This week on the How Long To Beat Podcast, Ric, Alex, and Paula tackle the subtle differences between craftsmanship and artistry in video games. As usual, they discuss what they've Beaten, Retired, and Played over the past week before embarking on this week’s instalment of How Long To Beat? The Game!You can find us all on the HowLongToBeat forums, or email us at hltbpodcast@gmail.comMusic – Ian EdwardGraphic design – M4thew00:00:00 - Intro00:01:18 - Games Beaten00:16:37 - Games Retired00:27:14 - Games Playing01:04:05 - Craftmanship & Artistry in Video Games01:39:43 - How Long To Beat? The Game!Games Mentioned:Paula: The Liar Princess and the Blind Prince [Switch], beachcombing[itch.io], continental drift[itch.io], The Legend of Zelda: Breath of the Wild(Switch, run 3), Go! Go! Kokopolo! 3D[3DS], 13 Sentinels: Aegis Rim [PS4], Hakuouki SSL [Vita, english patched], Terraria [PC, Co-op]Alex: Teenage Mutant Ninja Turtles IV: Turtles in Time [SNES], Dicey Dungeons [Switch], Mass Effect Legendary Edition [Xbox], Where in the World is Carmen Sandiego [SNES], Griftlands [Switch], Namco Museum - Galaga [Switch], Chicory - A Colourful Tale [PC]Ric: One Shot in the Dark, Now I'm Dead (Browser), RIDE (Browser), Mirror’s Edge: Catalyst (PS4), Vagrant Story (Vita), Lichdom: Battlemage (PC), UPPERS (Vita), Metal Slug: 2nd Mission (NGP, via Vita), Front Mission: Gun Hazard (SNES)