Using an old Norns loop as a drone base, I prepared for a session with Lucid Grain; so I added seven types of sounds - piano, bells, noises, voice and strings, etc – which only play one or two notes at random. I didn’t have an idea how to introduce these blocks of sounds until this week’s prompt came. So I threw out the seventh part, numbered the sound blocks accordingly, and every 45 seconds, there’s a new part added according to the order I rolled. * Disquiet Junto Project 0601: Hard SixThe Assignment: Let a roll of the dice determine the relative prominence of various parts of a track.The project was inspired in part by recent correspondence with Junto participant Robert Precht. More to come in that regard. Step 1: Choose six brief segments of sound that you have recently recorded. Or record some new segments now. Either way, select six of them, and label them one through six.Step 2: Roll a single die for each of the six segments chosen in Step 1.Step 3: The result of each roll in Step 2 represents the relative presence of that given segment in a finished piece of music. Think about how the pieces might relate to each other. This idea of relative presence can mean whatever you want: frequency of appearance, relative volume, intelligibility etc.Step 4: Record a piece of music in which the relative presence of the segments chosen in Step 1 correlate with the results from Step 2.(...)Subscribe to project announcements: https://tinyletter.com/disquiet-junto/Project discussion takes place on llllllll.co: https://llllllll.co/t/disquiet-junto-project-0601-hard-six/