Ray and Ariel both have found running high level dungeons and dragons to have serious challenges. Players have so many tools it can be hard to challenge them while building a story for your players that feels satisfying. Ray and Ariel look to examples of high magic, high power level adventures in Critical Role's EXU: Calamity and Netflix's DOTA Dragon Blood to discern what makes a good D&D setting for the highest tiers of power. The three most important lessons learned: no rest for the wicked, too much threat to handle, and relying on the characters' arcs.
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