Ariel Manzur joins our hosts to talk about the open source Godot Engine

Introduction

  • 00:00:15 @ValiantCheese introduces
  • 00:00:16 @HeroOhOne
  • 00:00:18 @DerRidda
  • 00:00:20 Special guest, Ariel Manzur (@godotengine) from the Godot Engine [http://godotengine.org]

Our Gaming

  • 00:00:28 @HeroOhOne has been playing Tabletop Simulator [http://berserk-games.com/tabletop-simulator], SpeedRunners [http://store.steampowered.com/app/207140], and Descent [http://www.dxx-rebirth.com]
  • 00:00:46 @DerRidda has been playing 0h h1 [http://0hh1.com], 0h n0 [http://0hn0.com], and Insurgency [http://store.steampowered.com/app/222880]
  • 00:01:09 @ValiantCheese has been playing Firewatch [http://www.firewatchgame.com], Sublevel Zero [http://www.sigtrapgames.com/sublevelzero], XCOM 2 [http://store.steampowered.com/app/268500], Super Hexagon [http://superhexagon.com], and Descent [http://www.dxx-rebirth.com]
  • 00:01:24 Ariel has not had time for playing games, but played Starcraft 2 [http://battle.net/sc2] when it came out

Chat with Special Guest Ariel from the Godot Engine

  • 00:02:45 Godot Engine started as a more flexible architecture in response to new hardware in 2007
  • They started working with OKAM Studio [http://okamstudio.com] so that they could focus on the engine while the rest of the team made games
  • The engine was always intended to be open source software, but they never considered it to be ready
  • 00:05:22 OKAM Studio's first project was a demo for The Interactive Adventures of Dog Mendonça & Pizzaboy [http://store.steampowered.com/app/330420]
  • The Kickstarter campaign [https://www.kickstarter.com/projects/942343365/the-interactive-adventures-of-dog-mendonca-and-piz/description] for the game was a last resort
  • Publishers were intrigued after the Kickstarter campaign
  • 00:09:12 Godot Engine release on Steam [http://store.steampowered.com/app/404790] provided credibility to the project
  • 00:10:21 The Dog Mendonça demo contained almost the same code that is in the full game
  • @TimOfLegend commented that the dialog system is similar to what is in SCUMM [https://en.wikipedia.org/wiki/SCUMM]
  • 00:14:46 Partner at OKAM is an artist for the Dog Mendonça graphic novels
  • 00:16:07 The Interactive Adventures of Dog Mendonça & Pizzaboy is a point and click adventure game with a supernatural mystery
  • 00:18:23 While everything contributed to the success of the Kickstarter campaign, the demo on Steam had the biggest impact
  • 00:20:35 Software Freedom Conservancy [https://sfconservancy.org] helps fund Godot
  • 00:22:33 Code contributions began pouring in as soon as the engine was made open source [https://github.com/godotengine/godot]
  • 00:25:35 Adventure game tools used in Dog Mendonça will be made available some time after GDC
  • 00:27:37 Godot Engine 2.0 has been released [https://www.godotengine.org/article/godot-engine-reaches-2-0-stable]
  • Includes scene inheritance, multi-scene editing, text based file formats, and UI improvements
  • 00:29:31 A new website for the engine has gone live [https://www.godotengine.org]
  • 00:32:30 smithzv asks in chat, "The made tscn, which is VCS friendly, but are the shader resources still a binary format?"
  • 00:37:49 Other games made with Godot
  • Steam Quest [https://steamcommunity.com/sharedfiles/filedetails/?id=539629193]
  • Leftway [http://store.steampowered.com/app/417420]
  • 00:38:59 @DerRidda liked Dolphin Island 2 [http://store.steampowered.com/app/417420]
  • 00:41:43 Godot showcase video in the works [https://github.com/godotengine/godot/issues/3877]
  • Final video [https://www.youtube.com/watch?v=6sJFMyI3eZ0]
  • 00:44:28 The Steam store page currently gets more traffic than the official website
  • 00:47:47 There could be a nightly build available on Steam one day
  • 00:49:34 The future of Godot Engine
  • Godot 2.1 roadmap [https://trello.com/b/Vl7OgSuq/godot-engine-2-1]
  • The scripting language, gdscript, could get statically typed instructions
  • A more powerful profiler to help identify bottlenecks would be useful
  • Godot is planned to get Vulkan and GLES3 renderers
  • 01:05:17 With the separation from OKAM Studio, Ariel hopes to form relationships with game developers
  • 01:09:17 Linux is the primary platform of Godot Engine

SteamLUG Community Stuff

  • 01:13:42 Past Events
  • Nuclear Dawn [http://steamcommunity.com/groups/steamlug#events/92690048508279170]
  • Space Hulk [http://steamcommunity.com/groups/steamlug#events/92690048508279434]
  • Dota 2 [http://steamcommunity.com/groups/steamlug#events/92690048508285154]
  • Synergy [http://steamcommunity.com/groups/steamlug#events/92690048508285374]
  • 01:14:23 Upcoming Events
  • GRID Autosport [http://steamcommunity.com/groups/steamlug#events/747966842245765539]
  • Factorio [http://steamcommunity.com/groups/steamlug#events/747966842245768484]
  • Sir, You Are Being Hunted [http://steamcommunity.com/groups/steamlug#events/747966842245772592]
  • No More Room In Hell [http://steamcommunity.com/groups/steamlug#events/747966842245781658]
  • 01:14:50 @ValiantCheese wrote a wildlife guide for Firewatch [http://steamcommunity.com/sharedfiles/filedetails/?id=631422921]

