• Surviving and Exploring the Wastes.

  • Another example of an area devastated by the Scourge, similar in that way to the Badlands.

  • Of note in earlier material mainly because of its effect onwestern Barsaive.

  • Also an area with a significant number of lost and corruptedkaers.

  • Not as easy to get imagery to draw inspiration about the Wastes.

  • Jerris is most likely location to launch expeditions into the region.

  • Terrain and environment.

  • Some discussion of the perpetual ash.

  • Magical side effects of the area’s corruption.

  • Denizens of the Wastes.

  • Sidebar about avoiding easy tropes about deformity and evil.

  • Mysteries of the Wastes as a campaign hook.

  • Quick summary of some mechanics in the original Earthdawn Survival Guide

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