Agenda

  • Intro

  • Announcements

  • Lots of downloads (200 first two days, 300 first week, currently 371)

  • Facebook page

  • Available on iTunes and Stitcher

  • Email addresses (cococrew.com squatted upon!)

show@cococrew.org
podcast@cococrew.org
feedback@cococrew.org

john@cococrew.org
neil@cococrew.org

  • Plugged in episode 13 of Player/Missile Podcast

  • News

  • CoCoRx -- Boisy Pitre

http://github.com/boisy/CoCoRX

  • ''crazy eights''-like card game / CMOC -- Pierre Sarrazin

  • http://sarrazip.com/dev/color8.html

  • http://sarrazip.com/dev/cmoc.html

  • OS9 CoCo SDC utilities -- Barry Nelson

https://www.dropbox.com/s/d9a8rtng8a6skm8/OS9SDC.OS9?dl=0

  • miniFlash shipping w/ COCODOKU and Follow CoCo! -- Cloud-9

http://www.cloud9tech.com/

  • Glenside newsletter -- John Mark Mobley

http://www.glensideccc.com/data/library/newsletters/gccc35_1nl.pdf

  • Port of Apple II ''Lemonade Stand'' -- Jim Gerrie

  • ''modern'' (c. 1998) 6809 book on Amazon

http://www.amazon.com/dp/9813083093

  • Tepolt assembly language books sell for $102.50 -- eBay

http://www.ebay.com/itm/181767571092

  • digital joystick conversion for CoCo -- John Linville

http://retrotinker.blogspot.com/2015/06/digital-joystick-for-coco.html

  • Retrochallenge 2015/07

http://retrochallenge.net/

  • KansasFest presentation proposals accepted -- John Linville

http://www.kansasfest.org/

  • Feedback

  • generally positive, well wishes, etc

  • Mike Rowen -- ''Its like a portable CoCoFest.''

  • Mark McDougall -- Fahrfall drinking game

  • Al Hartman -- ''I hope you'll get Art Flexser, Dennis Kitsz,
    and Marty Goodman among others for interviews for future podcasts.''

  • various -- intro too long...

  • various -- commercial breaks...

  • Tech segment (6809)

  • CoCo game site overview

  • Parting Thoughts

Links

CoCo mailing list

TRS-80 / Color Computer Facebook Group

Glenside Color Computer Club

''Last'' Chicago CoCoFEST!

Our Facebook Page

Our Libsyn Page

Our iTunes Page

Our Stitcher Page

Blog post discussing stack blasting and other 6809 optimizations