"Every army should a have battle cry. You know, to strike fear. One might say he uh...takes it to new heights." -Izzet bodygaurd.
We made a berserker for everyone's favorite mage guild.
This week's mehcanic is:
Afflict: Afflict N (Whenever this creature becomes blocked, defending player loses N life.)
"What do you mean your raising my property tax! I'll lose everything!"
We made a politics commander that just wants everything to go. Even it's own stuff.
This week's mechanic is:
Vanishing: Vanishing N (This permanent enters the battlefield with N time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)
"It's nothing you've ever seen. It billows black ichor across everything it touches. Nothing living survives it's touch. The land itselft dies, never to recover."
We made a phyrexian horror that blows up lands and spreads disease.
This week's mechanic is:
Infect: Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)
"He was protector of the woods until Norn showed up. Now he's nothing more than violence sent out to weaken the front lines."
We made a Gruul troll trying to draw cards...and beat dat ass of course.
This week's mechanic:
Proliferate: (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
"He infests every corner of your dreams. His minions crawl through your mind even as you wake...He's my greatest creation." -Ashiok
We drummed up a fun esper insect horror who your friends are gonna love(hate).
This week's mechanic is:
Dash: Dash [cost] (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)
"One guy tried callin'im 'The Land Shark...' I miss Jim."
We made a Dimir merfolk rogue that's here to help you ramp, and smack your friends, but just a little bit.
This week's mechanic is:
Explore: (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back on top or into your graveyard.)
"Slimgix always had friends around to help him look for his belongings. One after the other they would show up always there to help him find his lost stuff."
Holy hell we are inconsistent as of late. But we're still here. We're still weird. And we made all yall a fun goblin who loses everything.
This week's mechinic is:
Hellbent: — as long as you have no cards in hand a thing happens.
"Even angels keep journals. Sigarda has one. She keeps it close like it's a sheild for something." - Saytr commoner
Another week, another Selesnya creature. But this week, it's also a saga.
This week's mechanic is:
Hideaway: Hideaway N (When this permanent enters the battlefield, look at the top N cards of your library, exile one face down, then put the rest on the bottom of your library.)
"Her fasicantion with the dead was frowned upon. That is, until they needed an army to hold back the Phyrexian tide." - Stonebrow
This week we made ourselves a selesnya centaur who loves herself some zombies. We also talk about cum...ALOT. Sorry.
This week's mechanic is:
Toxic: Toxic N (Players dealt combat damage by this creature also get N poison counter(s).)
Barty was always a strange one. Never had any friends. Never socializing. Honestly, he only liked being with himself. - Martha Blackwood.
We're back!! And this week we made a bant vampire who loves to party, but only invites himself.
This week's mechanic is:
Surveil N (Look at the top N cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.) Surveil 1 (Look at the top card of your library. You may put it into your graveyard.)
"Bredlohh wasn't the most conventionally diplomatic, but he got results."
We drummed up a Temur "group hug" commander that gets sh** done.
This week's mechanic is: Join forces: Starting with you, each player may pay any amount of mana. ...