In this episode, game designers Tristan and Oliver take on a bird's eye view in Adamgryu’s A Short Hike as they explore these three bits:
Living in the moment - How the game creates a world of explorative freedom of exploration and anti-completionism.
Meta-awareness by design - Looking at the game’s witty writing and how it self-awaredly pokes fun at modern day video game conventions
Battling mental health - Connecting with players through relatable scenarios of everyday mental health and how the subject is tackled in a positive lighthearted way.
Find us on twitter at:
3-Bit Design: @3bitdesign
Oliver - @oliverwauters
Tristan - @theatrewalker