Inspiration Point: Recent Episodes

Andrew Geertsen & Adam Power

What's the point?! Join Adam and Andrew for some friendly, off-the-cuff discussion about their ideas on D&D, RPGs, or just games in general!

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This week, Adam and Tiana are joined by Andrew to bid a very fond farewell to Inspiration Point as a podcast. Come join us as we discuss the highs and lows of the last several years, and where we're looking to go from here.

The Master Document: https://docs.google.com/document/d/1xHSJopmC5TPNcxnKFNxXKZRZlZKu_sgVIzwPAdJ1BxI/edit?usp=sharing

Join the Discord! https://discord.gg/gYSp3vcrqs

Death Campaign: https://youtube.com/playlist?list=PLIN_3aqfME8Ut_xe36dWasRaSO-HKfYAp&si=gv4g3PVAPa4xV4m3

Podcast edited by E (https://www.instagram.com/haul.away/)

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This week, Adam and Tiana talk about the Death campaign that's been running simultaneously on Tiana's channel and in two Patreon games. This has been a huge endeavor, and it's coming to an end (as all things must). How are we feeling about how things went?

The Master Document: https://docs.google.com/document/d/1xHSJopmC5TPNcxnKFNxXKZRZlZKu_sgVIzwPAdJ1BxI/edit?usp=sharing

Join the Discord! https://discord.gg/gYSp3vcrqs

Death Campaign: https://youtube.com/playlist?list=PLIN_3aqfME8Ut_xe36dWasRaSO-HKfYAp&si=gv4g3PVAPa4xV4m3

Podcast edited by E (https://www.instagram.com/haul.away/)

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This week, Adam and Tiana talk about their new favorite video game: Dispatch. But to justify talking about it for an hour, we talk about the lessons we can learn from the game and how to apply them into TTRPGs.

The Master Document: https://docs.google.com/document/d/1xHSJopmC5TPNcxnKFNxXKZRZlZKu_sgVIzwPAdJ1BxI/edit?usp=sharing

Join the Discord! https://discord.gg/gYSp3vcrqs

Death Campaign: https://youtube.com/playlist?list=PLIN_3aqfME8Ut_xe36dWasRaSO-HKfYAp&si=gv4g3PVAPa4xV4m3

Podcast edited by E (https://www.instagram.com/haul.away/)

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This week, Adam and Tiana talk about why players (and GMs!) have a hard time when their rolls fail. (In the midst of a few other things we talked about, of course.)

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This week, Adam and Tiana intended to talk about the new Draw Steel system that both of them backed on Kickstarter. The conversation took a few turns along the way, but we had fun.

The Master Document: https://docs.google.com/document/d/1xHSJopmC5TPNcxnKFNxXKZRZlZKu_sgVIzwPAdJ1BxI/edit?usp=sharing

Join the Discord! https://discord.gg/gYSp3vcrqs

Death Campaign: https://youtube.com/playlist?list=PLIN_3aqfME8Ut_xe36dWasRaSO-HKfYAp&si=gv4g3PVAPa4xV4m3

Podcast edited by E (https://www.instagram.com/haul.away/)

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This week, Adam walks Tiana through the current list of Tier 2 Arcane spells in the IP D&D Master document. We adjust a couple things, discuss whether others should be in, and generally geek out about magic.

The Master Document: https://docs.google.com/document/d/1xHSJopmC5TPNcxnKFNxXKZRZlZKu_sgVIzwPAdJ1BxI/edit?usp=sharing

Join the Discord! https://discord.gg/gYSp3vcrqs

Death Campaign: https://youtube.com/playlist?list=PLIN_3aqfME8Ut_xe36dWasRaSO-HKfYAp&si=gv4g3PVAPa4xV4m3

Podcast edited by E (https://www.instagram.com/haul.away/)

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This week, Adam and Tiana finish up their Level 3 spells tier list; what's essential, what's too good, what can be left on the rubbish bin, and what can be combined with another spell to streamline the choices.

The Master Document: https://docs.google.com/document/d/1xHSJopmC5TPNcxnKFNxXKZRZlZKu_sgVIzwPAdJ1BxI/edit?usp=sharing

Join the Discord! https://discord.gg/gYSp3vcrqs

Death Campaign: https://youtube.com/playlist?list=PLIN_3aqfME8Ut_xe36dWasRaSO-HKfYAp&si=gv4g3PVAPa4xV4m3

Podcast edited by E (https://www.instagram.com/haul.away/)

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This week, Adam and Tiana focus on making a Level 3 spells tier list; what's essential, what's too good, what can be left on the rubbish bin, and what can be combined with another spell to streamline the choices.

The Master Document: https://docs.google.com/document/d/1xHSJopmC5TPNcxnKFNxXKZRZlZKu_sgVIzwPAdJ1BxI/edit?usp=sharing

Join the Discord! https://discord.gg/gYSp3vcrqs

Death Campaign: https://youtube.com/playlist?list=PLIN_3aqfME8Ut_xe36dWasRaSO-HKfYAp&si=gv4g3PVAPa4xV4m3

Podcast edited by E (https://www.instagram.com/haul.away/)

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This week, Adam and Tiana return to Warlock to talk about the fantasy of the class, as well as our current class write-up for IP D&D.

The Master Document: https://docs.google.com/document/d/1xHSJopmC5TPNcxnKFNxXKZRZlZKu_sgVIzwPAdJ1BxI/edit?usp=sharing

Join the Discord! https://discord.gg/gYSp3vcrqs

Death Campaign: https://youtube.com/playlist?list=PLIN_3aqfME8Ut_xe36dWasRaSO-HKfYAp&si=gv4g3PVAPa4xV4m3

Podcast edited by E (https://www.instagram.com/haul.away/)

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This week, Adam and Tiana talk about the Heroic Classes Sorcerer and Wizard (we skipped over Warlock for the moment; tune in next week for that), going through the current write-up for the classes.

The Master Document: https://docs.google.com/document/d/1xHSJopmC5TPNcxnKFNxXKZRZlZKu_sgVIzwPAdJ1BxI/edit?usp=sharing

Join the Discord! https://discord.gg/gYSp3vcrqs

Death Campaign: https://youtube.com/playlist?list=PLIN_3aqfME8Ut_xe36dWasRaSO-HKfYAp&si=gv4g3PVAPa4xV4m3

Podcast edited by E (https://www.instagram.com/haul.away/)

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This week, Adam and Tiana wrap up their quest through the second level spells. Do you agree with our choices? Disagree? Do you have suggestions for martial spells? Join the Discord and tell us all about it!

The Master Document: https://docs.google.com/document/d/1xHSJopmC5TPNcxnKFNxXKZRZlZKu_sgVIzwPAdJ1BxI/edit?usp=sharing

Join the Discord! https://discord.gg/gYSp3vcrqs

Death Campaign: https://youtube.com/playlist?list=PLIN_3aqfME8Ut_xe36dWasRaSO-HKfYAp&si=gv4g3PVAPa4xV4m3

Working Spell list: https://docs.google.com/document/d/1thj4uee9rDCtJbj7VKKx1sTf02LNUhnEbgQ00pcZ_NM/edit?usp=sharing

Podcast edited by E (https://www.instagram.com/haul.away/)

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This week, Adam and Tiana continue their herculean sorting task, discussing their way through the good, the useful, and the Acquisitions Incorporated.

The Master Document: https://docs.google.com/document/d/1xHSJopmC5TPNcxnKFNxXKZRZlZKu_sgVIzwPAdJ1BxI/edit?usp=sharing

Join the Discord! https://discord.gg/gYSp3vcrqs

Death Campaign: https://youtube.com/playlist?list=PLIN_3aqfME8Ut_xe36dWasRaSO-HKfYAp&si=gv4g3PVAPa4xV4m3

Working Spell list: https://docs.google.com/document/d/1thj4uee9rDCtJbj7VKKx1sTf02LNUhnEbgQ00pcZ_NM/edit?usp=sharing

Podcast edited by E (https://www.instagram.com/haul.away/)

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This week, Adam and Tiana take on a herculean task: going through the second level spell list in D&D 5e and assigning each spell to one of the four power sources within the game. (And we develop a secret fifth list over the course of this episode.)

The Master Document: https://docs.google.com/document/d/1xHSJopmC5TPNcxnKFNxXKZRZlZKu_sgVIzwPAdJ1BxI/edit?usp=sharing

Join the Discord! https://discord.gg/gYSp3vcrqs

Death Campaign: https://youtube.com/playlist?list=PLIN_3aqfME8Ut_xe36dWasRaSO-HKfYAp&si=gv4g3PVAPa4xV4m3

Working Spell list: https://docs.google.com/document/d/1thj4uee9rDCtJbj7VKKx1sTf02LNUhnEbgQ00pcZ_NM/edit?usp=sharing

Podcast edited by E (https://www.instagram.com/haul.away/)

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This week, Adam and Tiana Ren take a break from giving good advice and lean into the mirror universe version of this show. Hopefully, some conversations that come from this are helpful for you and your table!

The Master Document: https://docs.google.com/document/d/1xHSJopmC5TPNcxnKFNxXKZRZlZKu_sgVIzwPAdJ1BxI/edit?usp=sharing

Join the Discord! https://discord.gg/gYSp3vcrqs

Death Campaign: https://youtube.com/playlist?list=PLIN_3aqfME8Ut_xe36dWasRaSO-HKfYAp&si=gv4g3PVAPa4xV4m3

Five Geek Social Fallacies: https://plausiblydeniable.com/five-geek-social-fallacies/

Podcast edited by E (https://www.instagram.com/haul.away/)

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This week, Adam and Tiana go through the notes left in the Heroic Classes section of the IP Master Document (link to the doc below). We discuss what we agree with, reword a couple things to make them clearer, and dive deep into our disagreements (whether that's a disagreement with the note or with each other). Join the conversation!

The Master Document: https://docs.google.com/document/d/1xHSJopmC5TPNcxnKFNxXKZRZlZKu_sgVIzwPAdJ1BxI/edit?usp=sharing

Join the Discord! https://discord.gg/gYSp3vcrqs

Death Campaign: https://youtube.com/playlist?list=PLIN_3aqfME8Ut_xe36dWasRaSO-HKfYAp&si=gv4g3PVAPa4xV4m3

Podcast edited by E (https://www.instagram.com/haul.away/)

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This week, Adam and Tiana talk about Adam's DMing style, affectionately known as "Way of the FromSoft". What does that mean to him? How does it differ from his previous styles?

The Master Document: https://docs.google.com/document/d/1xHSJopmC5TPNcxnKFNxXKZRZlZKu_sgVIzwPAdJ1BxI/edit?usp=sharing

Join the Discord! https://discord.gg/gYSp3vcrqs

Death Campaign: https://youtube.com/playlist?list=PLIN_3aqfME8Ut_xe36dWasRaSO-HKfYAp&si=gv4g3PVAPa4xV4m3

Podcast edited by E (https://www.instagram.com/haul.away/)

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This week, Adam turns to Tiana to get a read on how she feels about his GMing after sitting at his table for years. He wants it all! The good, the bad, the "WTF, man?"

The Master Document: https://docs.google.com/document/d/1xHSJopmC5TPNcxnKFNxXKZRZlZKu_sgVIzwPAdJ1BxI/edit?usp=sharing

Join the Discord! https://discord.gg/gYSp3vcrqs

Death Campaign: https://youtube.com/playlist?list=PLIN_3aqfME8Ut_xe36dWasRaSO-HKfYAp&si=gv4g3PVAPa4xV4m3

Podcast edited by E (https://www.instagram.com/haul.away/)

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This week, Adam and Tiana work through Adam's Blue Dragon build. We discuss the design ethos we have in mind for enemies, how it plays out with the Blue Dragon, and where we go from here.

The Master Document: https://docs.google.com/document/d/1xHSJopmC5TPNcxnKFNxXKZRZlZKu_sgVIzwPAdJ1BxI/edit?usp=sharing

Join the Discord! https://discord.gg/gYSp3vcrqs

Death Campaign: https://youtube.com/playlist?list=PLIN_3aqfME8Ut_xe36dWasRaSO-HKfYAp&si=gv4g3PVAPa4xV4m3

AJ Pickett's YouTube Channel: https://www.youtube.com/@ajpickett/featured

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This week, Adam and Tiana talk about control spells and how to make them work without players losing agency. But what does that mean, specifically?

