Max Lander and Aaron King dig through RPGs of yore to bring you valuable nuggets of mechanics, lore, and strangeness. They read the fucking manual so that you don't have to.
This episode, we're joined by will jobst of Good Luck Press. We talk about Gamma World, the 1978 post-apocalyptic RPG. Learn about game archaeology, artifact diagrams, and zoo-pessimism. And check out will's new post-apocalyptic driving RPG, TORQ!
Music by will jobst. Sound effect attribution: FX128 by jalastram.