Howdy! In this blog post, we’ll be replicating a game store UI based on this Dribbble design.

We are going to break down this UI, and I’ll explain implementing different segments of the app in the following structure.

Replicating a Game Store UI in Xamarin.Forms Note: We will be using the Syncfusion Xamarin Rating control.

Let’s start coding!

Step 1: The main picture.

In this step, in addition to designing the main image, we will also work on the design of the white frame with rounded edges that slightly overlap the main image.

Let’s start by creating this first screen. I’m naming it GamePage.xaml.

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Let’s add the image.

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Now, let’s add the body of the frame. Following are some important points to highlight:

  • I used the Margin property with a negative value in the Top position to create the overlap between the main image and the frame (Margin=”0,-15,0,0″).
  • As part of the frame, I will add a grid that structures the visual information this frame will be receiving.

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Step 2: Game overview. The second step is made up of the following components:

  • Title
  • Description
  • Like button.

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