In this episode, game designers Tristan and Oliver take on a bird's eye view in Adamgryu’s A Short Hike as they explore these three bits:

  1. Living in the moment - How the game creates a world of explorative freedom of exploration and anti-completionism.

  2. Meta-awareness by design - Looking at the game’s witty writing and how it self-awaredly pokes fun at modern day video game conventions

  3. Battling mental health - Connecting with players through relatable scenarios of everyday mental health and how the subject is tackled in a positive lighthearted way.

Find us on twitter at:

3-Bit Design: @3bitdesign

Oliver - @oliverwauters

Tristan - @theatrewalker