Elijah Meeks, Jason Heppler, and Paul Zenke discuss disruption, progress, and the genius myth.
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Show Notes
An individual that discriminates, or holds an unfounded bias against sci-fi movies, books, or fans. Typically anything space-ship, robot, or future related is the target of ridicul or strange looks from Spacists.
Personal website.
Purveyor of fine misinformations. Graphics Editor @nytgraphics. Creator of #d3js.
The internal report from The Times’s new ideas task force headed by Arthur Gregg Sulzberger.
The leaked New York Times innovation report is one of the key documents of this media age.
A disruptive innovation is an innovation that helps create a new market and value network, and eventually disrupts an existing market and value network (over a few years or decades), displacing an earlier technology.
Elijah Meek’s DH Venn diagram.
Ever since “The Innovator’s Dilemma,” everyone is either disrupting or being disrupted.
The New Yorker finds fault with Clayton Christensen, guru of Silicon Valley. The tech moguls are not pleased.
Disruption, as Lepore notes, has since become an all-purpose rallying cry, not only in Silicon Valley—though especially there—but in boardrooms everywhere.
Each snowflake added to the depth, and each snowflake added to the weight. It might take a million snowflakes for a skier to notice the difference. It might take just one for a mountain to move.
From a ship in the South China Sea to the cost of health care in the United States, the range of subjects here is broad, but the common thread is the form of storytelling — an integration of text, video, photography and graphics.
Brogrammer, etymologically a neologism formed as a portmanteau of the fraternity-derived “bro” and “programmer”, is the identifier of a subculture that self-describes as aiming to make programmers more sociable. A simpler definition is that a brogrammer is a macho programmer.
In historiography and the philosophy of history, progress (from Latin progressus, “an advance”) is the idea that the world can become increasingly better in terms of science, technology, modernization, liberty, democracy, quality of life, etc.
The main point I will make here is that we can’t overcome disruptive innovation unless we realize that it isn’t a theory of innovation but a theory of governance.
But what about Ford, Jobs, Musk, Bezos? What about ‘em? Sure they are geniuses. Sure their ideas were or are miles ahead of the competition – light years out in fact. Sure they saw clearly what the rest of us can only dimly comprehend, if at all. So what. Here’s the truth. You never hear about the genius who didn’t make it big, who blew all their capital on an equally great idea that never went mainstream and reconstructed the economic fabric of their worlds. Somebody gets lucky. Somebody always gets lucky. The overwhelming majority, well, they are grist to the mill.
It’s like rain on your wedding day.
Irony (from Ancient Greek εἰρωνεία (eirōneía), meaning “dissimulation, feigned ignorance”[1]), in its broadest sense, is a rhetorical device, literary technique, or event characterized by an incongruity, or contrast, between what the expectations of a situation are and what is really the case, with a third element, that defines that what is really the case is ironic because of the situation that led to it.
Historical thinking is defined by many education resources as a set of reasoning skills that students of history should learn as a result of studying history.
A blog by Matt Novak.
Paul’s 2013 interview with Matt.
Five decades after its debut, not a day goes by that someone isn’t using “The Jetsons” as a way to talk about the fantastic technological advancements we’re seeing today.
The book depicts a dystopian, post-apocalyptic United States, wherein many of society’s most prominent and successful industrialists abandon their fortunes and the nation itself, in response to aggressive new regulations, whereupon most vital industries collapse.
Stanford’s Academic Technology Specialists work in alignment with the University’s commitment to excellence in education and its general vision to improve teaching, learning, and research by implementing and developing new technologies. Academic Technology Specialists collaborate with faculty and staff in departments or programs and provide leadership in innovative uses of information technology for education and research.
Separatism is the advocacy of a state of cultural, ethnic, tribal, religious, racial, governmental or gender separation from the larger group.
Danielle Bunten Berry (February 19, 1949 – July 3, 1998), born Daniel Paul Bunten, and also known as Dan Bunten, was an American game designer and programmer, known for the 1983 game M.U.L.E. (one of the first influential multiplayer games), and 1984’s The Seven Cities of Gold.
The Seven Cities of Gold is a myth that led to several expeditions by adventurers and conquistadors in the 16th century. It is also featured in several works of popular culture.
M.U.L.E. is a seminal multiplayer video game by Ozark Softscape. It was published in 1983 by Electronic Arts. It was originally written for the Atari 400/800 and was later ported to the Commodore 64, the Nintendo Entertainment System, and the IBM PCjr[2] Japanese versions also exist for the PC–8801,[3] the Sharp X1,[4] and MSX 2 computers.[5] While it plays like a strategy game, it incorporates aspects that simulate economics.
Educational entertainment (also referred to by the portmanteau edutainment[1]) is any content that is designed to educate as well as to entertain. There also exists content that is primarily educational but has incidental entertainment value, as does content that is mostly entertaining but have some educational value.
The Oregon Trail is a computer game originally developed by Don Rawitsch, Bill Heinemann, and Paul Dillenberger in 1971 and produced by the Minnesota Educational Computing Consortium (MECC) in 1974. The original game was designed to teach school children about the realities of 19th century pioneer life on the Oregon Trail.
Transcription of Arundhati Roy reading and Ms. Roy and Howard Zinn in conversation, Lensic Performing Arts Center Santa Fe, New Mexico, 18 September 2002
Douglas Carl Engelbart (January 30, 1925 – July 2, 2013) was an American engineer and inventor, and an early computer and Internet pioneer.
Vannevar Bush (/væˈniːvɑr/ van-nee-var; March 11, 1890 – June 28, 1974) was an American engineer, inventor and science administrator, whose most important contribution was as head of the U.S. Office of Scientific Research and Development (OSRD) during World War II, through which almost all wartime military R&D was carried out, including initiation and early administration of the Manhattan Project.
The memex (a portmanteau of “memory” and “index”[1] or “memory” and “extender”) is the name of the hypothetical proto-hypertext system that Vannevar Bush described in his 1945 The Atlantic Monthly article “As We May Think” (AWMT).
The First Draft theme song. (CC BY-SA 3.0)
Thanks for listening.