Go Forth And Game Podcast is a show focusing on interviewing board and card game designers, publishers, and others in the board game community.
In this episode I am talking to animator Keith Carter. Keith is a really interesting guy with tons of neat experiences. He is a wealth of knowledge about cartoons. We discuss some of our favorites as well as Keith's favorite monster movies.
Welcome to Go Forth And Game's The Most Monsterous Games. This is where monsters and gaming collide. This time I have a review of King of Tokyo. This is a game from Richard Garfield and is published by iello.
In this long overdue episode, I talk with author Micah S. Harris about the final book in his Witches of Winter trilogy, Portrait of War, Ice, and Dragons.
This show I'm joined by Derik Duley and Benny Sperling. They are the design and publishing team behind Roll & Write Revolution. The Revolution has published four groundbreaking roll and write games. We talk about these and their most recent one, Train In Vain.
In this episode, I talk with Adam Daulton about his new game, Fall of the Mountain King. It is being published by Burnt Island Games and is a prequel to their hit, In The Hall of the Mountain King. Adam is a great guest and we have a great conversation about how the game evolved into what it is, how the unique mechanisms came about, and The Lord of The Rings.
My guest this time is Austin Smokowicz of Dr. Wictz. Austin gives me the run down on their new game, Robotech Reconstruction, coming soon from Strange Machine Games. This is an interesting show as I'm a Robotech novice and Austin was more than happy to get me up to speed on the franchise. The game sounds amazing too.
Welcome to episode 111 of Go Forth And Game. I'm very happy to have Derek M. Koch as my guest this time. Derek is the main man behind Monster Kid Radio. MKR is the Rondo-award winning, weekly podcast celebrating the classic, and sometimes not-so-classic, genre cinema of yesteryear! Derek and I are talking about Dice Monster Dice. DMD is game publishing arm of Monster Kid Radio. We discuss Harsch Kingdom, his D&D 5E compatible campaign setting. Dice Monster Dice has two YouTube channels - Untitled Generation X Nerd Show and Dice Monster Dice and both of these are mentioned. Lastly, we talk about DMD's recent very successful Kickstarter, Monsters From The Public Domain. This is a gaming supplement converting monsters seen in public domain monster movies to be compatible with 5E. This is a REALLY,REALLY fun show. Enjoy!
Welcome to episode 110. This time around I'm talking to my fellow Game Designers of NC member Josh Mills about his new game, Aldabas - Doors of Cartagena. Josh co-designed this one with friend of the show Nat Levan. Grand Gamers Guild is publishing it. Josh is a fantastic guest and we have a lot of fun on this show. Enjoy.
In my 109th show I'm talking to Connie and Dan Kazmaier about the newest game from Steeped Games - Chai: Tea For 2. The newest member of the Chai family, Tea For 2 is a light euro strategy game, beautifully illustrated in a compact and fast playing package.
Bob and Ryan Craig of One Day West Games are my guests this time to talk about Canosa. Canosa is an game about the sirens of mythology luring sailors to their islands. It's a fun abstract that is fast to learn. It plays quickly and has some real depth. It's always fun to talk to Ryan and Bob so I think you will enjoy this show.
This is part 2 of my interview with author Micah S. Harris about his The Witches of Winter Trilogy.
My long time friend and author, Micah S. Harris is my guest this time. He has just published the second book in his Winter Witch Trilogy - Portrait of a Winter Court. It's the continuing story of Freyja and Ambrose, their budding romance and the dangers they face. I enjoyed this book immensely. This is a fun interview as we bounce from topic to topic including this book, the previous one, more of Micah's writings, Frozen, key word searches, King Kull, Hans Christian Andersen, Hyperborea, dragons, and cat litter Yep, cat litter.
In this episode I have Roberta Taylor on the line to talk about her newest game, Creature Comforts. Kids Table Board Games will be publishing it.
I'm happy to talk with Ryan and Bob Craig, the guys from One Day West Games. We talked about this game back in 2019 when it was released. Mr. Sanders and I did an in depth review of it at that time. You can find that in the archives. But I wanted to revisit Monster Highway for The Most Monsterous Games. So the Craig Brothers are here to discuss how the game came about, what it is, and its future. I know you will enjoy this show. And Happy Halloween!!
This is Part 2 of our Gameschooling 101. We continue talking about what gameschooling is and some games to help you.
We are back from summer break and raring to get back on at it. In this show we introduce a new segment, Go Forth And Gameschool. Some of you may remember that we have discussed gameschooling before. But we are going to add this segment on a regular basis. So, in this show we introduce gameschooling, what it is and some ideas on how to do it.
