Despair and burnout are commonplace in game development. As leaders, what can we do about that, both to prevent it and solve it when it’s present?
In this episode, we're joined by Greg Street, a veteran in the game development industry, currently serving as the Studio Head and Game Director at Fantastic Pixel Castle
Greg shares his valuable experiences and strategies for tackling burnout, demoralization, and despair within game development teams. He emphasizes the importance of providing team members with agency, fostering transparent leadership, and navigating the challenges of layoffs and morale with empathy and support.
Greg delves into the nuances of leading teams through tough times, highlighting the critical role of communication, setting clear visions, and understanding the impact of leadership decisions on team dynamics.
The conversation is packed with practical advice for inspiring teams, preventing burnout, and the significance of empathy in leadership roles.
Key Takeaways:
Check Out Fantastic Pixel Castle: https://fantasticpixelcastle.com/
Greg’s LinkedIn: https://www.linkedin.com/in/greg-street-b356447/
Courses built by game devs for game devs - check out “Succeeding in Game Production” https://www.buildingbettergames.gg/succeeding-in-game-production
Sign up for the Building Better Games Newsletter for bi-weekly tips to help you lead game teams! https://buildingbettergames.gg/newsletter/
Check out our website: https://buildingbettergames.gg/
If you think we could help your studio or company build better games, email us at info@valarinconsulting.com to set up a free 90-minute call!
For more episodes, head to the Building Better Games Podlink https://www.pod.link/1559448378
Connect with us:
Ben’s LinkedIn: https://www.linkedin.com/in/benjamin-carcich/
Aaron’s LinkedIn: https://www.linkedin.com/in/doublearon00/
BBG LinkedIn:https://www.linkedin.com/company/building-better-games/
BBG Tiktok: https://www.tiktok.com/@building_better_games
BBG Instagram: https://www.instagram.com/building_better_games/