Film, television, and literature all tell them better. So why are games still obsessed with narrative?
https://www.google.se/amp/s/www.theatlantic.com/amp/article/524148/
* Holodeck
* environmental storytelling
* Peter Pan’s Flight
* BioShock
* What Remains of Edith Finch
* interactive drama called Façade
* pretended to be a zombie
* Gone Home
* upon its release
* medium of the 21st century
* Dear Esther
* you get Monopoly
* ray tracing