Frank Erstling is the founder and head of the leading German print magazine for retro gaming and retro computing - RETURN. Enjoy our talk with him - this time in English!
Frank is not only the founder and publisher of RETURN, Germany's most popular print magazine for retro gaming and computing since 2009, but also a passionate collector of games, consoles and homecomputers. German version of this interview, English coming!
Andreas is an acclaimed videogame journalist working for the german public sector television network ZDF and you also might know him from 3sat Kulturzeit.
a talk with Andreas Escher (Rainbow Arts): Working since the 80s in the German game industry, he's a pioneering graphic artist responsible for C64 gems like Katakis or Turrican and many more on various home computers and consoles of that era. Get ready
It's time for a look into our archives. Check out this talk with Tommy Tallarico : He is not only one of the most prolific game music composers of all time, but also CEO of @Intellivision and a celebrated live musician with VideoGamesLive . Enjoy!
John Kellas was a consultant and director for many British software companies in the 80s and 90s like Mastertronic, GT Interactive or Rushware. In this interview, he talks about his career in the German subsidiaries of these companies. Learn more about so
A historic interview with Gary Penn, a video games industry veteran and former games reviewer for Zzap!64.Fun fact:The first Grand Theft Auto game would have been ended up cancelled without his efforts as a creative director at DMA Design (later Rockstar)
Stello Doussis is a veteran graphic designer, coder and composer, mostly recognized for for the cool soundtrack of Game Boy Color games such as "Happy Hippo" for the Kinder Surprise brand! here, he talks about how he started with is love for game music!
Rudolf is a video game composer veteran who worked also for Rainbow Arts and later Factor 5 and has been known for working on games like the Star Wars franchise, the strategy puzzler Logical or converting the Money Island soundtrack from the PC to Amiga
Randy farmer is a pioneer in online gaming, he created the first MMOPRG in 1986 aka Habitat while he worked for Lucasfilm Games (Later Lucas Arts), he has worked for Yahoo, Google, worked on Second Life and a lot more. Join us as we go through the history
Holger tells us about his time publishing and writing books and software for the Amiga under Data Becker and later on other publishing houses. He talks a lot about the atmospheres and little stories and background about the times of computer books
pioneering in television with computer shows aimed towards the youth with German computer shows "Computer Corner" & "Technik-2000" which she did back in the 80s and 90s with journalist Klaus Moeller) in which she brought the home computers closer and more
pioneering in television with computer shows aimed towards the youth with German computer shows "Computer Corner" & "Technik-2000" which she did back in the 80s and 90s with journalist Klaus Moeller) in which she brought the home computers closer and more
Swiss Amiga developer, who is known for many creations and music contributions to various known Amiga games!
Wolfgang Back is a computer journalist pioneer since the first hour and of the birth of computers.
Paco Portalo is a computer games pioneer from Spain when he and his friends create the computer game "Bugaboo (The Flea)" in 1983 under "Indescomp". Originally done for the ZX Spectrum as this one was just released in UK.Quicksilva publishded the game.
John Mack is the designer and graphic artist of the 1984 edutainment program "Operation:Frog" by Scholastic. It was the first of its kind in which you were tasked to either dissect or put together a frog. Learn all about this program and how it came to be
we talk about how it was to work for Data Becker. A lot of stories to be heard of how it was to work for one of the biggest publishers in Germany and the first for computer books. We also talk about the expansion of Data Becker abroad like e.g. in UK
John Romero is one of the most famous computer game designers, most known for his 3D Ego shooters like Doom, Wolfenstein 3D, Quake, and the jump'n'run series "Commander Keen". In this interview he talks about his history in the video game industry
he is one of the early C64 programmers programming games like Space Taxi and Solo Flight 2nd Edition in the early 80s. Space Taxi especially celebrating a huge recognition by its unique gameplay and accurate physics at that time as well as digit. speech.
Peter "Franky" Smets from Rastermania.be is an arcade collector and dealer through and through. In his talk with Joerg Droege from Sceneworld.org he talks about his experiences and WTF experiences on his tours through the warehouses of Europe.