The Master Document: https://docs.google.com/document/d/1xHSJopmC5TPNcxnKFNxXKZRZlZKu_sgVIzwPAdJ1BxI/edit?usp=sharing

Join the Discord! https://discord.gg/gYSp3vcrqs

Death Campaign: https://youtube.com/playlist?list=PLIN_3aqfME8Ut_xe36dWasRaSO-HKfYAp&si=gv4g3PVAPa4xV4m3

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This week, Adam and Tiana talk about equipment in IP D&D, and the shops where player characters can obtain this equipment. We also introduce the idea of "comfort" to the game, with various effects (both positive and negative).

The Master Document: https://docs.google.com/document/d/1xHSJopmC5TPNcxnKFNxXKZRZlZKu_sgVIzwPAdJ1BxI/edit?usp=sharing

Join the Discord! https://discord.gg/gYSp3vcrqs

Death Campaign: https://youtube.com/playlist?list=PLIN_3aqfME8Ut_xe36dWasRaSO-HKfYAp&si=gv4g3PVAPa4xV4m3

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This week, Adam and Tiana talk about the game Adam ran as a playtest for the IP D&D system. We're excited about how it went, and how the input from the players offered suggestions for changes!

The Master Document: https://docs.google.com/document/d/1xHSJopmC5TPNcxnKFNxXKZRZlZKu_sgVIzwPAdJ1BxI/edit?usp=sharing

Join the Discord! https://discord.gg/gYSp3vcrqs

Death Campaign: https://youtube.com/playlist?list=PLIN_3aqfME8Ut_xe36dWasRaSO-HKfYAp&si=gv4g3PVAPa4xV4m3

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This week, Adam and Tiana take a look at conditions and damage types; we want the damage types to feel like they have individual identities, which means they need to do different things!

The Master Document: https://docs.google.com/document/d/1xHSJopmC5TPNcxnKFNxXKZRZlZKu_sgVIzwPAdJ1BxI/edit?usp=sharing

Join the Discord! https://discord.gg/gYSp3vcrqs

Death Campaign: https://youtube.com/playlist?list=PLIN_3aqfME8Ut_xe36dWasRaSO-HKfYAp&si=gv4g3PVAPa4xV4m3

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This week, Adam and Tiana follow up on the idea of a level 0 character with backgrounds and ancestry, allowing players to get the basics of what a character is and can do before diving into base classes and beyond.

The Master Document: https://docs.google.com/document/d/1xHSJopmC5TPNcxnKFNxXKZRZlZKu_sgVIzwPAdJ1BxI/edit?usp=sharing

Join the Discord! https://discord.gg/gYSp3vcrqs

Death Campaign: https://youtube.com/playlist?list=PLIN_3aqfME8Ut_xe36dWasRaSO-HKfYAp&si=gv4g3PVAPa4xV4m3

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This week, Adam and Tiana talk about the difficulties of teaching and learning a new system, and how we're using those difficulties to build a smarter system while still keeping it as distinctly Dungeons and Dragons.

The Master Document: https://docs.google.com/document/d/1xHSJopmC5TPNcxnKFNxXKZRZlZKu_sgVIzwPAdJ1BxI/edit?usp=sharing

Join the Discord! https://discord.gg/gYSp3vcrqs

Death Campaign: https://youtube.com/playlist?list=PLIN_3aqfME8Ut_xe36dWasRaSO-HKfYAp&si=gv4g3PVAPa4xV4m3

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This week, Adam and Tiana do a deep dive into Paladin as rewritten for Inspiration Point D&D. This class means a lot to both of us, so we dove deeper into the fantasy of the Paladin than will be common in other Heroic Classes.

The Master Document: https://docs.google.com/document/d/1xHSJopmC5TPNcxnKFNxXKZRZlZKu_sgVIzwPAdJ1BxI/edit?usp=sharing

Join the Discord! https://discord.gg/gYSp3vcrqs

Death Campaign: https://youtube.com/playlist?list=PLIN_3aqfME8Ut_xe36dWasRaSO-HKfYAp&si=gv4g3PVAPa4xV4m3

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This week, Adam and Tiana dive into the builds for Assassin and Champion. These were two subclasses in D&D 5e, but we're fleshing them out into their own Heroic Classes!

The Master Document: https://docs.google.com/document/d/1xHSJopmC5TPNcxnKFNxXKZRZlZKu_sgVIzwPAdJ1BxI/edit?usp=sharing

Join the Discord! https://discord.gg/gYSp3vcrqs

Death Campaign: https://youtube.com/playlist?list=PLIN_3aqfME8Ut_xe36dWasRaSO-HKfYAp&si=gv4g3PVAPa4xV4m3

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This week, Adam and Tiana begin talking about the builds for the Cleric and Monk classes. We had to start with Tiana's favorite class, after all!

The Master Document: https://docs.google.com/document/d/1xHSJopmC5TPNcxnKFNxXKZRZlZKu_sgVIzwPAdJ1BxI/edit?usp=sharing

Join the Discord! https://discord.gg/gYSp3vcrqs

Death Campaign: https://youtube.com/playlist?list=PLIN_3aqfME8Ut_xe36dWasRaSO-HKfYAp&si=gv4g3PVAPa4xV4m3

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This week, Adam and Tiana begin discussing the Heroic Classes, which are the classes that player characters will choose at level 3. This is where the tree begins to truly branch, and thus there's a lot of decisions baked into the design process. Let's talk about it!

The Master Document: https://docs.google.com/document/d/1xHSJopmC5TPNcxnKFNxXKZRZlZKu_sgVIzwPAdJ1BxI/edit?usp=sharing

Join the Discord! https://discord.gg/gYSp3vcrqs

Death Campaign: https://youtube.com/playlist?list=PLIN_3aqfME8Ut_xe36dWasRaSO-HKfYAp&si=gv4g3PVAPa4xV4m3

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This week, Adam and Tiana do a deep dive into the magic system for IP D&D. This covers the ethos of designing the magic, the magic types, and the cantrips created thus far for Arcane, Divine, Primal, and Martial. Check out the document linked below to get more information as we discuss magic, and feel free to leave your thoughts as comments!

The Master Document: https://docs.google.com/document/d/1xHSJopmC5TPNcxnKFNxXKZRZlZKu_sgVIzwPAdJ1BxI/edit?usp=sharing

Join the Discord! https://discord.gg/gYSp3vcrqs

Death Campaign: https://youtube.com/playlist?list=PLIN_3aqfME8Ut_xe36dWasRaSO-HKfYAp&si=gv4g3PVAPa4xV4m3

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This week, Adam and Tiana dive deep into the weapons document to talk about how weapons behave in this new system, and how to make them unique.

Death Campaign: https://www.twitch.tv/vanalosswen

Join the Discord! https://discord.gg/gYSp3vcrqs

The Weapons/Armor/Combat actions doc: https://docs.google.com/document/d/1nIZqZ49ixjmUiW1HtgFNgnZ39wuiYHi--ePeqY68m64/edit?usp=sharing

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This week, Adam and Tiana focus on redesigning the weapons and armor, with an eye to balancing accuracy in depiction with fulfilling the fantasy of the combat.

Death Campaign: https://www.twitch.tv/vanalosswen

Join the Discord! https://discord.gg/gYSp3vcrqs

The Weapons/Armor/Combat actions doc: https://docs.google.com/document/d/1nIZqZ49ixjmUiW1HtgFNgnZ39wuiYHi--ePeqY68m64/edit?usp=sharing

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This week, Adam and Tiana talk more about the new base classes they've been working on, taking a closer look at Acolyte and Rogue. As ever, this is all super loose and we're taking any and all suggestions in the Discord.

Death Campaign: https://www.twitch.tv/vanalosswen

Join the Discord! https://discord.gg/gYSp3vcrqs

Document with the base classes: https://docs.google.com/document/d/1xHSJopmC5TPNcxnKFNxXKZRZlZKu_sgVIzwPAdJ1BxI/edit?usp=sharing

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This week, Adam and Tiana dive into the write-up Adam did for two of the four base classes: Fighter and Mage. The ideas held here are super loose, and we want to hear other people's opinions too!

Death Campaign: https://www.twitch.tv/vanalosswen

Join the Discord! https://discord.gg/gYSp3vcrqs

Document with the base classes: https://docs.google.com/document/d/1xHSJopmC5TPNcxnKFNxXKZRZlZKu_sgVIzwPAdJ1BxI/edit?usp=sharing

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This week, Adam and Tiana talk about Tiana's idea about taking the class system down to four basic classes for the first few levels. It's a bold strategy, Cotton, let's see how it works out!

Death Campaign: https://www.twitch.tv/vanalosswen

Join the Discord! https://discord.gg/gYSp3vcrqs

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This week, Adam and Tiana take a break from looking at individual classes to take a broader view at the class design ethos as a whole. Both Adam and Tiana have ideas for how to dig deep into overall class design, but first, how did we get to where we are now?

History and idea document: https://docs.google.com/document/d/1P1EQbgnXd7eFFffN_H9H6M2st6FPsITwChXZ_dWzVXo/edit?usp=drive_link

Death Campaign: https://www.twitch.tv/vanalosswen

Join the Discord! https://discord.gg/gYSp3vcrqs

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This week, Adam and Tiana welcome Chris back onto the podcast to talk about ~~fighting games~~ redesigning the Monk. We discuss cultural expectations tied into the name of the class, how to think about martial arts as a whole, and why Tiana is now committed to playing a Monk in Baldur's Gate 3.

Sugar Punch, Chris's YouTube Channel: https://www.youtube.com/@SugarPunch

Death Campaign: https://www.twitch.tv/vanalosswen

Join the Discord! https://discord.gg/gYSp3vcrqs

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This week, Adam and Tiana talk about the first "D" in D&D: Dungeons. What's the point of dungeons? What's the best way to use them in storytelling?

To watch the Death Campaign live: https://www.twitch.tv/vanalosswen

Join the Discord! https://discord.gg/gYSp3vcrqs

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This week, Adam and Tiana sit down to talk about monster design and some thoughts about combat in this revamp of D&D. We talk about swarms, ideas for how to categorize monsters, and build more of our design ethos as we approach the concepts behind how to handle combat and monsters.

To watch the Death Campaign live: https://www.twitch.tv/vanalosswen

Join the Discord! https://discord.gg/gYSp3vcrqs

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This week, Adam and Tiana tackle rebuilding one of the most basic classes in D&D: the Fighter. (After about a half hour of talking about video games.) Join us as we talk through the changes made thus far, and how we want to adjust more as we go.

Fighter Write-up: https://docs.google.com/document/d/1NxGKfFZ6VAs-8jR9Lnyi86XV0xMbwigUy2M2lnQ9xGI/edit?usp=sharing

To watch the Death Campaign live: https://www.twitch.tv/vanalosswen

Join the Discord! https://discord.gg/gYSp3vcrqs

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This week, Adam and Tiana take a look at the reworked character sheet Adam is working on for IP D&D. The goal is to have everything easily accessible and streamlined in a way that makes sense, while keeping the skills and information that are important to the fantasy of the game. How did we do? What you would add or take away?

To watch the Death Campaign live: https://www.twitch.tv/vanalosswen

Join the Discord! https://discord.gg/gYSp3vcrqs

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This week, Adam and Tiana sit down with guest host Dane Filemyr to talk about Adam's rewrite of the Barbarian class. Dane plays Drausken in the streamed Death campaign, who is a multiclass Fighter/Barbarian using Adam's rewrite, so we wanted to get his take on the Barbarian fantasy, how he feels about Adam's rewrite, and whether Barbarian should be a full class at all.

