G80 is an interactive installation which proposes a contemporary interpretation of Buckminster Fuller's "World Game". Visitors interact with a matrix of sliders, each corresponding to a variable of one of 80 human conditions selected by the artist. When a single slider is moved, other sliders correlate with each other and forming changing patterns without their intervention, suggesting interference/effect to/on other variables.
Category: Javascript / Linux / Robotics
Tags: algorithm / artificial / Artificial Intelligence / artwork / Buckminster Fuller / computation / data / ecology / installation / intelligence / interactive / Node JS / politics / strategy / strategy games / teensy / workshop
People: Fragmentin
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