I have the privalege of talking with Marc Specter this time. Marc is the force behind the Grand Gamers Guild, a small independent game publishing company. You may have heard of a couple of their games - The Artemis Project, Endeavor: Age of Sail, and Endangered. We're here to talk about their most recent project, Gorinto. And we decided to talk about Endangered a bunch too.
In this episode I have the privilege of talking to Jon Merchant. Jon is a game designer and graphic artist. His first game, Squire For Hire, was a smashing success last year and he and Letiman Games have an standalone expansion for it launching on Kickstarter tomorrow. It's called Squire For Hire: Mystic Runes and it is a very fun game. Jon and I will talk more about it the show.
In this show I am talking to Carla Kopp of Weird Giraffe Games. We find out a little about her and Weird Giraffe. Then we fall in to talk about Tumble Town, WGG's latest game. Tumble Town is a fun dice roller with a town building theme.
This episode I'm talking with Lion Wing about their game Testament.
We also have a good discussion about importing games from other countries.
I'm happy to have Philip duBarry back as my guest. He has a new game, Square Meal, on Kickstarter right now. It's a neat little pattern recognition game. It's a good game for families or to take to the restaurant to play while you wait for your food.
This is a blast from the past. It's a conversation with Carla Kopp and Dan Letzring of Galactic Raptor Games. We talk a lot about Animal Kingdoms. Since the game is arriving in backers' hands I thought it would be cool to rerun this show from earlier this year. Enjoy.
Friend of the show Danny Devine is back to talk about his latest game, Kohaku. Kohaku is a chill game about building koi ponds and is being published by Gold Seal Games. Check this out to find out about this cool little game.
We review three games this time. Two are from Fisher Heaton Games - Wayk & Tangl. The third is Sierra West from Board & Dice.
Game Designer Jay Cormier joins me this time to talk about his new publishing company, Off The Page Games. The company's first game, Mind MGMT: The Psychic Espionage Game. Mind MGNT is based on the awesome comic of the same name by Matt Kindt. Jay talks about starting a game publishing company, the game, and his cool, unique game plan for Off The Page.
I have the pleasure of having two guests this time. It's Helaina Cappel of Kids Table Board Games (KTBG) and designer David Diaz. David is having his first game, Fossilis, published by KTBG! So I wanted to get them together to talk about how the game came about, what it's about, and why KTBG loved it so much they had to publish it. And that's what we talk about tonight.
This time Ryan reviews The Zorro Dice Game from Pull The Pin, The City from Eagle Gryphon, and This IS Rocket Science from Concrete Canoe.
This show Ryan and I review three good games - Planetoid from, Periodic from Genius Games, and The River from Days of Wonder.
We liked all three but one stood out way above the other two. Which one is it? You'll need to listen to find out.
Genius Games has a new game called Periodic - The Game of The Elements. Paul Salomon, one of the game's designers, is here to talk about the game. We talk about how he got involved, how the game was built, and what Genius Games is all about.
This episode I'm talking to Odin Phong, co-founder of Inkwell Games. Odin is here to talk about their first project, Dice & Ink, vol. 1. This is a book full of roll and write games, 10 in all. The book will be full color, 10+ perforated pages/sheets for each game. There are traditional competitive games, some solo games, and come cooperative games. It's pretty unique and Odin gives us the low down on how it came about, each game included, and the Kickstarter campaign. I know you will enjoy it.
It's review time. First Ryan will give us the lowdown on Chocolatiers from Daily Magic Games. I'll talk about the beautiful hiking game, Parks from Keymaster Games. Lastly, Ryan will tell us about LOTS, a new game from Royal N. Games. These are fun games and we will give you some details.
I'm talking to Dan Letzring of Letiman Games about their latest game, Adventure Tactics. Here's some info about the game.
Adventure Tactics: Domianne's Tower is an encounter-based, campaign-driven, cooperative deck-builder. Begin your journey as one of 5 Basic Classes and battle your way through a branching campaign where you choose your own path in an attempt to overthrow the evil Queen Domianne. With each encounter, you will level up and unlock over 15 Elite Classes, adding new actions, equipment, and abilities.
Will your team find the right combination of Classes and powers in time to stop Queen Domianne? Let the adventure begin!
The game is funded and has unlocked 3 stretch goals as of this posting.
In this show Ryan and I take a look at games that are on the way in the second half of 2019. We talk upcoming Kickstarters, games hitting retail, and then we discuss the games we are most looking forward to seeing in the next few months.
