In the far west of Aarseid lies a country that has annexed itself from the rest of the continent it resides upon. The main city of the country is Honor, and notable locations are the Honoris Pretorium, a vast library of legal codes, court minutes, and historical documents. The Courthouse where the Court of Justice resides. The King’s Palace, where the Royal Family lives and holds council over high-profile cases with the Court. The Guiding Light, which was the original home of the Royal Family, a large, beautiful lighthouse that shines over the entire city of Honor and can be seen from miles away at night. Finally, Dishonored, the official prison of Judication, where only the worst of criminals go to be held before execution, interrogation, or for fates worse than execution, based on their crimes.

The Judicators, as they call themselves, are a legal peace-keeping country that maintains order in Ezili. They follow a strict legal code, written by their originating leaders, The Royal Family, which seeks to punish those who prey on the weak and maintain order on the Ocean. They are known for being excessive in their punishment of pirates and overall zealous in their fulfillment of the law. The border Judication shares with Aaraseid is marked by a massive iron wall that stretches for hundreds of miles across the sand dunes of Aaraseid.

The governmental structure of Judication is a Monarchy under the Royal Family, led by King Xao Wellwater II and Queen Anne. Queen Anne is known throughout Ezili for her compassion to victims and fierce defense of the weak. Notably, the Queen was born at sea, by her Huingjan mother, and has acted as a defense for one young, orphaned Honor citizen who stole, a departure from traditional practices.

The Court of Justice is led by Princess Hevera, daughter to the king.

Below the royal family is Admiral Tuton, who leads the Judicator navy in enforcing law and order across Ezili’s ocean.

Given less power than the Admiral, is General Lynn Fahn, who leads the Judicator police force known as the Jurat who has jurisdiction within Judications walls.