To watch the Death Campaign live: https://www.twitch.tv/vanalosswen

Join the Discord! https://discord.gg/gYSp3vcrqs

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Welcome back from the holiday break, folks! This week, Adam and Tiana sit down to talk about their ambitious project: rewrite D&D to make it more of a passion project than the lackluster thing WOTC gave the world with D&D 2024. We have a lot to unpack and rebuild and discuss; please join us as we dive ever deeper!

To watch the Death Campaign live: https://www.twitch.tv/vanalosswen

Join the Discord! https://discord.gg/gYSp3vcrqs

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This week, Adam and Tiana look back over the year and talk about the lessons learned and the many games played. Time for us to head into hibernation for the rest of the year!

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This week, Adam and Tiana talk about Adam's favorite strategy manual: The Art of War by Sun Tzu. We talk about how to use the principles in that book to change the way GMs and players think about their roles in encounters and overall gameplay.

To watch the Death Campaign live: https://www.twitch.tv/vanalosswen

Join the Discord! https://discord.gg/gYSp3vcrqs

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This week, Adam and Tiana talk about upcoming plans in the ongoing Westgate Patron game, where the party is about to start building political alliances within the city. We use that as a springboard to talk about how to set up those sorts of situations for your players, and ways that players can engage within the situations.

To watch the Death Campaign live: https://www.twitch.tv/vanalosswen

Join the Discord! https://discord.gg/gYSp3vcrqs

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This week, Adam and Tiana are feeling TOTALLY NORMAL, NOTHING TO DISCUSS HERE, and talk about what a despot looks like. Dictators and despots can be incredibly intricate TTRPG villains, usable in a number of circumstances ranging from mustache-twirling to "doing the wrong thing for the right reasons."

To watch the Death Campaign live: https://www.twitch.tv/vanalosswen

Join the Discord! https://discord.gg/gYSp3vcrqs

Links used in the recording:

https://anthropologyreview.org/anthropology-glossary-of-terms/despotism-a-single-ruler-who-has-absolute-power/#:~:text=One%20such%20factor%20is%20narcissism,assert%20their%20dominance%20over%20others

https://easysociology.com/sociology-of-power/understanding-despotism-features-examples-and-implications/

https://www.newsweek.com/robert-reich-fifteen-ways-recognize-tyrant-537866

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This week, Adam and Tiana take a tool from politics and political coverage to talk about the best predictors for the survival of a TTRPG table. Because while we do our best to stay away from national politics, we do agree that there are politics inherent in table dynamics, and we want to give our listeners every chance to stack the deck in their favor.

To watch the Death Campaign live: https://www.twitch.tv/vanalosswen

Join the Discord! https://discord.gg/gYSp3vcrqs

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This week, Adam and Tiana talk about Big Bad Evil Guys and how to make them feel appropriately dangerous and scary. We've all been there: you spend a campaign building up to the BBEG, and then when you get into the final fight, they go down like a tower of cards in the first few rounds. How do we make that not happen? Let's talk about it!

To watch the Death Campaign live: https://www.twitch.tv/vanalosswen

Join the Discord! https://discord.gg/gYSp3vcrqs

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This week, Adam and Tiana introduce the second secret ingredient. We've talked about it before in passing, but this time, we dive deep into why curiosity is the second secret ingredient and how it can elevate your games. Be curious, not judgmental.

To watch the Death Campaign live: https://www.twitch.tv/vanalosswen

Join the Discord! https://discord.gg/gYSp3vcrqs

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This week, Adam and Tiana talk about the lessons Adam learned from running two different sessions of Death: one on Friday for a private group of Patrons, and one on Tuesday for the livestream crew. No matter how long we've been playing or GMing, there's always something new to learn if we're willing to dig in!

To watch the Death Campaign live: https://www.twitch.tv/vanalosswen

Join the Discord! https://discord.gg/gYSp3vcrqs

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This week, Adam and Tiana dive into a rewrite of the Ranger player class that Adam's been working on. The goal is to design to the Ranger fantasy, without being overly reactive to the 2024 changes to the class.

The Google Doc with the rewritten class: https://docs.google.com/document/d/1gCHFMjrHrnmmdlVeOJqFGaYVbxNY4flfQz-EeBcPlAE/edit?usp=sharing

To watch the Death Campaign live: https://www.twitch.tv/vanalosswen

Join the Discord! https://discord.gg/gYSp3vcrqs

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This week, Adam and Tiana take a break from talking about the mechanics to talk about games currently in progress: the Death Campaign, currently playing out as a streamed game on Tiana's channel and two Patron games on Discord. We discuss the philosophies being explored, Sir Terry Pratchett gets a moment in the spotlight, and we talk about where the games are going from here.

To watch the Death Campaign live: https://www.twitch.tv/vanalosswen

Join the Discord! https://discord.gg/gYSp3vcrqs

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This week, Adam and Tiana finish their evaluation of the changes to the Player Classes with a deep dive into Druid 2024. We have access to the full book now, so there's a lot more to dig through and discover; come along with us as we wrap up our discussion on Player Classes!

Death Campaign: https://www.twitch.tv/vanalosswen

Join the Discord! https://discord.gg/gYSp3vcrqs

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This week, Chris joins Adam and Tiana to talk about games he played last year that weren't D&D 5e. Along the way, we discuss design ethos, what we look for in games, and why so many systems work great for Persona.

Sugar Punch, Chris's YouTube Channel: https://www.youtube.com/@SugarPunch

Death Campaign: https://www.twitch.tv/vanalosswen

Join the Discord! https://discord.gg/gYSp3vcrqs

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This week, Adam and Tiana continue their discussion about the changes to Player Character classes in the upcoming 2024 Player's Handbook. We're comparing two classes with a lot of similarities to see how they hold up in the new edition

Sorcerer blog post: https://www.dndbeyond.com/posts/1769-2024-sorcerer-vs-2014-sorcerer-whats-new

Wizard blog post: https://www.dndbeyond.com/posts/1753-2024-wizard-vs-2014-wizard-whats-new

Death Campaign: https://www.twitch.tv/vanalosswen

Join the Discord! https://discord.gg/gYSp3vcrqs

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This week, Adam and Tiana continue their discussion about the changes to Player Character classes in the upcoming 2024 Player's Handbook. It's charisma hour with Warlocks and Bards, two of the funnest classes to play!

Warlock blog post: https://www.dndbeyond.com/posts/1756-2024-warlock-vs-2014-warlock-whats-new

Bard blog post: https://www.dndbeyond.com/posts/1768-2024-bard-vs-2014-bard-whats-new

Death Campaign: https://www.twitch.tv/vanalosswen

Join the Discord! https://discord.gg/gYSp3vcrqs

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This week, Tiana takes on the solo hosting role again and welcomes Sam Tillis to the podcast to discuss his journey to becoming a professional GM and how he handles the differences between games as recreation and games as profession.

Sam's Links: https://linktr.ee/stillis.gaming

Emissary link: https://www.drivethrurpg.com/en/product/447790/emissary

Death Campaign: https://www.twitch.tv/vanalosswen

Join the Discord! https://discord.gg/gYSp3vcrqs

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This week, Adam and Tiana continue their discussion about the changes to the player classes in the 2024 Player's Handbook. We discuss Paladin and Cleric, with our opinions about the changes

Paladin blog post: https://www.dndbeyond.com/posts/1749-2024-paladin-vs-2014-paladin-whats-new

Cleric blog post: https://www.dndbeyond.com/posts/1767-2024-cleric-vs-2014-cleric-whats-new

Death Campaign live on Tuesdays at 6 pm Pacific: https://www.twitch.tv/vanalosswen

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This week, Adam and Tiana continue their deep-dive into what's known so far about the 2024 player classes. While we planned to talk about two classes as before, we had a lot to say about ranger and our perspective on the design philosophy behind the changes.

Ranger blog post: https://www.dndbeyond.com/posts/1759-2024-ranger-vs-2014-ranger-whats-new

Death Campaign live on Tuesdays at 6 pm Pacific: https://www.twitch.tv/vanalosswen

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This week, Adam and Tiana continue their discussion about the changes to the player classes in the 2024 Player's Handbook. We discuss Rogue and Monk, with some digression into YouTubers and Star Wars.

Rogue blog post: https://www.dndbeyond.com/posts/1752-2024-rogue-vs-2014-rogue-whats-new

Monk blog post: https://www.dndbeyond.com/posts/1758-2024-monk-vs-2014-monk-whats-new

Death Campaign live on Tuesdays at 6 pm Pacific: https://www.twitch.tv/vanalosswen

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This week, Adam and Tiana begin talking about the changes to the player classes in the 2024 D&D Player Handbook. We're working from the playtest bundles and the D&DBeyond blog posts, comparing the 2014 classes to the new changes.

Barbarian blog post: https://www.dndbeyond.com/posts/1750-2024-barbarian-vs-2014-barbarian-whats-new

Fighter blog post: https://www.dndbeyond.com/posts/1746-2024-fighter-vs-2014-fighter-whats-new

Death Campaign live on Tuesdays at 6 pm Pacific: https://www.twitch.tv/vanalosswen

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This week, Tiana takes on the solo host role and welcomes Alandra Hileman onto the show to talk about tips and tricks for running mob combat in D&D 5e. We use examples from Phandelver and Below, a campaign Tiana recently wrapped up, to discuss ideas for making the juggling act behind the GM screen as smooth as possible.

Join our Discord to continue the conversation!

Alandra's itch.io page: https://ladybedivere.itch.io/

Keys from the Golden Vault, GM'd by Alandra, over on Quests and Chaos: https://www.youtube.com/playlist?list=PLLSM6UhQ5Q6LIyy4uUQVV2sAG0MeA-P6t

Phandelver and Below, GM'd by Tiana, over on Quests and Chaos: https://www.youtube.com/playlist?list=PLLSM6UhQ5Q6JF3hrzaTwY8zlbanZ9vWxc

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This week, Adam and Tiana are joined by Dan Waszkiewicz, Handler of The Redacted Reports, to talk about running a horror game. We talk about tone and themes, along with some safety tools that we think are essential to the experience.

Join our Discord to offer your opinions! https://discord.gg/gYSp3vcrqs

Check out Dan and Tiana on The Redacted Reports! www.theredactedreportspodcast.com

Check out a product in the Tiny D6 system Dan wrote for! https://www.drivethrurpg.com/en/product/258276/tinyzine-issue-7

And check out Tiana's channel for the Death game Adam runs and the Vampire: the Masquerade one-on-one game Dan runs for Tiana! www.twitch.tv/vanalosswen

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This week, Adam and Tiana take a break from discussing TTRPGs to discuss a game franchise we both hold dear: Dragon Age. There's a new trailer released (https://www.youtube.com/watch?v=4F3N4Lxw4_Y), and we have OPINIONS.

Check out the upcoming Death game run by Adam with Tiana as a player at https://www.twitch.ttv/vanalosswen

And join our Discord to offer your opinions! https://discord.gg/gYSp3vcrqs

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This week, Adam and Tiana talk about the session zero Adam ran for the new Patron games, including going over his table rules and the general conceit for the upcoming game.

The streamed version of Death can be found here! https://www.twitch.tv/vanalosswen

Join our Discord to offer your opinion! https://discord.gg/gYSp3vcrqs

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This week, Adam and Tiana discuss the recently-finished Patron game, Gnarled Frontier. Adam reflects on the lessons he learned as a GM from this campaign, and goes over some of his Roses (high points) and Thorns (challenges/learning opportunities).

Join our Discord to offer your opinion! https://discord.gg/gYSp3vcrqs

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This week, Adam and Tiana talk about the social interactivity of TTRPGs at the table, the importance of playing to the audience (seen or unseen), and how curiosity can build the experience of everyone.

Join our Discord to offer your opinion! https://discord.gg/gYSp3vcrqs

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This week, Adam and Tiana talk about ways to elevate the spellcasting experience and how to bring in the fourth component of a spell: roleplay. While we don't think every spell needs in-depth roleplay to make it better, we do have some thoughts and suggestions for how to use spells in a less RAW way to make the experience more dynamic.

