On episode #12 of the GDD podcast I sit down with Mathew O’Halloran, Senior Environment artist at Ubisoft Massive. We talk through a lot of great subjects, such as the benefits of using multiple 3D packages, How he approaches tutorials and mentorship, plus what he looks for in portfolios! Mathew’s Artstation ⯈ https://www.artstation.com/mathewo . . Listen to the podcast on Spotify ⯈ https://open.spotify.com/show/7spDMpMZJ9dr3Ziu8bRwCA Listen to the podcast on SoundCloud ⯈ https://soundcloud.com/gamedevdiscussion Listen to the podcast on iTunes ⯈ https://podcasts.apple.com/gb/podcast/game-dev-discussion/id1459400002 Listen to the podcast on Youtube ⯈ https://www.youtube.com/channel/UC7L1zsVMaVndxgZfjoSK-Zw?view_as=subscriber Follow me at Twitter ⯈ https://twitter.com/BeddowsDesign