Happy New Year! Welcome to year two.
Emails and Forge Weapon
Email from Matthew: Condolences and praise for Dan’s Legends Readings
Email from Brian: Strengths of alternate mounts for Cavalryman adepts
Forge Blade/Weapon
Six different variants of the talent (depending how you count)
First Edition overview
Adept’s Way Addendum
Introduces cap to bonus equal to base weapon damage.
Introduces more difficult DNs for use on thread items.
Two consequences of these changes: Starts balance difficulties of mundane weapons versus thread weapons.
Permanent bonus also warps the setting in certain ways.
Second Edition Overview
Introduced time limit bonus lasts.
Discussion of consequences and issues.
Classic Edition Overview
Lots of heavy lifting, covering crafting in addition to damage bonuses.
Discussion of consequences and issues.
Lots of fiddly (and extraneous) behind-the-scenes math and edge-case exceptions.
Reminder: Changes were attempts to address issues each development team had with talent balance.
Third Edition Overview
Discussion of consequences and issues.
Fourth Edition Overview
Design process to address different issues and consequences.
Email: edsgpodcast@gmail.com
Twitter: @EarthdawnG
Josh on Twitter: @mataxes
Dan on Twitter: @boice_voice
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