Join our Discord to offer your opinion! https://discord.gg/gYSp3vcrqs

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This week, Adam and Tiana are thrilled to announce that Adam will be running a livestreamed D&D 5e game on Tiana's personal Twitch channel. The live session zero will be June 11th, with the campaign running through the summer. We're excited to give our listeners a sneak peek into what's coming down the pike. Join our Discord to stay updated! https://discord.gg/gYSp3vcrqs

Tiana's channel where the campaign will be aired: https://www.twitch.tv/vanalosswen

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This week, Adam and Tiana continue digging into the five principles of design, using subclasses we designed for this project. Do you have thoughts about what we've done? Want to try the subclasses out for yourself? Let us know at the Discord! https://discord.gg/gYSp3vcrqs

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This week, Adam and Tiana look at principles presented by Treant Monk for handling design choices. There's a lot of thought that goes into game design balance, but we think Treant Monk had a good set of thoughts with the series of questions we go into.

Continue the conversation in the Discord! https://discord.gg/gYSp3vcrqs

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This week, Adam and Tiana talk about character voices and do a short exercise to play with voice. We can put so much of what makes a character who they are into the way we choose to speak as them, and it's a lot of fun to dig into that kind of thing.

Continue the conversation in the Discord! https://discord.gg/gYSp3vcrqs

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This week, Adam and Tiana reflect on the Patron Westgate game we played the day before, and what it taught Adam in terms of GM control and how to let go. At the core of it all, punitive punishment AND mercy are forms of control that GMs need to examine and grow beyond.

Join the conversation in the Discord: https://discord.gg/gYSp3vcrqs

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This week, Adam takes Tiana through a series of D&D 5e rules questions used on the YouTube channel Jorphdan (https://www.youtube.com/watch?v=0qfhVN64AiA&t=100s) to see how well she knows more obscure D&D 5e questions. Take the quiz yourself, and let us know how you did in our Discord! https://discord.gg/gYSp3vcrqs

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This week, Adam wraps up taking Tiana through a campaign planning document he assigns to his D&D students in his day job. We've been having a good time diving deep into the core concepts of creating a campaign, so grab a notebook and start noodling your own ideas!

The document Adam uses: https://docs.google.com/document/d/1Alwm8ghRSKMFnOEP941VcYERXMxKadL3Df0WYmjKXsE/edit

Join our Discord to continue the conversation! https://discord.gg/gYSp3vcrqs

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This week, Adam continues taking Tiana through a campaign planning document he assigns to his D&D students in his day job. We'll be diving deep into the core concepts of creating a campaign over the next few weeks, so grab a notebook and start noodling your own ideas!

The document Adam uses: https://docs.google.com/document/d/1Alwm8ghRSKMFnOEP941VcYERXMxKadL3Df0WYmjKXsE/edit

Join our Discord to continue the conversation! https://discord.gg/gYSp3vcrqs

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This week, Adam begins taking Tiana through a campaign planning document he assigns to his D&D students in his day job. We'll be diving deep into the core concepts of creating a campaign over the next few weeks, so grab a notebook and start noodling your own ideas!

The document Adam uses: https://docs.google.com/document/d/1Alwm8ghRSKMFnOEP941VcYERXMxKadL3Df0WYmjKXsE/edit

Join our Discord to continue the conversation! https://discord.gg/gYSp3vcrqs

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This week, Adam and Tiana talk about a part of the Dungeon Master's Guide that isn't commonly used: Chapter 8, Diseases and Poisons. While diseases and poisons touch our real world in some interesting ways (cough cough), we're interested in how they can be used to tell a story. Come join us!

Join our Discord to continue the conversation! https://discord.gg/gYSp3vcrqs

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This week, Adam and Tiana continuing talking about first level D&D spells and where we rank them. Bucking the usual tier list conventions, we rank them by things like RP potential and how much they serve the secret ingredient in a tabletop party. There's definitely some interesting opinions about the spells in this list! Come join us as we talk about them.

Join our Discord to continue the conversation! https://discord.gg/gYSp3vcrqs

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This week, Adam and Tiana continuing talking about first level D&D spells and where we rank them. Bucking the usual tier list conventions, we rank them by things like RP potential and how much they serve the secret ingredient in a tabletop party. There's definitely some interesting opinions about the spells in this list! Come join us as we talk about them.

Join our Discord to continue the conversation! https://discord.gg/gYSp3vcrqs

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This week, Adam and Tiana start talking about first level D&D spells and where we rank them. Bucking the usual tier list conventions, we rank them by things like RP potential and how much they serve the secret ingredient in a tabletop party. There's definitely some interesting opinions about the spells in this list! Come join us as we talk about them.

Join our Discord to continue the conversation! https://discord.gg/gYSp3vcrqs

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This week, Adam and Tiana talk about making encounters more than just trading hit points, using an encounter that happened in the Westgate Patron game Adam runs. We specifically look at page 81, where the DMG talks about Character Objectives that drive encounters. When you know your characters and what they want, focusing in on how to make the players feel is incredibly rewarding.

Join our Discord to continue the conversation! https://discord.gg/gYSp3vcrqs

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This week, Adam and Tiana talk about making a monster for encounters that may not fit the typical mold. Whether that's something silly for a joke game (as we inevitably did) or changing up a known monster to keep people from metagaming, GMs should never be afraid to mess with monsters to keep things interesting.

Join our Discord to continue the conversation! https://discord.gg/gYSp3vcrqs

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This week, Adam and Tiana talk about the ways Baldur's Gate 3 changed D&D 5e rules, and which of the changed rules we'd bring into our games. Some of the changes are great! Others...well, it's a video game, there's thing we can't really do around the table. Check out the resource we used here: https://bg3.wiki/wiki/D%26D_5e_rule_changes

Join our Discord to continue the conversation! https://discord.gg/gYSp3vcrqs

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This week, Adam and Tiana talk about ways to begin your TTRPG game that doesn't involve "you walk into a tavern..." While that is a time-honored tradition, we feel like there's a ton of ways to get player characters together for that first session so they can start learning about each other, and one of our favorite ways is factions. Have a listen, see what you think! (Gnarled Frontier players, Adam requests that you skip 51:03 to 51:53 because of spoilers for your Patron game.)

Join our Discord! https://discord.gg/fQkm2tFh7U

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This week, Adam and Tiana talk about suffering in games, and how conflict results in a story that everyone remembers. While we don't advocate for GM sadism, there is an element of suffering and striving that makes the storytelling better for everyone.

Join our Discord to continue the conversation! https://discord.gg/gYSp3vcrqs

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Happy New Year, everyone! This week, Adam and Tiana look back at the year we just wrapped up and talk about what we liked, and what we want to improve. New Year's Resolutions are always a challenge, but we think there's been a lot of interesting things happening in the TTRPG space lately.

Join our Discord to continue the conversation! https://discord.gg/gYSp3vcrqs

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This week, Adam and Tiana welcome Andrew back onto the podcast to wrap up the year. We talk about Baldur's Gate, give Andrew a pop quiz on the subject we've talked about without him, and talk about holiday plans. Come join us as we finish up this year with warmth, laughter, and love.

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This week, Adam and Tiana talk about the issue of player engagement from the player side. It's so easy to get distracted and veer off in various directions, but it's so important to keep combat turns focused and RP moments engaged. We offer some tips on the subject, but would love to hear thoughts from you!

Join our Discord! https://discord.gg/gYSp3vcrqs

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This week, Adam and Tiana talk about NPCs who become part of the party, or otherwise aid the campaign in significant ways. There are real dangers about DMPCs, or other ways that NPCs can steal the show; join us as we talk about the benefits and pitfalls, and build our own NPC with a series of dice rolls.

Join our Discord! https://discord.gg/gYSp3vcrqs

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This week, Adam and Tiana had a plan for the episode topic. It was even going to be a good one! And then we kinda rabbit trailed in a bunch of different directions, all at once. So grab a mug of your preferred comfort drink, wrap up in a blanket against the autumn weather, and come hang with us as we talk about burnout and how to prevent it, campaign planning, Big Moments in our personal gaming history, and a bunch of things in between. Including Bluey!

Join our Discord! https://discord.gg/Qwc7KSfwtd

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This week, Adam and Tiana talk about the first session of the new Patron game, Westgate, and discuss a cool realization Adam had during the game. There's a lot of ways to get information to players and their characters! But one of the more interesting ways is for the players to know at least some of the knowledge, and let them pass it along in character whenever and however they see fit.

Join our Discord! https://discord.gg/Qwc7KSfwtd

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This week, Adam and Tiana talk about a very important part of any gaming experience: the session zero. Running a successful session zero can feel very intimidating, so we're talking about activities that a GM can use to explore themes and ideas with their players in a fun and engaging way.

Join our Discord! https://discord.gg/Qwc7KSfwtd

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This week, Adam and Tiana take a break from mechanics to talk motivation. There's a lot of anxiety around GMing TTRPGs; every one of us have felt it. But! Letting anxiety and fears block the stories you have to tell is a crime, and we're here to pump you up and hopefully inspire you to get out there and tell your stories.

Join our Discord! https://discord.gg/Qwc7KSfwtd

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This week, Adam and Tiana continue their deep dive into Chapter 3 of the Dungeon Master's Guide. This time, we're talking about random encounter tables; when to use them, how to use them, and thoughts for how to build them for your campaign. While we agree that fights just for the sake of fights can be a massive pain, we think there's value in using encounter tables to flesh out the world. See what you think!

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This week, Adam and Tiana take a look at chapter 3 of the Dungeon Master's Guide to discuss how to build a campaign around an event. We talk about Big Bad Evil Guys (BBEGs), the event at the center of the campaign, and how to hook players into the story. The results are rather absurd!

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This week, Adam and Tiana dive into a topic that can be a challenge for both GMs and players: the death of a player character. We talk about examples from games that we've played, as well as looking at how character death can shape a story. While it can be a somber topic, as we all get deeply attached to the characters we play, we hope that this discussion can open up some discussion about when and why it's sometimes the right play.

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This week, Adam and Tiana take a bit of a step back from the mechanics of the game and talk about some of the struggles that come with running and playing games. Specifically, we discuss anxiety and the tendency to overthink every decision, and talk about some of the ways we handle that kind of mental struggle. We're not mental health professionals, but we are gamers and GMs who deal with this issue on a regular basis.

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This week, Adam and Tiana take a step back and talk about the Patron game that just wrapped up, Wrath of the Scorned. We discuss themes and how the final confrontation fit within the narrative of the game overall, and how Adam has been seeding things throughout that Tiana entirely missed until they came to fruition. We then switch over to talking about game tables and what we want from the spaces where we play. There's so many variables when it comes to tables and lighting and music; we have our preferences, but we're always open to new ideas.

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This week, inspired by events in Baldur's Gate 3, Adam and Tiana talk about hags. We talk about their origins in mythology, how they've been used in stories in the past, and how to set the stage to make the encounter truly memorable. CW: Light body horror.

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In this week's episode, Adam and Tiana talk about using setup and payoff to create memorable moments for your games. We show examples of setup leading to a satisfying payoff, and touch on a couple times in media when it doesn't work and discuss why that may be the case.

Video referenced in the podcast: https://www.youtube.com/watch?v=qGDdpXLc1CQ&t=1s

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This week, Adam and Tiana talk about the Do's and Don'ts of balancing optimization and roleplay. We all know the kinds of players who focus on getting their numbers higher, or the players who want to do something unoptimized for the sake of a good roleplay flavor. Where's the balance between the two, and what are some pitfalls to watch out for?

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This week, Adam and Tiana talk about jobs the players can take on to relieve some of the burden the GM carries. This is a great way to build up some of that Strength player stat, and make things easier for the GM as well. This is by no means an exhaustive list! Add to the list or take away as suits your table.

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This week, Adam and Tiana continue the conversation by delving deeper into the mental stats: Intelligence, Wisdom, and Charisma. We definitely have opinions about which stat is the most important, but we feel that a blend of the stats is necessary for every player.

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This week as a follow-up to the previous episode talking about GM stats, Adam and Tiana talk about physical player stats: Strength, Dexterity, and Constitution. Everyone has their strengths and weaknesses, so we talk about what it looks like to be strong in a stat, while offering some suggestions for how to improve your game in that area.

