In this episode of "Building Better Games," hosts Benjamin Carcich and Aaron Smith dive into the complex and often frustrating topic of estimation and planning in game development. They address the challenges, misconceptions, and emotional reactions surrounding estimation, drawing on their extensive experience in the industry. The episode also covers current trends in game development, including the ongoing issue of layoffs and economic pressures affecting studios.
Key Points: 1. Challenges of Estimation:
* Estimation is a universal pain point in game development, often leading to frustration and cynicism.
* The misconception that precise estimates can accurately predict future outcomes is widespread and problematic.
Economic Pressures and Layoffs:
The Importance of Flexibility:
Effective estimation requires flexibility in scope, time, resources, and priorities.
Relative Estimation and Calibration:
Estimations should focus on accuracy rather than precision, using confidence intervals to provide a more realistic view of project timelines.
Prioritization and Learning:
Estimations are valuable for prioritizing tasks and understanding the relative importance of different features.
Balancing Creativity and Control:
Overly rigid plans can stifle creativity and lead to subpar games.
Trust and Communication:
Building trust between managers and teams is vital for effective estimation and planning.
Tools and Techniques:
Various estimation techniques, including ideal days, story points, and throughput, offer different benefits and can be tailored to specific project needs.
By addressing these points, Ben and Aaron provide valuable insights into how to navigate the complexities of estimation and planning in game development, ultimately helping studios ship better games with less stress and frustration.
Our discord community is live! Join here to engage with leaders and producers in game dev looking to make our industry a better place that makes better games: https://discord.gg/ySCPS5aMcQ
And if you're interested in more of our content, links below.
"Succeeding in Game Production: What You Aren't Taught" online course for game producers: https://www.buildingbettergames.gg/succeeding-in-game-production
Newsletter: https://www.buildingbettergames.gg/newsletter
Ben's LinkedIn: https://www.linkedin.com/in/benjamin-carcich/
Aaron's LinkedIn: https://www.linkedin.com/in/doublearon00/
YouTube Channel: https://www.youtube.com/@buildingbettergames