As a GM, should you prepare every single minute of your players adventure, or try to come up with interesting gameplay on the fly? Which creates more interesting games? Is an entirely improvised game possible? In this episode we discuss where you should use both of these techniques, and how to execute both more effectively.
Intro ("Fluffing a Duck") and Outro ("Scheming Weasel") songs by Kevin MacLeod (incompetech.com) Licensed under Creative Commons: By Attribution 3.0