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This week, Adam and Tiana discuss something we consider to be the meat and potatoes of a good TTRPG experience: making quests that are meaningful for players. Everything in a TTRPG experience should be character-centric, but how does that translate to quests and getting PCs where we want them to be?

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This week, Adam and Tiana talk about managing information in a TTRPG and how best to give players information without their eyes glazing over. We all know the desire to tell players everything, but is that the best way to get information across? Let's talk about it!

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In this episode, Adam and Tiana discuss the hot-button issue of races in TTRPGs. While we briefly touch on some of the real world problems connected to fantasy races, we focus more on what makes a race within storytelling interesting while using the mechanics, because the story is the most interesting aspect of the game for us.

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In this episode, Adam and Tiana talk about the optional rules from the D&D Player's Handbook and Dungeon Master's Guide that are seldom used or generally ignored. While the devil is certainly in the details, we think that there's also a lot of flavor and storytelling that can really shine in the usage of optional rules.

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In this episode, Adam gives a brief explanation about what's been going on behind the scenes and introduces his new co-host: Tiana Ren Hanson. It's been a while since she was last on this show, so we talk about her experience in TTRPGs, performance, podcasts, and life in general. We then discuss a topic near and dear to both of our hearts: romance in TTRPGs and how it can add greater depths to the emotional experience at the table. While romance can be considered to be one of THOSE topics, we think there's a lot to be gained if players and GMs want to explore those emotions.

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After all the things that have been happening with WotC and the direction OneD&D seems to be going in, Adam has been thinking a lot about various alternative changes that could be implemented in order to bring a different feeling to playing the game. To top it off, many of the changes we discuss here are changes you could implement at your own table very easily; so give 'em a shot!

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In this episode, we sit down to talk about the experience of feeling embarrassment or the fear of looking silly when trying to GM, and how to get past those feelings and grow (as well as how to help each other grow), how we can best support one another, and how we can all meet each other where each of us is as an individual.

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In this episode, Adam wants to build a new dangerous destination to be used in one of his upcoming games (and you can, too!). So come sit down, and watch this place, and its story, come together in real time, right before our eyes.

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In this episode, we do a bit of a spoiler-free review of the D&D movie (Dungeons & Dragons: Honor Among Thieves), and then we chat a bit about what good, satisfying character conclusions look like. 

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In this episode we discuss a more simplified method of story structure organization called The Story Circle, so sit on down 'n' learn somethin'! :D

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This week, we sit down to talk about how to go about Adam's process for getting ready to run a TTRPG session online using a Virtual Tabletop (VTT). So sit on down and join us as we get digital! :D

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In this episode, we chat about—and take a crack at an example of—the third of the 3 pillars of D&D (as well as the majority of other tabletop RPGs): Role-Playing. So sit on down with us as we discuss what makes for good, engaging dialogue and RP that can be fun for everyone at the table instead of just a select few. 

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Within many TTRPGs, most folks consider there to be 3 pillars of gameplay: Combat, Exploration, and Roleplay. Combat, as most of us know, tends to get a lot of attention, but the other two get much less-so. So, this week, we explore exploration with a little hands-on time where we get to meet an Andrew character, and that character does his level best to move through the world that Adam has ready for him. Let's see what this fellow manages to get up to, and what we can learn from his... efforts. :)

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Hey all! In this episode, we explore what could be at the root of why it can feel like getting along with folks, both in this hobby, and even just in life in general. Sit on down with us as we, in spite of the warnings of dwarves, delve deep, all the while hoping it's not too deep...

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On tonight's episode, we get scrappy as we sit down to talk about what the use of various weapons might say about your character, and how having weapons that truly feel different to use can enhance one's sense of immersion.

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On this episode, we're joined for a second time by expert Dungeon Master: DragnaCarta to talk about what tabletop RPG prep should involve. We talk about resources and techniques that can help you manage session and campaign preparation without losing your mind, and even have fun while you do it! 

Also, on this episode we talk about Dragna's suped-up (and, if the copious feedback is to be believed, much more accurate) system for balancing encounters: Challenge Rating 2.0 (CR2.0). You can find the entire system HERE and, for a functioning CR2.0 calculator, or all sorts of various DMing tools and resources (such as templates, worksheets, etc.), make sure to check out DragnaCarta's patreon at patreon.com/DragnaCarta!

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This week, we sit down to discuss something of dire import: that the machines are coming, and their champion is ChatGPT. You know what? So far, it's as amazing as it is unbelievable [read: terrifying]!

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On this episode, in light of the Wizards of the Coast OGL debacle, Adam is looking to workshop an idea for his own little RPG, so we do just that! Come sit down with us and see if you come up with any ideas of your own. :)

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When it comes to TTRPGs (or even life in general), it can become easy to fall into some bad habits that can suck all the joy out of what should be a really fun pass-time. Join us this week as Adam gets a handful of these off his chest in an effort to help us all to better how we treat one another.

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In the wake of some difficult times within the TTRPG hobby, we take a step back and ask the big questions, the tough questions, the real questions: why are we here? what is it all about? do our TTRPG systems really matter?!  Well, depending on your definitions of "here" and "it" are, we possibly answer all of those questions on this show! So sit on down and gain some new perspective with us, your pals, on your weekly dose of the secret ingredient.

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The tabletop RPG community has been turned upside down recently (as of Jan 2023) ever since Dungeons & Dragons' owner Wizards of the Coast (and their parent company, Hasbro) were caught flat-footed when a new version of the company's previously well-regarded Open Game License was leaked to the community. Since then, it has been a war between Hasbro/WotC and the community (players/GMs/third-party publishers), as the big company tries to achieve its bottom-line goals, and the community tries to hold on to a well-fostered ecosystem that has delivered D&D record numbers in recent years while also creating a small-but-strong industry for third-party content creators. Let's take a look at some of the major problems surrounding OGL v1.1's release, as well as the initial interactions WotC has had with the community.

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On our first episode of this new year, we sit down to talk about the challenging issue of burnout. When does something fun become difficult or tiresome, and what can we do to help with that? Come along with us and let's see if we can't find out together!

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Join us on this final episode of the year, Adam and Andrew sit down to talk about what they learned this year, and how we might be able to use those lessons learned in order for us all to have even better TTRPG experiences in the year to come.

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Welcome to our FINAL episode of Fate School; lucky number 7! This week, we take our newly-minted skills and chase the big-shadowy-jerkface-man down into the sewers and when we get there, our way is blocked by someone new.

In this series, we have learned in real-time how to play the FATE RPG system! If you haven't listened to the previous episodes, start with Fate School 1 HERE, 2 HERE, 3 HERE, and 4 HERE, and 5 HERE, and 6 HERE!

You can find the rules, as well as the Book of Hanz, in digital form for FREE at the links below! Please SHARE and Support the show! - Fate Core, Accelerated & Condensed - The Book of Hanz

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Fate School is back for episode 6 and this week, we talk about Adam's first time running Fate, answer more questions, and do some clarifications!

In this series, we're learning in real-time how to play the FATE RPG system! If you haven't listened to the previous episodes, start with Fate School 1 HERE, 2 HERE, 3 HERE, and 4 HERE, and 5 HERE!

You can find the rules, as well as the Book of Hanz, in digital form for FREE at the links below! Please SHARE and Support the show! - Fate Core, Accelerated & Condensed - The Book of Hanz

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Fate School is back for episode 5 and this week, we jump into how to go about RUNNING (GMing) the game!

In this series, we're learning in real-time how to play the FATE RPG system! If you haven't listened to the previous episodes, start with Fate School 1 HERE, 2 HERE, 3 HERE, and 4 HERE!

You can find the rules, as well as the Book of Hanz, in digital form for FREE at the links below! Please SHARE and Support the show! - Fate Core, Accelerated & Condensed - The Book of Hanz

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Fate School is back for episode 4! This week, we start with some Q&A and get into doing a non-combat scenario.

In this series, we're learning in real-time how to play the FATE RPG system! If you haven't listened to the previous episodes, start with Fate School 1 HERE, 2 HERE, and 3 HERE!

You can find the rules, as well as the Book of Hanz, in digital form for FREE at the links below! Please SHARE and Support the show! - Fate Core, Accelerated & Condensed - The Book of Hanz

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IT'S ACTION TIME! Fate School is back for episode 3, and now it's time to jump into ACTIONS! On this episode, the main attraction is, collectively, the 4 Action Types: Overcome, Create Advantage, Attack, and Defend. To get into these deeper, we take Sam, Charlotte, and Wrex and take our first crack at playing!

In this series, we're learning in real-time how to play the FATE RPG system! If you haven't listened to the previous episodes, start with Fate School 1 HERE, and Fate School 2 HERE.

You can find the rules, as well as the Book of Hanz, in digital form for FREE at the links below! Please SHARE and Support the show! - Fate Core, Accelerated & Condensed - The Book of Hanz

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On this episode, we take a small break from our Fate School mini-series and talk about the reasons why folks might find their characters dying when playing tabletop RPGs, and some ideas on how to get better about keeping that from happening.

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Fate School is BACK! On this episode, we dive deeper into character creation and try the SUPER cool character bonding tool: THE PHASE TRIO.

In this series, we're learning in real-time how to play the FATE RPG system! If you haven't listened to the previous episodes, start with Fate School 1 HERE!

You can find the rules, as well as the Book of Hanz, in digital form for FREE at the links below! Please SHARE and Support the show! - Fate Core, Accelerated & Condensed - The Book of Hanz

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Learn how to play the FATE RPG system! This is the first episode in a multi-part mini-series where FATE Guru Robert Hanz joins us to help us all understand this unique and fascinating RPG system.

You can find the rules, as well as the Book of Hanz, in digital form for FREE at the links below! - Fate Core, Accelerated & Condensed - The Book of Hanz

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Last week, Adam and Andrew discussed how a GM could level up their "physical" attributes. This week, they discuss how a GM can increase their Intelligence, Wisdom, and Charisma!

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On tonight's episode, we discuss the GM "physical" stats of Strength, Dexterity, and Constitution and dive into the ways in which we can level them all up!

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On this episode, Adam presents a terrific idea: let's take the base attributes from D&D (strength, dexterity, constitution, intelligence, wisdom, and charisma), and see how those could apply to a GM. Listen in, think about what your stats and class would be, and be sure to let us know!

Please toss us a great rating and write us a review!
Check out the patreon over at patreon.com/inspirationpoint

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On this episode, we take a look at Adam's ongoing epic, level 1-20 campaign that is nearing its conclusion, and we discuss the many lessons that have been learned over the course of this massive journey.

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We always say "The Secret Ingredient is love!"  but what does that really mean? What are the ways that we can actually put that into practice? On this episode, we dive into a bunch of ways that you (yes you!) can put a heaping helping of that good ol' secret ingredient into your TTRPG experience. You're gonna like the results... we guarantee it. :D

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Join us on this episode where we discuss the recently-released 5th edition Spelljammer materials released for 5e Dungeons & Dragons!

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In tonight's episode, we sit down to talk about the idea of "Skill Expression," the idea of reflecting the idea of a character class or monster type via the skills, abilities, and tools at its disposal. Look at an ogre: huge teeth and claws, lore says they love to eat, and they're real dangerous about it. Now look at its abilities: No bite, no claw, just a single basic melee attack and a ranged attack. Let's explore this!

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On tonight's episode, we go completely off-book and make. a. planet. FROM SCRATCH! Join us for an incredible, memorable adventure.

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Hey everyone! Last week we started our big o' tier list breakdown the Marvel Cinematic Universe (only the movies, not the TV shows). Join us this week as we wrap up this Hulk-sized bunch of superhero films.

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We, here at Inspiration Point, love us some Marvel Cinematic Universe (which has come to be colloquially known as "The MCU"). Most of the time they tell stories that are reliably fun, exciting, and dramatic stories. But, like any massive collection of books, movies, tv shows, ice cream flavors, or... anything, really... some are better than others. Of course, what is "better" is just an opinion, but on this episode (and the next one!) we work through what our opinions are on which MCU movies stood mightily above the rest, and which just may not quite pull their own heroic weight.