Mike Clarke is a famous composer who former worked for Psygnosis. Among his most known works are the musics for Last Ninja 2 on the Amiga or e.g. Lemmings 2 on the SNES. He speaks about his experience of doing "a little bit of everything" as a composer
We talk to Christian Spanik & Hannes Ruegheimer about pioneering in the journalistic IT field. This time talking about user courses and Hannes imself and his involvement.
john Cioffi is the inventor of the DSL technology, he and his team invented what lead to broadband internet all over the world. He talks about the big challenge of getting signals and so high bandwidth over the telephone copper wire.
How it was to pioneer in German web.TV. We talk to Christian Spanik about pioneering in web TV (Chip.TV, Sony Vaio.TV, etc) in Germany's 90s
So for everybody who missed our live broadcast with WIFI modem inventor and the coder of NetRacer, and Vortex 2: This is a recorded version of it
How he made the jump from writing books to write scripts for IT TV shows. Here he talks about his experience with scripting TV shows that talk about computers, not an easy task at a time where this genre was still quite uncommon on TV!
Christian Spanik Interview for Scene World Magazine - Part 1 - How I got into journalism and writing books This is the first part of the new interview series in which the German TV journalist dinosaur talks about this adventure and way and experiences
In his German version of the interview, Wolfgang Back talks about all his history of starting as a journalist and how be became a pioneer and the known journalistic figure that he is nowadays.
Ever wondered who this voice is you hear in the speech of "Ghostbusters" for the C64 and Atari? Who invented speech synthesis and speech recognition? Forrest Mozer did! In our interview with him he talks about his invention and the story behind it!
Friedhelm Hillebrand is the inventor of the SMS. In 1984 he had the idea of making cheap and fast text transmission over the cellular network possible.
David Pleasance is a former employee of Commodore UK who had too many titles and his career at Commodore to list them all here! In this interview he says very outspoken and directly what he thought about some actions of some employees at Commodore.
Hans Ippisch is a game industry veteran who is unique for his broad view of the video game industry due to his broad field of employment in his life. He started out 1986 as a coder for the well-known computer game developing studio "Rainbow Arts"
Steve Wiebe is a former world record holder in the arcade game "Donkey Kong". He talks about the excitement and the hard challenge of being on top!
She is a documentary film director, known for Doctor Kong (2011) - a short movie which portrays the life and challenge of former Donkey Kong World Champion Hank Chien who reached fame by beating the former high score players Billy Mitchell and Steve Wiebe
Hank Chien is a former and current world record holder in the arcade game "Donkey Kong". He talks about the excitement and the hard challenge of being on top!
Billy Mitchell, also referred to as "Videogame Player of the Century", his a HiScore player of many games such as Donkey Kong and Pac-Man. He was starred in the movie "The King of Kong" where he raced a battle in the world record of Donkey Kong vs S.Wiebe
Richie Knucklez, also referred to as "The King Of The Arcade" is an arcade owner and he is known for repairing arcades in a way that they work 100% and look as good as shiny new and never used! He also starred in the movie "The King of the Arcades".
Filipp Issa and Michael Stoeckemann form together the No. 1 video game music production label "Sound Of Games"! In this interview they talk about their success and way from rock bottom to skyscraper top!
Vigo is a very known and long time demoscener in Turkey and founder and leader of the Turkish demoscene group "Bronx" In this interview he sheds a huge light on the history of the C64 and its scene in Turkey!
Franky is a long time scener in the demoscene and he is also organizer for many demoscene parties for the retro area! And exactly in here, he tasks about what it means to be an organizer for retro systems and being a demoscener in general
Cary Chaney is an arcade owner and in here he talks about his passion for arcades, how he realized his dream of meeting all the famous video gamers in person ... ... and how this arcade biz even went more successful than he ever thought it could become.
Dave Lowe AKA Uncle Art is a known composer for video games that he did the music for between 1985 and 1998. In this interview, he tells about this daily life as a composer, the challenges of making new pieces of music for games under great time pressure.
