In this week's episode I talk with Ryan Bahr about GNS (Gamism/Narrativism/Simulationism) Theory, and how it can be used to understand how players interact with RPGs.  This episode discusses various TTRPG game systems including: D&D, Everyone is John, The Quiet Year, Skeletons, Fate, Powered by the Apocalypses, Honey Heist, Call of Cthulhu, Dread and more.

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