A lengthy cast with John, guest hosts @MimLofBees and @DerRidda, and special guest @SanatanaMishra from Witchbeam Games chats with us about Assault Android Cactus, SteamOS and more!
Introduction
- 00:00:11 Cheese @ValiantCheese introduces
- 00:00:15 @MimLofBees joins us once again
- 00:00:15 Special guest @SanatanaMishra from Witchbeam Games [http://www.witchbeam.com.au/]
- 00:00:29 Technical difficulties have kept @johndrinkwater and @swordfischer away
Interview with Sanatana Mishra from Witchbeam Games
- 00:00:42 Witchbeam consists of @SanatanaMishra, Tim (@ironicaccount) and Jeff (@jeff_van_dyck)
- Jeff Van Dyck has composed music for a range of titles including Total War and Need for Speed [http://en.wikipedia.org/wiki/Jeff_van_Dyck]
- 00:02:21 Assault Android Cactus (AAC) is a manic twin stick shoot-em-up
- 00:04:20 Variety and distinction between levels
- 00:06:31 AAC has an all-female cast
- 00:08:19 Maintining unique and distinct mechanics for each playable character
- 00:09:57 @DerRidda joins the cast
- 00:10:12 Character diversity encourages replay
- 00:11:25 What tools are used in Cactus’ development?
- Unity [http://unity3d.com/]
- 3D Studio Max [http://www.autodesk.com.au/products/autodesk-3ds-max]
- Photoshop [http://www.photoshop.com/]
- Blender [http://blender.org]
- Gimp [http://gimp.org]
- 00:13:50 Wasteland 2 [http://wasteland.inxile-entertainment.com/]
- 00:13:52 Project Eternity [http://eternity.obsidian.net/]
- 00:15:31 Gimp: Single-window mode vs multi-window mode [http://docs.gimp.org/en/gimp-concepts-main-windows.html]
- 00:16:54 Hurdles and challenges during AAC’s development
- 00:18:43 Witchbeam’s previous free game, Antibody [http://circleofjudgement.com/antibody/]
- 00:19:13 Pleasant surprises during AAC’s development
- AAC at PAX Australia [http://www.assaultandroidcactus.com/2013/07/convention-time.html]
- AAC at the Eurogamer Expo [http://www.assaultandroidcactus.com/2013/11/odds-and-ends.html]
- 00:20:28 AAC Steam Discussion Hub [http://steamcommunity.com/app/250110/discussions/]
- 00:20:53 ‘Players are never wrong about how they feel’
- Interpreting player feedback on in-development games was also discussed in s01e10
- 00:24:00 Multiplayer request thread [http://steamcommunity.com/app/250110/discussions/0/864980277921358029]
- 00:27:23 S Rank [http://www.giantbomb.com/s-rank/3015-2962/]
- Cheese reveals that he’s never encountered ‘S rank’ before AAC
- 00:28:44 Influences
- Ikaruga [http://en.wikipedia.org/wiki/Ikaruga]
- Radiant Silver Gun [http://en.wikipedia.org/wiki/Radiant_Silvergun]
- Treasure [http://en.wikipedia.org/wiki/Treasure_%28company%29]
- 00:29:50 Character voices
- 00:32:10 Response from Linux users has been mostly positive
- Linux builds have had issues, but Linux feedback has been helpful
- Linux ‘superfan’ has been writing detailed guides [http://steamcommunity.com/sharedfiles/filedetails/?id=182391861]
- Might have sold more copies on Linux than Mac
- 00:34:07 ‘I always wanted to support Linux’
- 00:36:18 AAC is tested internally on Ubuntu 12.04 or 12.10, and externally on others
- 00:36:54 @johndrinkwater rejoins us after router problems
- 00:37:18 Pacing and spawn behaviours are determined by player actions
- 00:40:37 No random elements in the game
- 00:44:35 Assault Android Cactus demo on Steam [http://store.steampowered.com/app/250110]
- 00:45:27 Release is likely to happen in January
- 00:46:02 Expected weekly content updates between now and release
SteamLUG Community Stuff
- 00:47:24 TF2 Halloween eventy had a good turnout [http://steamcommunity.com/groups/steamlug#events/1531515291225694518]
- 00:47:45 Worms: Reloaded event was fun [http://steamcommunity.com/groups/steamlug#events/1531515291225692203]
- 00:48:07 Upcoming post-cast Assault Android Cactus event with developer @SantanaMishra [http://steamcommunity.com/groups/steamlug#events/1531515291225704796]
- 00:48:11 Upcoming Monaco event [http://steamcommunity.com/groups/steamlug#events/1531515291225698679]
- 00:48:18 Upcoming Painkiller event with Linux porter Leszek Godlewski [http://steamcommunity.com/groups/steamlug#events/1531515291225833787]
- 00:48:26 Upcoming Dota 2 event [http://steamcommunity.com/groups/steamlug#events/1531515291225701306]
- 00:48:53 Steam For Linux beta’s first anniversary stories [http://steamcommunity.com/groups/steamlug#announcements/detail/1405415135915731976]
- 00:49:13 /r/linux_gaming subredit Linux themed discussions [http://www.reddit.com/r/linux_gaming/comments/1pbk6y/weekly_rlinux_gaming_discussion_what_have_you/]
- 00:49:25 Guns of Icarus Online training group [http://steamcommunity.com/groups/GOIO_Training/discussions/0/666825525359561919]
- 00:49:39 Cheese’s Battle Worlds: Kronos (Battlekit Major Edition) unboxing video [http://www.youtube.com/watch?v=t0yCF2IBsSM]
Steam/Valve News
- 00:50:31 Steam Machine prototype coverage [http://steamcommunity.com/groups/steamuniverse#announcements/detail/1966113289566972393]
- 00:50:49 Is SteamOS something that AAC will be targeting? ‘We’ll be there at day zero for sure.’
