You might have heard about Improbable teaming up with Google Cloud, and you might want to know more about it. Well, this episode is for you!
Rob Whitehead, CTO and co-founder of Improbable, joins the podcast to explain to your co-hosts, Mark and Francesc, everything there is to know about Improbable, SpatialOS, and their relationship to Google Cloud Platform.
About Rob Rob Whitehead co-founded Improbable in the summer of 2012 with a fellow Cambridge classmate, with the goal of creating a technology to digitally recreate and fully simulate the real and virtual worlds using the massive computational power of the cloud.
In a previous life, he was an indie iOS developer, and an arms dealer in Second Life!
Cool thing of the week * Google Cloud Endpoints now generally available: a fast, scalable API gateway blog post * Introducing Cloud Spanner: a global database service for mission-critical applications blog post * Inside Cloud Spanner and the CAP Theorem white paper
Interview * Google partners with Improbable to support next generation of video games blog post. * Improbable improbable.io * SpatialOS docs
A collision of two fully customized ships flying through the procedurally generated and persistent universe of Worlds Adrift, a game developed on SpatialOS. Read about the game’s origin story and technical details of its physics.
Question of the week How can I resize a persistent disk?
Were will we be? Mark will be at GDC and afterwards hell be speaking at Cloud NEXT, both in San Francisco.
Francesc will speak tomorrow at the Go 1.8 release party in San Francisco. A bit later hell also be at Gophercon India.