In the current MCU there are 29 movies, so this episode would have taken FOREVER, so this episode is Part 1, and next week we'll wrap it up with Part 2. Excelsior!

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The better title for this episode is "A Date With FATUM" but it only works once you know how to pronounce FATUM (FATE-um), so instead that title up there is what you get. On the other hand, FATUM is an awesomecharacter backstory creation tool that uses a bunch of really cool cards. Adam takes us through it and we come up with something both new and yet all-too-familiar. Sit on down and take your FATE...um... into your own hands!

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On this episode we discuss what we think does and doesn't stink about f̶e̶e̶t̶s FEATS! The idea behind them (though, we discover, has fluctuated slightly over time) is really cool, but since their inception there have been some inherent issues: the primary one being a somewhat misleading promise of freedom and choice. So, come hang out with us as we talk about all that and more, as well as what a potential future solution might be.

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Tonight, we talk about real magic: the magic of the number THREE (3!)! It's everywhere and you, yes YOU, can harness it's incredible power to help you run and play your very best games. So come, stay a while, and listen as we reveal the true potential of this tiny, but mighty number!

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Cults have to be one of the most common groups of bad guys that players are likely to run into in tabletop RPGs (probably right behind Bandits), but does the whole "Dark robes and doing objectively scary stuff" thing really make sense? Tonight we take a look at how cults work in the real world, and at ways you can use it to make the fake cults in your game a lot more believable, insidious, and hate-able.

Trigger Warning: Cults ARE a real, and do exist in the real world, and have often brought serious harm to people who thought they only meant well, only to find out later that they are in some serious trouble, or even life-threatening danger. Cults use, manipulate, and hurt people. We encourage you, if you (or someone else you know) is—or may be—in a cult, there is help out there, and people who care. Check out The Freedom of Mind Resource Center for more information.

In tonight's episode, Adam references the book: Combatting Cult Mind Control by Steven Hassan, Ph. D. 

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In this somewhat unique episode, Andrew brings a topic to the table, hoping to pitch the idea of wanting to play in a game where the story and theme(s) are emergent rather than planned by the GM. The discussion does not go according to plan and turns into... well... something a bit deeper.

Fair warning: this episode may seem a bit meandering or I (Andrew) may sound crazy or my  idea may even seem half-baked (it wasn't, but I am sure I could have explained things far better), but I think there is a lot of valuable stuff in this episode that, frankly, involved me getting perhaps a bit more vulnerable and introspective than I had planned. I thought for a moment about scrapping this episode, but thought better of it. I hope at least one person out there, whoever you may be, finds this episode helpful, or even just enlightening.

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On this week's episode, Adam wants to talk about "shopping" sessions—basically sessions that have to do with gathering items/goods/materials/etc. and in what ways a session based around that can be fun. Join us as we bounce ideas around and talk some shop. ... ping... :D

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Tonight, Adam brings a super duper Adam-y topic to the show: the Player Type Tier List! So, sit on down and join us as we discuss which types of players we find ourselves wanting at our table, and of course, which we don't.

NOTE: This episode is not intended to call anyone out, but instead encourage us to emphasize the things that we all do best, and work on the areas in which we struggle. All of us are a mix of many (if not all) of these different player types, and there is always room for any and all of us to grow and learn not only about the games we play, but the way we play it with the people around us.

Here's a link to the tier list so you can play along at home! https://tierlists.com/create/player-types

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On this episode, Andrew wants to throw you all a bunch of free ideas for things like campaigns, adventures, player character connections, and stuff like that. This episode is far less about teaching you to fish ('cuz we do that a lot already, lol) and instead decides to just hand you a big net full of fish. It's up to you to decide which ones you like, and which ones seem... well... fishy.... :P Enjoy! 

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Come sit down with us for this Q&A episode where we address common questions submitted by young players and GMs who are looking to grow and get the most out of their experience.

Mentioned in this episode:

DragnaCarta's 3-Step Session Prep for Running D&D 5e Adventure Modules

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On tonight's episode, we have a casual chat that touches on both narrative and mechanical tiers of play. Join us as Andrew tries to explain what he's thinking about, and Adam tries to decipher what Andrew is explaining (lol).

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Join us on this unique episode as Adam runs Andrew through a scenario using a system he developed in an hour, and hang out for the discussion about the results afterward! Please be advised that while there is no content in this episode that is directly offensive, some of it may feel a bit intense for younger listeners. Thanks and enjoy!

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Join us for this introspective episode where we take a look back at Andrew's experience running (and Adam's experience playing) Curse of Strahd for just over the past year. Andrew takes a close look at what he learned, and we explore the different preferences we as players and GMs have, as well as other elements such as using modules, playing in person vs. virtually, and even the idea that not every player will fit well with every GM (and vice versa). 

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On this episode, Adam brings an important topic to the table: Rewards and Incentive. Rewards are the one of the best way to teach those playing your games what you would like to see from them. In this episode, we not only discuss the theory of rewards and why they work, but also various tangible and intangible rewards you can use in your next game! So join us for an episode we hope you'll find very... well, rewarding!

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Elden Ring is a game that has captured (and brutally stomped on) the hearts of the gaming community in recent weeks, and we decide to give it a shot for ourselves. Tune in to hear exactly how we feel about it, and maybe determine whether or not you should take a crack at this vast, ambitious open-world epic.

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On this episode, Andrew and Adam continue and conclude their foray into worldbuilding using 20 questions found in The Ultimate RPG Game Master's Worldbuilding Guide by James D'amato.  If you haven't listened to part 1, we encourage you to do so! :D

Suggestion: Grab a piece of paper and something to write with, and try to answer the questions as we go along! We'd love to hear what you come up with. :)

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On this episode, we look at the task of building a world! To do this, we discuss the basics, and then we dive into a book called The Ultimate RPG Game Master's Worldbuilding Guide by James D'amato. In this book, there are 20 questions you can ask yourself to get you on your way with building your setting, and tonight we answer the first half, and next time we will answer the others and take a look at what we've put together.

Suggestion: Grab a piece of paper and something to write with, and try to answer the questions as we go along! We'd love to hear what you come up with. :)

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Tonight, Adam and Andrew crack open Andrew/Nord Games' pdf of Dangerous Destinations, the sequel to the ever-inspirational Spectacular Settlements!The results are.... well.... You'll just have to hear for yourself, but suffice to say we feel that it rises to the challenge set forth by its predecessor: the infamous Bayou Barbarians from way back in Episode 4 of Season 2.

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On this episode we take a look at MOAR questions about RPG fundamentals, including how someone who is unsure how an attack roll works should go about homebrewing custom races and classes (see if you can guess what our answer to that is going to be)!

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On tonight's episode, Adam brings a bunch of questions he received from GMs new to the hobby who are wondering many things that are often echoed by the general community at large.

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On this episode, we take a shot at the humble "One-Shot," the shortest, most bite-sized of session types, and we look at what's so great about them, and why you,dear listener (yes you!), should consider giving them... well... a shot!

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On this episode, Adam and Andrew talk about the awesomeness that are pets, (both in your TTRPG, as well as just in general)! So sit down right meow as we look at the various ways pets can contribute to your experience (and how they can sometimes hamper it).

Mentioned in this episode:

Pokemon Rusty: https://youtu.be/ZVTLsQ8iNCM

Elements of Inspiration Kickstarter: https://www.kickstarter.com/projects/nordgames/elements-of-inspiration

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Tonight, we're joined in the tavern by special guest Thomas Koch from the terrific tabletop livestream channel Quests & Chaosso we can pick his brain about the basics of livestreaming a tabletop RPG (as so many of us would love to do). We also find out how an ordinary horse rose from its humble roots to be the open Lord of Waterdeep. So come pull up a chair, the fire's warm and the drinks are cold!

Find Quests & Chaos on Twitch and YouTube!

Go check out The Deck of Inspiration Kickstarter!

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On this weeks episode, we talk about Andrew's observation that there are many in the community who think badly of the humble, tried-n-true trope of the RPG party meeting in a tavern, and disabuse anyone who may have been misled until now of the notion that the party starting in a Tavern is lame or played-out.

Spoiler Alert: IT AINT!

Also mentioned in this episode: Remarkable Inns / Remarkable Shops by Loresmyth Games.

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Well met! Tonight, Adam brings with the righteous topic of the Paladin to the table, so we talk about our feelings on the paladin offerings overall in 5e and how they measure up to what "Paladin" means to us. Perhaps that's a bit lofty, but tell us, what does "Paladin" mean to you?

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On this episode, we chat about handling session-related stuff that goes on between sessions, such as email chains, discord chats, and other ways to allow one, some, or all of your players to pursue individual goals! It's a lot of fun, and can help make your players feel a bit more agency and attention without taking away from everyone else mid-session on your actual game night. This also builds a bit on the idea we spoke with DragnaCarta about back on Episode 32 of Season 2 regarding collaborative prep! Enjoy!

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Welcome back to another season of Inspiration Point for the year of 2022! Join us as we sit down to talk about all the cool stuff we want to do this year, and kick it off right by listening to Adam try in vain to wrangle Andrew.

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On tonight's episode, we thought we'd have some fun and do some two-person scenes with some different voices! If you ever wanted to hear a two-headed ogre brainstorm with itself about the best methods of robbing travelers on the road, you're in for a treat. Come sit on down, get out of the cold, grab your favorite holiday beverage, and enjoy an evening of silliness with your good pals, Andrew and Adam. :) Happy Holidays!

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On this jingle-belly episode, our two dapper gentlemen sit in large, high-backed chairs, in front of a crackling fireplace, equipped with smoking jacket, snifter, and pipe to discuss the events of the day, the classic films of the Christmas season, and one of the finest gifts we can all give to one another this year: the gift—of novelty! 

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On this mammoth, nigh-two-hour episode, we take a good, hard look at the Netflix mega-hit Arcane! Pull up a chair, turn up the volume, and let's start the magic. Non-Spoiler Discussion: 00:37:35Spoiler Discussion: 00:59:04

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This episode, Adam busts out his brand new copy of Fizban's Treasury of Dragons and we build ourselves a dragon! As always, there are twists, turns, and shocking surprises, so hold onto your butts, 'cause it's DRAGON TIME!

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On tonight's episode, Andrew wants to talk about roleplaying your rolls instead of just referring to your character's obvious strengths, or only referring to what's explicitly written on your character sheet. We also talk about Adam's unflinching resolve when it comes to honoring commitments, and then we do some roleplay exercises. So sit on down, and join us for some good ol' RP fun!

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In this episode, we get to hang out with the incredibly talented media industry renaissance man and host of the Loaded Dice Roller's Podcast: GM Macleods. Together we discuss what he's been up to recently, as well as what our life experiences have to do with this hobby that we love.

Mentioned in the show:
Loaded Dice Rollers [Podcast]
GM Macleods Presents [Youtube]
DragnaCarta's Patreon

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On tonight's episode, we face down a beast which has terrified many within this hobby to their very core: FAILURE! But we're here to tell you all that if failure has been getting you down, it's time to think about failure differently. Turns out it can be fun! So, get comfy, have a seat with us, and let's explore how failure can actually be the source of a great time and inspiration!

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On tonight's episode, we dig into discovering what your players want from a future campaign! Often, GMs will develop their campaign in a bubble of isolated, mysterious creativity and it's easy to forget that in this cooperative hobby, we should cooperate! So tonight, Adam helps Andrew try to pin down what kind of campaign he would like to play, utilizing favorite movies, tv shows, mash-ups, tropes, and all sorts of points of interest. So have a seat and let's explore how to get your players to tell you what they want; what they really really want!

REVIEWS: Send some love our way! No matter your platform, please head on over to Audible.com at this link (https://www.audible.com/pd/Podcast/B08K57GFV4), click the "More options" button and hit "Write a review." When we see it (so long as there's nothing offensive in it) we'll even read it on the show!