Steam/Valve News

  • 01:15:58 HTC Vive consumer edition has been announced [http://blog.htcvive.com/2016/02/unveiling-the-vive-consumer-edition-and-pre-order-information]
  • The 800 USD [http://blog.htcvive.com/us/2016/02/international-pricing-for-vive-pre-order] package comes with the headset, 2 controllers, and 2 base stations
  • Headset has a microphone and Bluetooth
  • Bundled with Job Simulator [http://jobsimulatorgame.com], Fantastic Contraption [http://fantasticcontraption.com], and Tilt Brush [http://www.tiltbrush.com]
  • Godot Engine may receive Vive support this year
  • Linux support is not ready, but being worked on [http://steamcommunity.com/groups/steamuniverse/discussions/1/412448158164353829/#c412448158165700144]
  • 01:22:03 Steam beta client has updated [http://steamcommunity.com/groups/SteamClientBeta#announcements/detail/907844117148986059] runtime, fixing potential libalsa incompatibility
  • Steam Controller can now emulate traditional gamepad rumble
  • 01:23:06 Security and Trading Update [http://store.steampowered.com/news/20631] will result in extended trade hold time for some users
  • 01:24:43 Headup Games Complete [http://store.steampowered.com/bundle/225] is first to have new Steam bundle discounts

Tech News

  • 01:25:55 Libretro officially has Vulkan support [http://www.libretro.com/index.php/vulkan-progress-report-and-initial-impressions]
  • 01:26:45 Unreal Engine 4 demo, Protostar, shows off Vulkan on mobile hardware [https://www.unrealengine.com/blog/epic-games-unveils-protostar-at-samsung-galaxy-unpacked]
  • 01:27:34 Nvidia updated Vulkan beta driver to 355.00.29 [https://developer.nvidia.com/vulkan-driver]
  • 01:28:36 Godot 2.0 Stable has been released [https://www.godotengine.org/article/godot-engine-reaches-2-0-stable]
  • Plugin support will be included in the next release [http://www.godotengine.org/article/plugins]

General Gaming News

  • 01:32:00 Humble Indie Bundle 16 [https://www.youtube.com/watch?v=VmWoMpu0DlI]
  • Pay what you want: Retro City Rampage DX, Outlast, Never Alone + Foxtales DLC
  • Beat the average: Trine 3, Door Kickers, Duet, FORCED
  • BTA + 2 USD: Else Heart.Break(), Sunless Sea
  • 01:33:29 Insurgency Sandstorm brings the franchise to Unreal Engine 4 with new features [http://newworldinteractive.com/announcing-insurgency-sandstorm]
  • 01:34:11 Factorio is now available on Steam Early Access [http://store.steampowered.com/app/427520]
  • Blog contains instructions on claiming your Steam key [https://www.factorio.com/blog/post/steam-keys-available]
  • 01:34:45 Hitman GO, turn based Hitman, has been released [http://store.steampowered.com/app/427820]
  • 01:35:53 SUPERHOT is out [http://store.steampowered.com/app/322500]
  • Replay feature is not included in Linux
  • 01:37:27 Doponia Doomsday has had a surprise release [http://store.steampowered.com/app/421050]
  • 01:37:50 That Dragon, Cancer is now available on Linux [http://store.steampowered.com/app/419460]
  • 01:40:27 Shadwen, Frozenbyte's stealth game, has a demo available [http://store.steampowered.com/app/425210]
  • In a unique promotion, playing the demo reduced the price of the final game for everyone
  • 01:43:56 The March IndieBox will feature Assault Android Cactus [https://www.theindiebox.com/aac]
  • Witchbeam have also been making Dev Diary videos [https://www.youtube.com/playlist?list=PLSyh6830TFBXGgbMBUBVgZ7US39E08UJG]
  • 01:45:42 XCOM 2 updated with Linux fixes [http://steamcommunity.com/games/268500/announcements/detail/843667822467974122]
  • 01:46:08 SpeedRunners has an opt-in Linux beta thanks to @flibitijibibo [http://steamcommunity.com/app/207140/discussions/2/412448792351455365]
  • 01:46:48 Overlord series is showing signs of Linux support
  • Overlord [https://steamdb.info/app/11450/history/?changeid=1799072], Overlord II [https://steamdb.info/app/12810/history/?changeid=1799131], Overlord: Rising Hell [https://steamdb.info/app/12710/history/?changeid=1799109]
  • I and II are confirmed to be ports by Virtual Programming [https://www.vpltd.com]
  • 01:47:40 Flippfly Prototype Showdown Round #3 [http://flippfly.com/showdown/prototype-showdown-round-3]
  • 01:48:23 Tim Sweeney is concerned about Microsoft's walled garden [http://www.theguardian.com/technology/2016/mar/04/gears-of-war-developer-epic-games-tim-sweeney-games-industry-fight-microsoft]
  • Elaborated in a podcast with Polygon [https://soundcloud.com/polygon-newsworthy/4-tim-sweeney-on-microsofts-evil-plan]

Crowdfunding

  • 01:54:50 Overload is to have a playable teaser [https://www.kickstarter.com/projects/revivalprod/overload-the-ultimate-six-degree-of-freedom-shoote/posts/1509799?ref=backer_project_update]

Sign-off