Continuing the UX for All series I talk about how the series is evolving beyond offering a starting point for UX tools. I describe four groups who each have goals that affect your UX design work: your audience, your organization, your team, and you. Then I describe some of the worthwhile conflict you can uncover through including all four and what might happen if you choose to avoid it.

Related Links and Resources * Drawing User Journey Maps to Design User Experiences, Gather Ideas, and Collaborate - on SALE through November 2019 * For Skillshare subscribers or those new to Skillshare who'd like to sign up for 2 free months + get the Drawing User Journey Maps class * Rob Stenzinger - Maker, teacher, and coach for experience design, games, and collaboration * Blog of an Interactive Storyteller * Art Soundoff * Lean Into Art * Art and Science Punks * Guitar Fretter - mobile and deskop game to play and learn the note positions on a guitar fretboard * Coaching for people navigating creative professional decisions, collaboration, and product makers and leaders * Subscribe to the Polytechnicast RSS feed in your podcatcher