On Coffee Not Found Colin Guilfoyle breaks down and highlights gamification and technology in the Creative Industry on a Weekly Basis. Whether it’s VR, AR, Robotics or even hybrid we look at projects that have made an impact in the industry and how to apply them in practice in your project or campaign. We aim to help creative agencies, marketing agencies and creative developers to find ways to create impact with their campaigns and celebrate the wins of others in the industry.
Colin Guilfoyle
Admix
UserWise
Timothy Harrison
IMMAP and Podcast Network Asia
Matt Bloom
Jordan Blackman
Entravision
Byron Beasley and Steve Meim
GCM Podcast: Game Community Management
Ankit Bareja and Tejas Singh
Ryan Bates
AppsFlyer
Spark SC, Marc Pakravan and Grant Gliner
Ilium VR
Jeff Barry
CLX Audio Distortions
Samuel Gebre
Jay Richards
Ten Square Games
Reinout te Brake
adtechies
Winclap
Mega Multi Mike Quintanilla
Sophie Vo
Game Dev Unchained
Mitch Lasky / Blake Robbins
Reinout te Brake
Pollen VC
Wired Productions
Sunday
Anthony Shelton
ironSource / Melissa Zeloof
Rosin Patel
Tiltify
Jane Pollard
Dylan Harari
PGbiz Podcast
Luminari Weekly
Learn Game Development Online
The Best Games Podcasts 2021
Marketing Watch on Share Radio
Advertising Week
Affogata
Simon Carless
Localization Academy
Zero to Play
ESN.fm
Kushal Baid
Gamesforum Online
Tyler Vittitow
www.gamedev.london
John Laster
soundbite.fm
Jarrang
Case Study
Mike Geig and Mike Wu
Icel Media
kensie
Resemble AI
CapriTaurus Studios
Maor Sadra
GameOverMan
Kolibri Games GmbH
Kris
Chasing XP
Rob Greenlee
Mike and Stephan
Lancaric.me
Nordic Game Bits
Noah Gicas
Kate Hamer Ltd
Sparkpr
Sycabe
Jürgen (J) Dieber
Essence Of Zen
Jack Wilson
Campaign US
Oxfurd
uncommon
INQ™
Gamification Nation Podcast
Alyssa Sweetman
inspiredworlds
Bithell Games
Willem van der Horst
Amity
Codelation
GameMakers
Deconstructor of Fun
Nabil Freeman
odalys toalongo
Prompt Marketing
ginlounge
Click Management
IAB UK
Yuval Passov
Indie.am
IAB UK