In this episode, game designers Tristan and Oliver venture down deep into the underworld of Supergiant Games’s renowned roguelike HADES as they nimbly dash through these three bits:

  1. Repetitive Fun - Putting the ‘fun’ in death and making each run feel fresh in this “narrative roguelike”

  2. Encouraging Experimentation & Variety - How the game drives exploration and nudges players towards trying new things.

  3. Feel like a god - Why does it just feel so damn good to play?

Find us on twitter at:

3-Bit Design: @3bitdesign

Oliver - @oliverwauters

Tristan - @theatrewalker