https://3speak.tv/watch?v=realdcghoul101/yfouauvt
Completing Contracts 45, 46, 47 (and 48?) from The Regulators mod. The last contracts, guys.
The mods I used in this series are listed here. Also, the full playlist is now available on Youtube and Odysee.
Follow the timestamps below:
- 00:28 - I'm south of Paradise Falls. It's close to the Crossroad Camp (Contract 45).
- 00:39 - Shooting the first slaver. Save before approaching the camp, as the Raider Boss may not spawn.
- 01:22 - Attacking the camp.
- 01:46 - Killing the Slaver Boss.
- 03:20 - Looting the dead.
- 04:27 - Freeing the slave.
- 04:51 - Collecting the Finger of Fugitive from the Slaver Boss. Also, looting the reward safe and footlocker.
- 07:00 - Returning to the headquarters to complete Contract 45.
- 07:49 - Nuka Cola Quantum bottles tend to spawn there.
- 07:56 - Starting Contract 46. Bad guys at the Clothing Shoppe.
- 08:26 - Giving all the other 420 fingers I collected to Sonora.
- 10:01 - Fast traveling Cooper Hotel (AWOP) as it's close to our target. Sewer Waystation is a Talon ambush area.
- 10:35 - Oops! Talon mercs were guarding the entrance.
- 11:22 - Looting the dead.
- 14:30 - Telling the followers to wait before entering the Clothing Shoppe. Save the game before.
- 14:50 - Killing the guy near the entrance.
- 15:12 - Placing some mines on both sides.
- 16:18 - Killing the Talon mercs in the next room.
- 17:16 - Damn collision detection.
- 17:58 - Being detected by the enemies upstairs.
- 18:21 - When your grenade explodes on your face.
- 18:29 - Running to the entrance as some Talon mercs step on the mines.
- 18:39 - Killing the Talon Company Boss.
- 19:12 - Collecting the Finger of Fugitive from the Talon Boss. Also, looting the dead.
- 19:15 - Looting the dead.
- 20:56 - Inventory management.
- 22:04 - Back inside to loot what remains.
- 23:28 - The reward safe and footlocker are in a room upstairs.
- 26:33 - Completing Contract 46.
- 27:13 - Starting Contract 47 (the last unique one). The target is at the Mutant Pen (Camp), west of Vault 87. Bring a lot of ammo.
- 28:10 - Fast traveling to Little Lamplight. I thought it was safer than other options.
- 28:38 - What is worse than a Deathclaw Matriarch? The answer is... Two Deathclaws Matriarchs!
- 30:08 - Talon mercs to the southeast. I believe they are some leftovers from Contract 02 (Part 149).
- 31:37 - Entering Little Lamplight. I have to sell some stuff.
- 33:31 - Entering the Souvenir Shop.
- 34:52 - Buying the Bottlecap Mine Schematics from Knick Knack.
- 37:22 - Back to Contract 47. Heading northwest.
- 38:00 - Another Deathclaw Matriarch. Placing some frag mine before proceeding.
- 40:29 - Luring the Matriarch to my trap.
- 42:40 - Super Mutants near Vault 87. Hitting them with the missile launcher while they fight a Sentry Bot.
- 44:36 - More Super Mutants. Sniping a lot of them. Remember that I have MMM increased spawn options enabled (1-3 extra spawns option), so that's why there are so many.
- 49:55 - Looting the dead. You should save the game now in case our target doesn't spawn.
- 51:26 - Heading west/northwest to find our target. Another group of Super Mutants.
- 53:05 - Behemoth incoming!
- 54:26 - Eat some grenades.
- 55:15 - Looting the dead. The amount o Super Mutants killed in the past 20 minutes was ridiculous.
- 58:39 - Discovering Mutant Camp.
- 59:12 - Freeing the Wasteland Captives.
- 01:00:52 - To my surprise, our target is a guy in raider armor captured by super mutants.
- 01:01:15 - Collecting the Finger of Fugitive from the Wasteland Captive. Also, the reward safe and footlocker are nearby.
- 01:02:37 - Back to the headquarters to complete Contract 47.
- 01:03:10 - Starting Contract... 48? This one repeats the location of Contract 01, the Water Tower.
- 01:04:02 - Fast traveling to the Clothing Shoppe we visited previously.
- 01:05:45 - Sniping the raiders, including the Raider Boss.
- 01:08:16 - Looting the dead.
- 01:08:46 - That Raider Boss was the one I killed in Contract 01.
- 01:08:50 - This is the new Raider Boss. The last Finger of Fugitive we need.
- 01:09:22 - More loot. Seriously, the gear you collect in those Contracts will make you rich.
- 01:11:12 - Back to the headquarters one more time.
- 01:11:32 - Giving all other fingers I collected to Sonora.
- 01:12:03 - All contracts have been completed without canceling any. The Reward is the Regulator Speciality Perk. I can replay all Contracts and still upgrade the headquarters defenses, something I barely touched in my gameplay.
I want to thank WilliamSea for creating this mod. It added good content to Fallout 3 in an area where Bethesda did very little.
That is all, folks!