Film, television, and literature all tell them better. So why are games still obsessed with narrative?
https://www.google.se/amp/s/www.theatlantic.com/amp/article/524148/
* Holodeck * environmental storytelling * Peter Pan’s Flight * BioShock * What Remains of Edith Finch * interactive drama called Façade * pretended to be a zombie * Gone Home * upon its release * medium of the 21st century * Dear Esther * you get Monopoly * ray tracing