• Follow-up on the complexity of computer science versus other fields: quotes and videos from MIT's SICP class (9:00–10:45).
  • The death of the iPad 2, the use of sapphire in Apple devices, sapphire versus Gorilla Glass, and the flexible LG phone.
  • Haunted Empire, the Jony Ive book, the Jony Ive interview, access to Apple, and hiring hacks for tech stories.
  • Sony's Project Morpheus VR headset and initial impressions
    • The Oculus Rift
    • Michael Abrash's blog posts:
      • Two Possible Paths into the Future of Wearable Computing Part 1
      • When it comes to resolution, it's all relative
      • Latency – the sine qua non of AR and VR
      • Raster-Scan Displays: More Than Meets the Eye
      • Game Developers Conference and space-time diagrams
      • Why virtual isn't real to your brain
      • Down the VR rabbit hole: Fixing judder
    • John Carmack and his latency mitigation strategies
    • Casey's birthday party as a child
    • Why Oculus hopes Project Morpheus is good
  • The GitHub hubbub, sexism, and how to get better (such as App Camp for Girls).

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