Mentioned in tonight's episode:
The Expanse (Amazon Prime)
Game of Thrones (HBO) / A Song of Ice and Fire (Book Series)
Better Call Saul (AMC)
Jungle Cruise (Disney+)
Mass Effect Series (EA)
Star Trek
Star Wars
Cyberpunk (R. Talsorian)
Shadowrun
Bounty Hunter (Guy Sclanders)
(Probably a bunch of other stuff, too. This episode is packed with references!)

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On tonight's episode, Andrew talks with Adam about the things he's been doing recently regarding TTRPGs and what lessons he's taken away from them.

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On this episode, we take a look at some of the main times that a GM can find themselves stumped, where they may feel at a loss, or as if their prep has failed them. Well fear not! Give this episode a listen, and we hope that it'll give you some ideas on how to keep things moving or, worst-case-scenario, when to put the game on hold so you can gather your wits, perhaps do some additional prep, and get back out there and run your best game yet!

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On this unique episode, we take a slight step back from specifically talking about RPGs as we talk with good friend of the show, Tiana Hanson. Tiana grew up in Alaska and discovered a passion for acting. This passion lead her on a journey of growth and discovery which included moving across the country to California, working as a rideshare driver, breaking into acting, recording 57 (!) audiobooks, starring in and publishing her own podcast, and MOST importantly—if you ask us—becoming a key cast member of the Tabletop RPG and boardgame livestream network: Quests & Chaos!
Links from this episode:

Quests & Chaos
Site: https://questsandchaos.com/
Twitch: https://www.twitch.tv/questsandchaos/

Tiana Hanson
Facebook: https://www.facebook.com/tiana.hanson.3
Soundcloud Samples: https://soundcloud.com/tiana-hanson/sets/audition-and-sample-playlist
ACX (Audio Creation Exchange): https://www.acx.com/narrator?p=A80NPS81KS19L

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On this episode, we explore some ideas for various fictional settings that we'd love to experience at the table! Some of them may be more doable than  others (some even have their own TTRPG systems already!), but the weird ones may just spawn a game that's just as fun (or more so!). So break out your favorite tv show, book series, movie(s), and let's have a think about which ones would be a blast to play in.

Non-D&D Settings/RPGs mentioned on the show:

The Expanse
The Witcher
A Song of Ice and Fire

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On this episode, we are joined by DragnaCarta, the ridiculously talented GM for the Podcast and Twitch/YouTube show Curse of Strahd: Twice-Bitten! The topic Dragna brings to the table is one that may be downright paradigm-shifting for a lot GMs: the idea that, despite our typical aversion to spoilers, and our instincts to keep players in the dark about our session plans, we should instead embrace our players and remember that this game is about creating a story together! "HERESY!" some GMs might say, but hear him out. We did, and we're convinced.

REVIEWS! If you enjoy the show, please tell us with a 5-star review over at iTunes! https://podcasts.apple.com/us/podcast/inspiration-point/id1534830282

Links to content from this episode:
Dragna's RPG Corner Patreon: https://www.patreon.com/DragnaCarta
Curse of Strahd: Reloaded: https://www.reddit.com/r/CurseofStrahd/comments/9bpzbh/curse_of_strahd_reloaded_compilation_thread/
Reddit: u/DragnaCarta

Twice Bitten
Twitch (Live every Saturday 1 pm EST / 10 am PST): https://www.twitch.tv/rcurseofstrahd
Podcast: https://anchor.fm/twice-bitten

The Black Carriage (Highlight from Twice Bitten)spoiler warning for Twice Bitten, and Curse of Strahdhttps://www.youtube.com/watch?v=TDUnKdRx4GQ

Sly Flourish's Return of the Lazy DM: https://slyflourish.com/returnofthelazydm/

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On this episode, Adam sits down with returning friend of the show and veteran GM Spike Murphy-Rose and does his level best to plumb the dark and ever-swirling depths that are the contents of Spike's mind. This episode is chock full of tidbits like these:

  • In-person vs. online
  • Challenges in teaching the game
  • Investing in your experience
  • GM mole at the table
  • More exciting combat
  • Alternative rules
  • Player investment capacity
  • Planning: Stuff for you, and stuff for your PCs
  • Future campaign setting wish lists

Also mentioned in this episode:
Bounty Hunters RPG by Guy Sclanders: https://www.kickstarter.com/projects/guysclanders/bounty-hunter-a-ttrpg
Sly Flourish: https://slyflourish.com/
AJ Pickett: https://www.youtube.com/user/AJPickett

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On this episode, Adam flies solo and decides to talk about Game Design Theory. He does a deep dive into what makes a game a game, what "play" really is, and how we can apply these (as well as other) fundamental principles to make our RPG experience at the table that much better. So, sit on down and get ready to level up, because game design class is in session!

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On this episode, we take a look at how the use of law and trial can really spice up our stories and games! Now, before you go changing the channel, just know that we also talk about ways that the PCs can get intro trouble by messing with the law, too. Not that any players should use this as a source for ideas. We would never suggest such a thing.

Also, go watch Boston Legal. It's good for you!

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On this episode, Adam and Andrew, the dulcet duo, are back at it, just the two of them! We hear a bit about Adam's process for running his Interactive Storytelling [Read: D&D] class, and how he's growing this new crop of RPG initiates. After that, we do some thinking about what to do, and how to process, when you have a bad, rough, or otherwise dissatisfying session (SPOILER ALERT: The answer is NOT "never run again!"). So sit on down, and treat yourself to some encouragement, because you can do this, and we believe in you. :) 

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On this episode, we're joined by prolific writer and designer Mike Shea, creator of SlyFlourish.com and the author of, among several other books, Return of the Lazy Dungeon Master! We talk about the philosophy behind lazy-style prep, and what this style can do for us. So pull up a chair, relax, and take it easy as we kick back and learn how to live our best, laziest life.

Links to content from this episode:

Mike's Website: https://slyflourish.com
Sly Flourish's Audiobooks: Audible.com

Owlbear Rodeo Virtual Tabletop: https://www.owlbear.rodeo/

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On this episode, we are joined by Kaiya, the mind behind Twice Bitten's Lillisen! We dig deep on how to realistically think about and portray character backgrounds, and how to play secretive, reserved, or slow-reveal characters in a fun, intriguing, and non-disruptive way. She also introduces us to Face, Ego, Heart, an awesome and practical character personality technique that you can use to immediately make your own character come to life!

Links to content from this episode:

Twice Bitten
Twitch (Live every Saturday 1 pm EST / 10 am PST): https://www.twitch.tv/rcurseofstrahd
Podcast: https://anchor.fm/twice-bitten

The Black Carriage (Highlight from Twice Bitten)spoiler warning for Twice Bitten, and Curse of Strahdhttps://www.youtube.com/watch?v=TDUnKdRx4GQ

Paracelsus Games (by Warren Tusk)
http://www.paracelsus-games.com/

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On this episode, we are joined by pillar of the TTRPG community Guy Sclanders, the founder and talent behind the widely-respected, and rightfully popular youtube channel How To Be A Great GM! We talk about all kinds of things, including Guy's early experiences with the hobby, just what it means to him, his love for sci-fi, his new diceless system Bounty Hunter, and his perspective on a variety of other topics. On top of that, we are regaled with a tale of a certain adventure that got much heavier than anyone expected and that we won't soon forget.

Guy's Links:

  • Website: www.greatgamemaster.com
  • Youtube: www.youtube.com/howtobeagreatgm
  • Bounty Hunter (diceless sci-fi RPG): https://www.greatgamemaster.com/dm/product/bounty-hunter-a-ttrpg-combo-pack-pdf/

Please Rate and Review!If you love Inspiration Point and have enjoyed listening, please rate 5-stars and write a review! It helps us a ton. Platforms that allow written reviews: Apple Podcasts/iTunes, Castbox (can comment on the main podcast and individual episodes), Podchaser, and Podcast Addict. If you leave a review, we'll read it on the air (if it's appropriate :D)!

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On this episode, we take the "Twi" OUT of "Twice Bitten" as we welcome our second guest of the crew to the show! He plays Aerthrandir (pronounced AIR-thran-DEER), an elf with a love of history, magic, and who is just about as nerdy as we are. He also brings a topic to the table: the benefits of playing in a confined or small setting, and how that can have a positive, fun, and meaningful effect on player choice. So come on in, sit on down, pour yourself a cool glass of sweet tea, and enjoy some gen-u-ine southern hospitality while we chat with our new pal, Twi. :D

Twice BittenTwitch (Live every Saturday 1 pm EST / 10 am PST): https://www.twitch.tv/rcurseofstrahd
Podcast: https://anchor.fm/twice-bitten

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In tonight's episode, Andrew isn't with us (btw, it's weird writing about your own absence in the third person...). To fill the gaping hole temporarily left in his heart, Adam has brought on a new guest. Chris Lee (A.B.I. of SugarPunch Design Works) is a good friend of ours, an active member of our own gaming group, as well as an excellent animator, gamer, and essayist. He also shares with us his hopes and struggles as they relate to the representation and popularity of his culture in the hobby.

Please check out SugarPunch on YouTube and Patreon!

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On this monster episode, we take a quick look at a whole bunch of the Dungeons & Dragons 5e books, what we like about them, and what we hope to see in the future! Also, we have a special guest for this episode's intro! :D

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On tonight's episode, we tackle a few questions submitted to us by some of our fine patrons! Join us to hear a bit about the following topics:

  • Dealing with "Murder-Hobos" and how to potentially rehabilitate them into functional, responsible members of society.
  • Handling alchemy and making concoctions/related things in-game or during downtime.
  • Tackling a segment out of the 5e Dungeon Master's Guide cold, without preparation (jokes on them, we do everything without preparation! :P)

Tonight, we mention some various Nord products, like The Ultimate Guide to Alchemy, Crafting, and Enchanting, as well as Nord's free book previews, so go give those a look!

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On this episode, we talk to Jack, who is one of a handful of cast members from the incredibly excellent Podcast/Twitch show Twice Bitten, a show where 5 who have all run Curse of Strahd all play characters in a rules-as-written campaign of 5th Edition D&D's Curse of Strahd. We talk about his experience in the game, his thoughts on playing characters in a horror setting, and how to be the best player you can be.

Below, you can find links to the awesome stuff mentioned in this episode!

Twice BittenTwitch (Live every Saturday 1 pm EST / 10 am PST): https://www.twitch.tv/rcurseofstrahd
Podcast: https://anchor.fm/twice-bitten

Black Project Gaming: https://blackprojectgaming.com/

DragnaCarta's Patreon: https://www.patreon.com/DragnaCarta/

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On this episode, we decide to give much-needed attention to those most dangerous of locations in any-and-all fantasy settings: roads. One quickly realizes there is no end to the strange, dangerous, or even just entertaining things that can happen on the road. Come find out why road (and street) encounters may just be the spice needed for your next session!

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Tonight, we get back to basics and make a dungeon using random tables from the 5e Dungeon Master's Guide. The result is a story of biblical proportions. We also touch on hot-button topics such as KFC's ruinous impact on the human constitution, and whether or not Rama Lama Ding Dong is four different things, or just one (Spoiler Alert: It's one. It's a girl's name. Here's the original song, by the Edsels: https://www.youtube.com/watch?v=KStsPPgeka4)

Also mentioned in this episode is the Twice Bitten podcast! DON'T LISTEN TO IT IF YOU'RE CURRENTLY (or plan to be) PLAYING CURSE OF STRAHD:https://www.podbean.com/podcast-detail/6p873-1201f4/Curse-of-Strahd-Twice-Bitten-Podcast

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On this episode, Andrew is absent so Adam goes rogue and pulls in Inspiration Point's very first Patron and resident expert game master, Spike Murphy-Rose! Adam uses his wiles to get Spike to divulge all his secrets. Spike also takes us on a trip back through time, back to the early days of the hobby when dinosaurs roamed the earth and we had to play our RPGs with things like "actual dice" and "paper." Man, what a long way we've come!

Support AJ Picket's Kickstarter! https://www.kickstarter.com/projects/ajpickett/big-pockets-silicone-tabletop-rpg-products

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On this episode, we look at humor! They say dying is easy but comedy is hard. Hopefully this episode will make intentionally injecting humor into your games (or finding humor that's hiding) a bit easier! NOTE: This is NOT about referencing movies or talking about memes or anything like that. It's about having fun and laughs while staying engaged with the game itself. Enjoy!

