đ Hello! I'm Nate Kadlac, and this is #54 of Plan Your Next. Itâs a newsletter that connects design, creativity, and how you prepare for your next thing.
If youâre one of the 15 new subscribers, welcome!
Good morning from Los Angeles!
What is one thing you could imagine yourself doing for the next 10 years?
Does the thought of committing to something that long intimidate you?
I think about this all the time and where Iâm at in my career. Would it benefit anyone if I spent the next 10 years becoming 20% better at the craft of design? I can say with 100% certainty it wouldnât improve my life, or the life of anyone around me.
My skills as a designer donât have the same growth potential they once did earlier in my career. As a self-taught designer, it was worth the effort to take calculated risks on my own growth potential, knowing I was playing the long game.
It made sense because the long game requires growth and time to compound. But now, itâs like entering a buffet already full, stuffing myself with food.
But back to the question above.
What areas of your life have the potential for growth and the time to spend on it?
There are only two games to play. The long game and the short game. Both compound in either direction based on the time you lose versus the time you gain.
The short game is filled with immediate benefits. Itâs seducing us at every choice we make during the days. Just like my decision to drink a bottle of wine the other night while knowing my sleep was going to be terrible.
Shane Parrish of Farnam Street writes, âPlaying the long game means suffering a little today. And why would we want to suffer today when we can suffer tomorrow. But if our intention is to always change tomorrow, then tomorrow never comes. All we have is today.â
The long game is boring from the outside. Itâs like weâre walking down a long road with our eyes fixed on the horizon. The scene changes at the pace a sloth might move from branch to branch. With our fixed perspective, we miss out on the baby steps weâre taking along the way.
Black Swan author, Nassim Taleb, put it this way: âHaving an âedgeâ and surviving are two different things: the first requires the second. You need to avoid ruin. At all costs.â
We canât sharpen our edge unless we have the time to develop our craft over years. Giving ourselves time means starting now, and finding some time every day.
My friend Charlie Bleeker is playing the long game. For over a year, she has been posting an article on her website and sending a newsletter every week.
A couple of years ago I might have answered the question above with one word, âdesign.â But that answer to me now is so shortsighted I canât help but be embarrassed by it.
Now, my long play is writing this weekly newsletter 500 times, writing out my own ideas regularly, and finding serendipity along the way.
Whatâs your long play?
âĄď¸ Inspiration for this week
âď¸ Play long games
Itâs never too late to commit to building a practice over the long term.
âď¸ A browser-based art collaboration platform
Magma Studio is a clever browser-based tool to brainstorm and ideate through digital painting on a shared canvas in real-time.
âď¸ The VHS vault of design
A website dedicated to the design of VHS packaging.
đ See you next Sunday
If youâve forgotten who I am, hereâs a little bit about me. As always, my calendar is always open to chat about your crazy ideas or if youâre creatively stuck.
And if youâre creatively stuck because you ran out of coffee, save 10% on Flow State coffee. Flow State uses l-theanine and raw cacao to lower anxiety and support creativity. (Affiliate link)
Have a great week,
Twitter: @kadlacWeb: kadlac.com
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