- 00:52:39 How might mods and user created content be handled in SteamOS?
- 00:55:17 Should Steam Workshop provide a way to use 3rd party Linux supporting engines?
- ScummVM [http://scummvm.org]
- OpenMW [https://openmw.org/]
- 00:56:24 Official Steam group for In-Home Streaming [http://steamcommunity.com/groups/homestream]
- 00:57:06 Valve will be the only Steam Controller vendor [http://au.ign.com/articles/2013/11/04/steam-controllers-will-only-be-made-by-valve]
- 01:01:04 GitHub activity has been ramping up and resulting in Linux related fixes
- 01:01:26 Recent client beta updates include:
- Fixes copy and paste bug
- Invisible window bug resolved
- Download management revamp
- Fixed images not displaying
- Improved idle CPU usage
Greenlight News
- 01:03:02 November 12th Greenlight titles [http://steamcommunity.com/sharedfiles/filedetails/?id=193189432]
- 17 of 40 titles offering Linux support
- 01:03:28 Little Racers STREET [http://steamcommunity.com/sharedfiles/filedetails/?id=92919295]
- 01:03:36 Undead Overlord [http://steamcommunity.com/sharedfiles/filedetails/?id=183292658]
- 01:03:50 Pixel Boy [http://steamcommunity.com/sharedfiles/filedetails/?id=93144574]
- 01:04:07 CLANG [http://steamcommunity.com/sharedfiles/filedetails/?id=132179846]
- 01:06:34 Dark Matter [http://www.darkmatterthegame.com/]
- 01:06:39 Half-Life 2 and episodes get VR support on Linux [http://steamcommunity.com/games/220/announcements/detail/1892930523506809570]
Linux News
- 01:07:23 Nvidia new framebuffer capture library NvFBCOpenGL [http://www.phoronix.com/scan.php?page=news_item&px=MTUwNjA]
Our Gaming
- 01:08:16 @MimLofBees has been playing Forced, Rift, Assault Android Cactus, Don’t Starve, The Sims 3 and Dead Space 2
- 01:11:16 @johndrinkwater has been playing L4D2, Metro Last Light, No More Room In Hell, Ticket To Ride and a Humble QA title
- 01:13:32 @DerRidda has been playing Dota 2, No More Room In Hell, Project Zomboid
- 01:15:51 @SanatanaMishra has been playing Battlefield 4 and Rayman Legends
- 01:25:34 @ValiantCheese has been playing Assault Android Cactus, TF2, Glare, Worms: Reloaded, Monaco, Guns of Icarus Online, Spacebase DF-9, Dark Matter and Forced
General Gaming News
- 01:27:35 Metro Last Light has been released for Linux [http://www.neogaf.com/forum/showthread.php?t=709781]
- 01:27:40 Project CARS [http://www.wmdportal.com/projects/cars]
- 01:28:49 Joe Danger [http://rootgamer.com/8074/news/joe-danger-gets-signs-linux-support]
- 01:29:24 Luxuria Superbia [http://luxuria-superbia.com/]
- 01:29:37 Total War: Rome 2 Linux announcement [http://steamcommunity.com/groups/steamuniverse#announcements/detail/1946973719015581944]
- 01:30:02 Humble Store is now live [https://www.humblebundle.com/store]
- Blog post [http://blog.humblebundle.com/post/66696499536]
- 01:36:29 Humble Weekly Sale: bitComposer Games has two Linux games, Air Conflicts: Pacific Carriers and Expedititions: Conquistador [http://humblebundle.com/weekly]
- 01:37:34 Nuclear Dawn Linux beta is imminent [http://steamcommunity.com/app/17710/discussions/0/828927580797507857/?tscn=1384476144#c648811852163197759]
- 01:38:13 New Splot screenshots surface [http://frozenbyte.com/2013/11/splot-where-are-you-at/]
Crowdfunding News
- 01:38:35 SCALE has been successfully funded and has reached its Rift stretch goal [http://www.kickstarter.com/projects/1188957169/scale/posts]
- 01:39:07 STASIS does not currently offer Linux support [http://www.kickstarter.com/projects/bischoff/stasis-2d-isometric-scifi-horror-adventure-game]
- 01:39:59 The Girl and The Robot has its second crowdfunding campaign running [http://www.kickstarter.com/projects/2039811773/the-girl-and-the-robot]
- 01:40:18 Dyscourse, a survival adventure game [http://www.kickstarter.com/projects/owlchemylabs/dyscourse-survivors-choose-wisely]
- 01:40:48 Paradise Lost: First Contact, a retro stealth platformer [http://www.kickstarter.com/projects/1183462809/paradise-lost-first-contact]
- 01:42:44 Hand of Fate, a card collecting/hack and slash hybrid [http://www.kickstarter.com/projects/defiant/hand-of-fate-a-card-game-that-comes-to-life]
Sign-off