Professor of Cultural Research Development. He is responsible for supporting collaborative research activities across the School of Arts. Paul is an experienced academic and has published extensively across a diverse range of subjects in the Arts, Education, Business and Technology domains. Before the COVID-19 pandemic struck, creative organisations involved in advertising, fashion, film and graphic design were thriving - discover what areas you could enter as the sector looks to get back on its feet The UK's creative industries contributed £115.9billion to the economy in 2019, according to the Department of Digital, Culture, Media & Sport. This is a 43.6% increase since 2010 and means the sector makes up just under 6% of the economy as a whole.
He is currently engaged by the university in the EU Horizon 2020 project RAGE (Realising an Applied Gaming Ecosystem Europe), in chairing the Whitman 200 conference and in supporting the School of Arts collaborative research projects
Professor Hollins will answer the following questions : 1.Who are the main graduate employers? 2.What's it like working in the sector? 3.What are the key issues in the creative industries? 4.Your advise to students who want to pursue creative arts ? * Do you think there are enough jobs * It’s the only idustry that boomed during the lockdown
Paul has a strong and diverse background from business and academia to draw on when challenging the current state of educational technology. It would be an interesting talk and discussion on what the future for creative art students should look like.