Tristan and Oliver are joined by systems maestro Scott as they germinate their army of Daughters to end Suffering in Lightbulb Crew’s Othercide, breaking it down into these three bits:

  • Dynamic Timeline - Deep dive on the core which makes the action tick
  • Evolving Customisation - Discussing the roguelike ruthlessness and the strong encouragement of failure
  • The Surgeon - Analysing the first boss and how it acts as the perfect setup for the rest of the game

Let us know what you think:

3-Bit Design: @3bitdesign

Oliver - @oliverwauters

Tristan - @theatrewalker

Or email - 3bitdesign@gmail.com

Some References:

Crafting Nightmares - Othercide's Art Direction - Alexandre Chaudret, Game Developer (article)

A Coffee Break with: Alexandre Chaudret, Othercide - gofig_news, Turn Based Lovers (interview)

Going Rogue: Othercide - Gwen C. Katz, Medium (article)