On episode #10 of the GDD podcast I sit down with Abel Dopazo, the cinematic environment artist at Massive Games. We talk through what it was like being an environment artist on a racing game and some of the challenges it poses. We also dive into what It means to be a cinematic environment artist, talking about cinimitgraphy, and how films have influenced and educated him. Abel’s Artstation ⯈ https://www.artstation.com/abeldopazo. . Listen to the podcast on Spotify ⯈ open.spotify.com/show/7spDMpMZJ9dr3Ziu8bRwCA Listen to the podcast on SoundCloud ⯈ https://soundcloud.com/gamedevdiscussion Listen to the podcast on iTunes ⯈ https://podcasts.apple.com/gb/podcast/game-dev-discussion/id1459400002 Listen to the podcast on Youtube ⯈ www.youtube.com/channel/UC7L1zsVM…iew_as=subscriber Podcast blog ⯈ www.artstation.com/alexbeddows/blog Follow me at Twitter ⯈ twitter.com/BeddowsDesign Follow my instagram ⯈ www.instagram.com/beddows.design/