It's our review of the fantastic new game from Elizabeth Hargrave and Button Shy Games - Tussie Mussie.
Ryan and I have a great time talking about some games from one of our favorite publishers, Kids Table Board Games. Ryan revisits some of their early games then we jump in on the most recently released ones.
First is Haunt The House by Helaina and Josh Cappel.
Next Ryan covers Wreck Raiders.
Lastly Ryan talks about their latest, Bugs on Rugs.
This time I'm talking with Adam Daulton. Adam has a couple of games out in the wild, Ninja Camp from Action Phase and K'uh Nah from WizKids.
We have the pleasure of talking with Starving Artists designer Mike Wokasch this time. The second edition is currently on Kickstarter and we talk to Mike about where the game came from, how it developed, and what is different in the new edition. And we discover that Ryan had a big hand in the first edition of the game.
Bonus! We talk to game designer Owen Wokasch who designed Button Shy's Potion Class and just happens to be Mike's son. And the youngest designer ever on Go Forth And Game.
Josh and I talk about Big Easy Busking, his newest game coming from Weird Giraffe Games. And we talk about other games he is working on.
This time I'm talking to Jonathan Weaver about his experiences at Proto ATL, the playtesting and showcasing event that happened recently in Atlanta.
In this second part of our Before The Con series, Daniel Solis, the designer of such hits as Junk Orbit, Kodama, and Athelion, talks about how he prepares and runs playtest sessions at conventions. There is a ton of valuable information for game designers here. And it's a lot of fun.
This time Ryan and I review Sunny Day from Ludicorn, Crystallo from Light Heart Games, and Chai from Steeped Games.
Welcome to our Before The Con series. In this series, we thought we would discuss topics of interest to game designers headed to a game convention. We will talk about prepping for the con, pitching to publishers, what to expect during and after the pitch meeting, and things like sell sheets and prototypes.
First up is Seth Jaffee. Seth is the gamegineer over at Tasty Minstrel Games. He meets with designers and evaluates their games for potential publication. He's talking to me about what a game publisher might expect from a designer, how he handles pitches, and what happens after the pitch.
We hope you find it fun and informative.
In this episode I talk to Cassie Friedman, Cassie Elle to most. Cassie tells me about her video review services, her Holiday game contest, and what she's doing for Letiman Games. We have a lot of fun and we learn about Letiman's newest game.
In this episode, recorded in March, Ryan attempts to give us 5 reviews in 6 minutes or under for each game. Can he do it? Tune in to find out.
Were we talk about TC as a game designer with discussion about My Father's Work, Handsome, and Revenge of The Mortals.
I finally have TC back on the show after a very long time. This is part one of a very informative conversation about game development.
Chris Rossetti of Rampage Games is our guest on Go Forth And Game this time. We discuss Brace For Impact, Zombie Road, and their newest game - 11:59. This one is coming soon to Kickstarter. You can find it here - 11:59.
This time we have Joe Hopkins, the designer of Endangered, the newest game from Grand Gamers Guild. Joe talks about how Endangered grew and developed, how it plays, and the research he did for the game. He has some super interesting things to say and neat ideas.
Hey, listeners! Welcome. This time Ryan and I give you our thoughts on four games - Dig It Up, 11:59, Space Princess, and Brace For Impact. These are some pretty cool games and we hope you enjoy listening to what we think about them.
We have Daniel Grek of Concrete Canoe Games with us in this episode. Daniel has some new games in the F.L.O.A.T. series so we talk about them. And some of his other games. Like Dirigible Disaster! We had a fun time and hope you will too.
It's review time again. This round we look at four games - ToeShamBo, Gugong, Draftosaurus, and Mystery.
We have reviews of four games this time. Concrete Canoe Games sent us each copies of their newest 18 card, hook-box games - Ludus Sentadus, Sengoku, and Istanbul or Constantinople?. I take a look at Thrive, a new game from Adam's Apple Games.
John Mietling of Portal Dragons Games joins us to talk about their games - Palm Island, Pick The Lock, Zephyr: Winds of Change, and their newest, Planetoid. We also talk about unique boards, unique game mechanisms, and unique families. This is a cool show and we know you will find it interesting.
In this show were give our thoughts on two games - Gartenbau by Fisher Heaton Games and A Note For Murder by Puzzling Pixel Games. This is a long show but well worth the time.
Sean Epperson of Thing12 Games and I talk about the company, their catalog of games, solo games, player interaction, and archaeology.
Dinos Not Assembled is their newest game hitting Kickstarter near the end of March.
