What does a Kahoot type game really tell us about what your students are learning? By adding gamification into your classroom instruction and assessments, you are moving up on Bloom’s Taxonomy while increasing meaningful engagement. We want students to be cognitively engaged, not behaviorally engaged. In this episode, we will be discussing ways to add gamification and give you some resources to start adding Gamification into your classroom. Show Notes: https://docs.google.com/document/d/1cBgWNYRLmrjLrriSSPHF8BU_MDcMXw01feZ3as2dJOw/edit?usp=sharing

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