In this article series we'll learn how to replicate the menu inventory interface of Zelda: Breath Of... Tagged with react, tailwind, framermotion.
https://dev.to/flagrede/how-to-replicate-the-zelda-botw-interface-with-react-tailwind-and-framer-motion-part-1-298g
* Default configuration
* https://nerdcave.com/tailwind-cheat-sheet
* https://gist.github.com/Flow11/e440ac5c56f21ef9b9db37d1c780ad20
* https://gist.github.com/Flow11/d0627032cb459166dd454110337a1ab1
* https://gist.github.com/Flow11/dbce8e6be44e39f37a9f8e459a39f28c
* https://gist.github.com/Flow11/8143023838936fb4b7cf81eae1c52d54
* https://gist.github.com/Flow11/9587f518c4cf7f8ca991c63a8144b75b
* twitter