In this episode Ryan and I review four game from Korean publisher, Mandoo Games.
The games are:
Fantasy Defense - a tower/castle defense game for 1-2 players
Spring Rally - a trick taking racing game for families
Venture Angels - a Bruno Faidutti auction game with a twist
Papering Duel - an abstract card laying, X-in-a-row game
We have a lot to say about these games and we think you will find it interesting.
In this show we are happy to welcome Bob & Ryan Craig, the brothers behind One Day West Games. One Day West's first game, Monster Highway, is the winner of the first Hidden Gem Award from The Inquisitive Meeple. Monster Highway is a family game with some good decisions and a cool monster theme. Ryan & Bob talk about that game and how it developed as well as discussing their newest game, Sheep Boom Bah. In Sheep Boom Bah, players are farmers trying to recover your sheep, which just happen to have wandered into a mine field. It's a fun, quick, family game that will appeal to most anybody.
Ryan and I talk about two games - Ocean Crisis from Shepard Kit Games and Palm Island from Portal Dragon. We like both of these games and give you the details about their game play. You'll get our pros and cons and what we think about them.
Our guests this time are Benny Sperling and Odin Phong. These guys are experts our topic this time - roll and write games. We talk about our thoughts on the current roll and write renaissance, some recommended roll and write games, and some things they are both working on in the area of roll and write games. It's a fun show but be aware that there are some technical issues now and then. They don't detract from the enjoyment of the show. It's a fun, informative episode.
In this episode we talk to Jennifer Graham-Macht of Keymaster Games. We discuss their newest game, PARKS, which is burning up Kickstarter right now. Jennifer tells us about the game's interesting side effect, how the game came to be, and about the beautiful art.
The fantastic Helaina Cappel joins Ryan and I to talk about her TWO game companies, Kids Table Board Gaming and Burnt Island Games. Burnt Island has In The Halls Of The Mountain King coming to Kickstarter on February 5th. Kids Table has Bugs On Rugs on pre-order now. We talk about both these games, what it is like being a publisher, having two separate gaming businesses, and some of the challenges and highlights it entails.
In this episode Ryan and I review three games - Go Dotty, and two games from One Day West Games: Monster Highway and Sheep Boom Bah.
And we give out the very first Inquisitive Meeple Hidden Gem Award. Which of these games will receive this prestigious award? Tune in to find out.
In this episode I am talking to Nat Levan. Nat is the designer of New Bedford from Dice Hate Me Games and Supertall from ButtonShy Games. We talk about those games, a few others, and some of Nat's game design philosophy.
Ryan and I chat with Carla Kopp and Dan Letzring of Galactic Raptor about their first game, Animal Kingdoms.
You've probably seen the gorgeous art for the game on Twitter or Facebook and now you can find out more about it and the game.
In this episode I talk with Diane and Nick Sauer of Shoot Again Games about their newest game, Born To Serve. Born To Serve is a game about 3rd tier, out of work superheroes. Players are these heroes competing for the only job in town - wait staff at the local restaurant. We also talk comic books and Kickstarter. It's a fun show that I hope you enjoy.
Have you ever really wanted to play a game but there was no one else around to join you? That's when you need a solo game, a game you can play by yourself. And that's what we are talking about in this episode. Ryan joins me to discuss three solo games - Captive from Van Ryder Games, Desolate from Grey Gnome Games, and Knister from Nurmberger-Spielkarten-Verlag.
In this episode Ryan and I give you our best gifts for $20 or less. We talk about a lot of very good games for stocking stuffers, gifts for friends or at work.
In this episode of Go Forth And Game Ryan and I are joined by Jason Greeno and Jason Tagmire to talk about their new project - PNPArcade. PNPArcade is your one stop show for print and play games. Here you can find over 30 games so far ranging from solo games to roll and writes to games from publishers like Daily Magic Games. This is one of the best, most exciting interviews I've done in a long time. I know you will learn something and will want to check out PNPArcade.com.
In this episode of Go Forth And Game I'm talking to Dan and Connie Kazmaier of Deep Aqua Games. We talk about the history of Deep Aqua Games and then focus on their new game, Chai. Chai has some cool mechanics and sounds like a fun game.
Chris and I discuss how to put horror into board games. Can it actually be done? If so what are some ways to do it? We talk about some games that have a horrific themes and whether or not they hit the mark.
In this Most Dangerous Games episode I talk with Jennifer Graham-Macht, the marketing director for KeyMaster Games, about Campy Creatures. Campy Creatures is a trick taking game about mad scientists and their creatures capturing mortals for diabolical purposes. The game has a new expansion that is hitting Kickstarter this week.
