OSD 66 Sept 2019 Scraper Initial texture created by loading sample into 2 instances each of SpaceCraft & Tardigrain, hosted inside AUM. A held (arpeggiated) chord and a generative arpeggio midi sequence were used to trigger various grains. I wanted to add some extra texture, so loaded the sample into ReSlice, where I played some keys at random, recording approx xx seconds of audio, this was chopped into 5 sections. These were looped and effected layered over the initial audio. This second process encouraged me to experiment more with looping, so I loaded these in AUM, playing them at various speeds, in six channels, (5 loops plus one duplicated). One was pitch modulated by a 5 part LFO, further effected by Spectrum Granular, which in turn had internal LFOs modulating pitch and frequency of spectral grains. (This is track 2).

Apps used (iPhone): SpaceCraft Tardigrain ReSlice Eventide Blackhole/Multitap/MicroPitch Eos 2 Peak eq HPF/LPF Adverb 2 Spectrum Granular Mozaic (Arpticles/Complex LFO) Manual modulation and tweaking/fades.

saturation/gain on final mix channel

Artwork by yours truly

Uploaded with AudioShare app - http://kymatica.com/audioshare