Our last Horrors episode: Verjigorm
The “Big One”, the “Hunter of Great Dragons”, Earthdawn’sGreat Cthulhu
One of three Named Horrors from the original core rulebook.
Entry is very similar to the entry in the Dragons sourcebook.
The “Dark One”, at the beginning, spawned the “Horoi”
One Horoi – Nightstlayer – left the darkness and woke onEarth, saw its beauty, and wept the Nammegivers into being.
Josh speculates how this creation myth might reflect events inthe distant past.
Not necessarily intended to be a foe to face directly; likethe Great Old Ones from Lovecraft.
Early stats were likely a way to impress how powerful it is.
Summary of game statistics and powers.
Not very active in most recent Scourge, but looms very largein the setting.
Use and presence of Verjigorm in games – Cult of the GreatHunter
Getting involved with this Horror will likely draw the attentionof the dragons.
Obsessions: Hunger for power, fanatical hatred of dragons.
Captured numerous dragons during the last Scourge.
This prey is wrapped in astral cocoons that warp them intoHorror-corrupted entities.
Verjigorm’s spawn as a campaign focus and epic opponent.
Exploring Verjigorm’s Horror Thread power.
Lovecraft parallels and cosmic nihilism.
More than just a giant sack of hit points.
Most common appearance.
Closing thoughts.
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