- This week, we’re talking about launching the beta version of Thunk— and how perfectionism can get in the way of launching just about anything.
- But it’s really about getting it out there— and Andrew talks about what his version of a minimum viable product is, and the important of showing value as soon as possible.
- There’s a similar concept called minimum viable creativity that Danielle discusses, and talks about the idea in terms of writing.
- We get into why you shouldn’t start from the beginning when building a product, but zero in on the core interaction and build around it.
- We talk about what features were prioritized for this very first version of Thunk, and how Andrew made those decisions.
- We get into all the details on the beta: how many are on the waitlist, where we connected with them, and how we plan to invite them.
- Promoting something you created usually feels kind of gross. Andrew and Danielle talk about why that is, and how to do self-promotion authentically.
- Get priority early access to Thunk: podcast@thunkjournal.com
- Follow us on Twitter @nalband and @danielleismessy