This week I sat down with Chris and we spent two hours talking about the Batman Arkham series, the Sony Spider-Man game that needs a subtitle, and even a bit of Resident Evil. It’s like a bonus Diecast. Actually, it’s like TWO bonus Diecasts. We also talk a bit about my attempt at a Bayonetta playthrough and how that ended.
Eh! Steve! Talking Batman and Spider-Man with Shamus Young
Also, Chris and I talk about superheroes that would be good for an Arkham-style brawler. I’ve played with this idea a lot over the years. It seems simple, but it’s actually kinda challenging once you get down to it. Let’s assume we PROBABLY want a hero that operates in the urban areas of Earth. I mean, yes, you can set the game in the wilderness or some fantastical other-world, but that is more challenging in terms of design and marketing. Audiences can immediately understand cities, slums, warehouses, and that sort of thing. That’s the classic superhero milieu, and marketing knows how to sell that.
Anyway. Let’s put together a pitch for marketing and see if we can get someone to green-light a game. Making a game on par with Arkham whatever isn’t easy. You need tons of animations, lots of varied foes, and a variety of environments. You can’t do this as a mid-budget game. We need AAA money to make this happen.
Here’s what we need…
With that in mind, who would be a good fit?
I think my suggestion of The Punisher was a bad one. Like Chris said, he’s all about guns. You might be able to make an interesting open-world game like Saints Row with the Punisher, but that’s a different pitch.
Like I said on the show, Wonder Woman would be great, provided we can come up with appropriate foes. Her power level varies a lot between adaptations. Sometimes she’s a Superman-level god, and sometimes she’s weaker than that. I don’t know if the audience is open to a version of the character that’s vulnerable to crowds of mortal human thugs. She can use her lasso like a whip to swing around, so she has some mobility.
Luke Cage might be a little too invulnerable, but he’s a possibility if we can make him just a little less durable. He’s limited in terms of mobility, though. If you make this an open-world game, then maybe we can give him a motorcycle? Or maybe we can just give him super running and jumping, and fans will let it slide.
Like Chris said, Daredevil is a really good fit. Like, why hasn’t someone done this already? A Daredevil game should have gone into production the moment Arkham Asylum became a hit.
Maybe we could rehabilitate Iron Fist with a good game tie-in? The Netflix version of the character was insufferable, but it’s not like you can’t tell a good story about an urban kung-fu master. As for mobility, I think you can get away with a little Crouching Tiger, Hidden Dragon style wall-running with some general rooftop parkour.
Given his fame, Wolverine seems like an obvious choice, except for those claws of his. I guess we can imitate the cartoons and pretend he never stabs people with them. Also, how does Wolverine lose a fight? His healing means he ought to be able to walk off anything common mooks might do to him. Maybe you can do a Dark Souls type thing where – instead of a game over – Wolverine just goes down and wakes up later in a dumpster somewhere? Also, what do we do about mobility?
Any other suggestions? Any beloved heroes you’d like to see get the Arkham treatment?