Marty Cooper is the inventor of the mobile phone! In this video he clarifies many of the myths and rumors about the invention of the mobile phone.
Chris Huelsbeck is one of the major and most known video game music composers since the 80s and has written many major music titles like Katakis, Giana Sisters, Turrican, etc etc.
from Deutsches Filmmuseum in Frankfurt Joerg and AJ interview : * Krystal Herring from Twitch.tv - Marketing Events Manager She talks about her exciting journey from being a Frag Doll at Ubisoft to her employment at Twitch.tv.
from Deutsches Filmmuseum in Frankfurt Joerg interviews: * Scott Miller, games industry legend and founder of Apogee Software, which later became 3D Realms * Mike Nielson, CEO 3D Realms * Frederik Schreiber, VP 3D Realms
Jay Maynard -- "The Tron Guy" -- is one of the first celebrities born of the internet. AJ, Joerg, and special chat host Sven Voessing, talk to him LIVE at the Film Museum of Frankfurt.
He is the retro compo / section organizer of all major demoscene parties. (C64, Atari, Amiga, you name it... ), e.g. the biggest one, Revision or the smaller one TUM! More about him at his Commodore 64 Scene Database profile http://csdb.dk/scener/?id=1732
Joerg sat down with famous video game composer Chris Huelsbeck live at the museum, and on Twitch
Walter Day is the founder of TwinGalaxies and pioneered in scorekeeping and egaming and even worked together with the Guinness Book Of Records!
Yash Terkaura has been the lead engineer at Commodore Japan and sheds a huge amount of light on the development behind the curtains of Commodore USA and Japan and their business and explains the problems and challenges in changing the 1st color computer
James Marcus Bach is a famous software tester that pioneered in that field and invented several testing techniques. In this interview he talks about that, his daily life and adventures in software testing, the social component of testing, etc
Stewart Cheifet is the person who invented and hosted the world's first and most famous computer TV show called the Computer Chronicles back in 1983-2002!
Adam Dunkels is the creator of ContikiOS, inventor of Micro IP and founder + CEO of Thingsquare. He talks about the Internet of Things and his invention and pioneering on embedded devices.
Alexey Pajitnov is a known and famous game designer, his most known achievement is the release of the Russian mind puzzler "TETRIS".
Chuck Peddle is an electronic engineer and was a hardware engineer at Commodore. He did the PET computer and invented the famous 6502 micro chip, the first chip that was really cheap and powerful and found its way into the C64,& many more devices nowadays
Bil Herd is a computer engineer and was a senior hardware engineer at Commodore. He did the Plus/4, the C16/116m C264, C364 and last but not least the C128 computer together with Dave Haynie and others.
Petro Tyschtschenko has been been working for Commodore/AMIGA longer than any other Commodore employee (1982-2001). Worked at Commodore as Director Internatinal Logistics and Materials and lateron as CEO. Also was CEO of Amiga lateron
Jeri Ellsworth is a self-taught computer chip designer. She is best known for creating a Commodore 64 emulator within a joystick, in 2004, called C64 Direct-to-TV. and the ATX-motherboard C64 clone called "Commodore One".
Ralph Baer is video game pioneer, inventor and engineer, known as "The Father of Video Games". He also received the National Medal of Technology for inventing the home console for video games and spawning the video game industry.
Sven Voessing is pretty known for his Retro Hunter retro shows hunting old retro classics.
former Commodore International chief engineer on high end and advanced projects. He is still quite vocal in the Amiga community.
Commercial game graphician in the 90s, nowadays still winning 1st place prices in graphics competitons, shares his insights into the process of designing and turning visions into visible results.
John Draper aka Captain Crunch perfectinized blueboxing in the 60s and 70s (= phone line hacking) and coded 'Easywriter', word processor program.
Marketing manager of Commdore in the 80s. Co-invented the first analog modem, first real time online chat and marketed the first 'home computers' for the masses.