This is the second part of my interview with AJ where we talk more about Graphic Novel Adventures, GenCon 2018, and what we have to look forward to from Van Ryder Games. Enjoy.
In this fun episode of Go Forth And Game I talk to AJ Porfirio of Van Ryder Games. It's been a good while since we spoke last so there is a lot to catch up on. Like Hostage Negotiator, The Big Score, and Detective:City of Angels. But the focus of the show is on VRG's newest - Graphic Novel Adventures. These are Choose Your Own Adventure type solo games in a graphic novel format and they are fantastic! This is a good show. I know you will like it. This is part one of this interview so be sure to join us next week for part two.
In part 2 I continue my conversation with Julio Nazario. We talk about his upcoming desgins, his design philosophy, and lot of neat stuff.
In this, part 1 of a two part interview, I'm talking with Iron Design Challenge winner AND just announced HABA contest winner Julio Nazario. Julio and I talk about how he got into gaming and game design. We also discuss the Asheville chapter of the Game Designers of North Carolina. Julio is a very humble guy and a brilliant game designer. As you will see. It is a fun show and I know you will enjoy it.
In this episode I talk with Phoebos Stergiou and Alex Sarakakis of Hercules Game Studios about their game, Role Quest. It is a quick yet interesting interview about the evolution of Hercules Games Studios and how Role Quest came into being. This game looks like a fun, quick RPG fix that has been called the rpg party game version of "Whose Line Is It Anyway".
Tom and Ryan dive into the age of debate about filler games. What they are, what they aren't, some excellent examples. Also Ryan reviews Wreck-a-Mecha by Black Table Games. It's robot battling fun for everyone!
This episode is with Kids Table Board Games president, Helaina Cappel. This is a super fun interview. Helaina and I talk about her vision for KTBG, what's happening in the industry, and about their game, Wreck Raiders, which is on Kickstarter. It's a blast of an episode.
Dan and I talk about what is happening with Letiman Games latest, The Neverland Rescue. We discuss some of the choices made during the campaign, a nail-biting ending, and some notes on production.
In this episode we review Scott Almes' Boomerang coming from Grail Games and Days of Discovery by Matt Worden published by Matt Worden Games. Both are currently on Kickstarter.
This show I'm talking with board game illustrator extraordinaire Jacqui Davis. Jacqui is a fantastic artist and has a large catalog of games that she has illustrated. It's a great interview that I'm sure you will like.
Matt Worden of Matt Worden Games is my guest this time on Go Forth And Game. I'm also happy to welcome Ryan Sanders, The Inquisitive Meeple, as my co-host on this episode. The three of us talk about Matt's upcoming Kickstarter game, Days of Discovery. This game is about sailing to a legendary land west of Europe in the 1300's. You must gain a sponsor, equip and man your ship, and then voyage to the Land of Danger. We also discuss his new edition of Dicey Curves and of his award winning game, Jump Gate.
Scott Almes is my guest this time. We focus on Scott's latest game, The Neverland Rescue. It's a new game from Letiman Games. As always Scott is a lot of fun. I hope you enjoy.
Seth and I talk a lot about Homesteaders and Eminent Domain as well as gamegineering - Seth's description of his role at Tasty Minstrel Games.
Steven and I discuss his newest game, Tricky Tides. It's a cool little pick up and deliver game with some neat movement mechanics. We also talk about his up coming Button Shy game, Sprawlopolis.
Daniel and I talk about his latest games - Junk Orbit and Wonderland from Renegade Games. We also talk about his design philosophy, past games, and what he currently has in the lab.
Dan and I talk about Game Salute - its history, its inner workings, and its new imprints - Starling Games, Sparkworks, and Flying Meeple. And we talk about Black Orchestra and Starling Games newest, Everdell.
I'm talking with Philip duBarry this time. We discuss his games, Black Orchestra and Spirits of the Rice Paddy. Philip also talks about what he designs in the queue.
We talk about Jason and Chase's heist game The Big Score currently on Kickstarter from Van Ryder Games.
Danny and I have a great time talking about all his games and his thoughts on game design.
In the second half of this interview, Jason and I talk about Patreon, contests, and Star Wars.
Jason and I talk about the evolution of Button Shy Games. We discuss how he chose to focus on microgames and the trials and tribulations of being a game publisher.
Patrick and I talk about how Vast came about, its fantastic 2nd ed. Kickstarter, and some up and coming games from Leder Games.