Managing multiple Scenes in Unity can be a challenge, and improving this workflow is crucial for both the performance of your game and the productivity of ...
https://blogs.unity3d.com/2020/07/01/achieve-better-scene-workflow-with-scriptableobjects/
* Multi-Scene editing * Unity Collaborate * Additive Scene-loading mode * Trigger * ScriptableObject * CreateAssetMenu * Object * AssetDatabase * ISerializationCallbackReceiver * Build Settings * this great open source implementation