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On this episode, we get into the idea of turn pacing and what seems to be the ideal target to shoot for. We also touch upon a lot of little things including our miniature-painting misadventures, and politeness at the table. We also have the best intro adjective thus far. For reference, here's the associated youtube clip ;)

https://youtu.be/NanA8PQ1-1w?t=154

Site: https://inspirationpoint.buzzsprout.com/1192916/8394057-s02-e14-turn-pacing

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On this episode, we have a two-fer! :D First, we talk about setting expectations at the table, so that everyone knows what kind of game they're in for. After that, we decide to do another, and we look at the importance of going back to basics, including re-reading our core books, using old-school materials instead of digital, and more!

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On this episode, we address an age-old challenge that many gamers have faced, and it's a comment that goes something like this: "Games are a waste of time. Why don't you do something useful, or learn some real skills? How will this help you in life?" Well, we're here with the answer, and the short version is that tabletop RPGs teach you (and help you improve) not just a few, but TONS of important skills that will contribute to our growth as well-rounded people with lots to offer in all sorts of areas of life.

Note: This episode in particular is a great one for parents to listen to if they don't quite understand the hobby, or at least the value that participation in the hobby can offer.

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On this episode, we do a little creative exercise and examine the lengths to which a rumor can impact our games by looking at one of the rumors found on page 444 of Nord Games' Spectacular Settlements. So, join us to see what could come of a rumor that says that dwarves and elves weren't always quite how we now know them. Join us for laughs, silliness, and an all-around good hang-out time!

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On this episode, we conclude The Hero's Journey with Act 3! The hero's journey is the structural outline for stories the world over (some say that literally every story is, at its core, the hero's journey). This can very much apply to how we create and run our tabletop RPGs, so join us as we delve into the parts that make up Act 3 of the hero's journey, which include The Road Back, Resurrection, and Return with the Elixir.Also mentioned in this episode:

Bryan Merlonghi, Master Miniature Painter: https://www.studiomerlonghi.com/

Geek & Sundry - Painter's Guild:
https://youtube.com/playlist?list=PL7atuZxmT955o2dShsr4403qxeE7y2d-t

The Storycraft Society:
https://www.youtube.com/channel/UCIpce9EFXRj6dSesj5TnGAQ

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On this episode, we cross the threshold of Act 2 of The Hero's Journey! The hero's journey is the structural outline for stories the world over (some say that literally every story is, at its core, the hero's journey). This can very much apply to how we create and run our tabletop RPGs, so join us as we delve into the parts that make up Act 2 of the hero's journey, which include Crossing the First Threshold, Tests, Allies & Enemies, Approaching the Inmost Cave, The Ordeal, and Reward (Seizing the Sword).The Hero's Journey: http://www.movieoutline.com/articles/the-hero-journey-mythic-structure-of-joseph-campbell-monomyth.html

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On this episode, we embark on the first part of a journey; a hero's journey, if you will. The hero's journey is the structural outline for stories the world over (some say that literally every story is, at its core, the hero's journey). This can very much apply to how we create and run our tabletop RPGs, so join us as we delve into the parts that make up Act 1 of the hero's journey, which include The Ordinary World, The Call to Adventure, Refusing the Call, and The Mentor.The Hero's Journey: http://www.movieoutline.com/articles/the-hero-journey-mythic-structure-of-joseph-campbell-monomyth.html

Oh Danny Boy as performed by The Muppets (you're welcome!): https://youtu.be/OCbuRA_D3KU

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On this episode, Adam decides to interview Andrew about his time working on Spectacular Settlements and really take a look at what the process of creating a book is like. Tune in for some encouraging words, and a realistic rundown of generally what goes into making the books for the games we all love so much!

Nord Games: https://nordgamesllc.com/

Free Preview of Spectacular Settlements: https://nordgamesllc.com/product/spectacular-settlements-pdf-preview/

Inspiration Point Patreon: https://www.patreon.com/inspirationpoint

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On this episode, we decide to talk about a bunch of tools that you can use to help improve your games. From books to websites to programs to physical objects, we do our best to give you a bunch of practical suggestions for places to look and things to use in order to make running your game (or playing in one) better in all kinds of ways. Enjoy!

Also, if you think of any really useful stuff that we most assuredly missed, message us on facebook or twitter and let us know! We're always excited to hear about awesome new tools!

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On this delight-filled episode, we welcome the incredibly, astonishingly, flabbergastingly, nigh-incomparably knowledgeable AJ Pickett of The Mighty Gluestick! The man wings his way into our virtual studio all the way from the picturesque lands of the very Newest Zealand to charm and enlighten us, and you as well. Join us as we talk about fun facts about dungeons and dragons and the fantasy worlds we love so much, and even learn a secret fun fact about AJ that perhaps only his mother knows!

Also, be sure to go subscribe to AJ's youtube channel, as well as his Patreon; they're both linked below!

AJ Pickett YouTube: https://www.youtube.com/channel/UCU9b1SnCqIuofN5IoNeYW6g

The Mighty Gluestick Patreon:
https://www.patreon.com/TheMightyGluestick

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In this episode, Andrew and Adam decide to get creative... DANGEROUSLYcreative, because they decide they're going to play around with the content Andrew has been working on for Nord Games upcoming book DANGEROUS DESTINATIONS(check out the kickstarter here!). We roll some dice, come up with some funny stuff, and wind up with a place that is something quite special indeed. Join us and use the roll results we come up with for your own interpretation!

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In this episode, Adam and Andrew take a look at what to do when the adventurers aren't adventuring! Downtime is important, and it helps flesh out not only the characters, but the world they exist in, and helps to build the player's/character's investment in that world.

Also mentioned in the show is the currently running Kickstarter from Nord Games: Dangerous Destinations! This is the sequel to their giant book Spectacular Settlements. Please go check it out, and support it any way you can!

https://www.kickstarter.com/projects/nordgames/dangerous-destinations

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In this episode, Andrew and Adam get to talking about a whole bunch of different things, and wind up talking about the first session of Andrew's Curse of Strahd session, and how things went. This wound up dovetailing nicely into how we can encourage folks who don't GM (or at least don't do it often) to give it a shot, and how we can be supportive.

During the show, we mention an article relating to how Dungeons & Dragons has been used as therapy for kids. Here's the link for that:

https://www.bbc.co.uk/bbcthree/article/ab3db202-341f-4dd4-a5e7-f455d924ce22

Also, Nord Games is currently running a kickstarter for the sequel to Spectacular Settlements called Dangerous Destinations! Go check it out, and if the kickstarter is still running, share it with your friends!

https://www.kickstarter.com/projects/nordgames/dangerous-destinations

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Welcome to season 2 of Inspiration Point! In our first episode for 2021, in the spirit of new beginnings, we want to think about how to bring new people into the hobby of playing tabletop role-playing games. What should you focus on? What should you leave out? Hopefully, after listening to this episode, you all will have a bit of an easier time introducing new folks to this hobby we love so very much.

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In our nineteenth and final episode for the year of 2020, we welcome special guest Nathan Stamper on the show! Nathan is a skilled role-player, trained theater professional, and also the very first GM that Andrew ever had! Tune in to hear Andrew, Adam, and Nathan discuss a whole bunch of terrific strategies, tips, and techniques that can be pulled from the arena of theater and used to make our experience as players and GMs that much richer. We hope you enjoy it, and we'll be back in January of 2021 to start Season 2 of Inspiration Point!

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In our eighteenth episode, Andrew and Adam have gotten their hands on Cyberpunk 2077, and it's time to hash it out. They take a hard look at an incredibly ambitious game, and give their honest, heartfelt views on the product as it currently stands. So tune in, and get your cyber-ears on, because it's time to talk some Cyberpunk!

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In our seventeenth episode, Adam and Andrew decide that it's time to talk about prepping. No, not doomsday prepping. Prepping for your games! We talk about why prep is important, take a look at some of the pitfalls of over-prepping, and think about the idea of the GM letting go of the reins a bit to allow the players to aid in building the world. After all, it is cooperative storytelling!

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In our sixteenth (and belated Thanksgiving) episode, Andrew and Adam take some time to do something very important: think about what they're grateful for. We talk about food (Andrew even provides a super easy no-bake pie recipe!), family, games, and the magic that this hobby brings into all of our lives.

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In part 2 of our fifteenth episode, Adam and Andrew discuss how being a player and a game master can be a real art form, and take a look at some ways we can all try to push ourselves and get the absolute most out of our experiences.

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In part 1 of our fifteenth episode, Andrew and Adam undertake a fun creative effort and come up with two interesting villains, and some very interesting circumstances that surround them.

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In our fourteenth episode, Adam wants to explore when (and when NOT) to pull punches or otherwise intervene to avoid character death. Heresy? Tune in to find out! After that, Andrew wants to talk about what randomness really brings to the table and why it's really so important to this experience we all love oh so very much.

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In our thirteenth episode, Andrew thinks it's about time to help us break free of the comfort zone, and throws out a few ways we can try to do that. Adam, on the other hand, wants us to make the GM's life a tad more nice and comfortable. He thinks we should do this by loving our GMs in many, many ways.

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In our twelfth episode, Adam brings up the ever-popular topic of homebrewing and creating our own cool stuff. Andrew decides to take a look at how allowing passive successes and not asking for too many checks can help our characters to feel more powerful, capable, and believable.

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In our eleventh episode, we cover our new show format, Andrew wants to talk about the virtues of doing dumb, crazy things in-game, and Adam wants to talk about how to make dialogue sharp, meaningful, and how to avoid time-wasting conversation.

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In our ninth episode, Andrew wants to talk about how hyped he is for Cyberpunk 2077. In keeping with the subject of video games, Adam brings up the topic of taking ideas from video games to use in our tabletop games, and what to do, or not do with those ideas.

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In our tenth episode, Adam wants to talk about inter-party communication, role-playing amongst ourselves, and ways to get characters interacting with one another. Andrew wants to explore the wonderful world of effective tactics.

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In our eighth episode, Adam advises us all on the importance of grounding our creations in reality and the added depth that it can bring. Andrew wants to explore some territory that is unfamiliar to him, yet also piques his interest: fear, terror, and horror at the table, as well as some tips that might just help us get genuine emotional responses from players.

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In our seventh episode, Andrew cracks open Keith Ammann's The Monsters Know What They're Doing (and spoiler alert: the monsters know a lot). After that, Adam wants to talk about character arcs, and how you can take your character on a worthwhile journey.

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In our sixth episode, Adam takes a look at Bartle's Taxonomy, where we look at what kind of different categories of player are out there, and the stuff that makes them tick. After that, Andrew talks about immersion, and ways to get more of it from your time at the table. 

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In our fifth episode, Andrew touches on how we as people can reflexively try to best one another in-game and even out, and looks at ways we can recognize this, and hopefully work to get better at this to be better gamers, better friends, and better people. Adam talks about character likeability and story structure (from a film perspective) and how it can be applied to your own story creation and games. Adam does this by taking a look at "Save The Cat," a book by Blake Snyder. 

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In our fourth episode, Adam talks about using emails to handle situations for individual characters without disrupting the game. Andrew then brings up the idea of prophecy, the role it plays in games (and stories) and we try to hash out how to best use it in-game.

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In our third episode, Andrew brings up the all-important "Rule of Cool" and gives some guidelines on how to use it in your games. Adam then introduces a low-prep, highly effective and easy-to-use way to manage NPC information. No longer will you waste time trying to slog through paragraphs of text when you just need a little guidance at the table.

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In our second episode, Adam wants to talk about what things make D&D what it is, and should be kept if/when they make a new edition. Andrew wants to talk about memorable moments and what make them so special, and what's needed to have them in your own game.

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In this first episode we meet our hosts, Andrew and Adam. This episode's inspiration points revolve around how to deal with deciding on a Party Leader, and addressing what happens when a party gets stuck on Tough Choices.

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