Originally published October 22, 2015
“The official motto that we have in our help manual is ‘Losing is fun!’ ” Dwarf Fortress is a construction and management simulation computer game set in a procedurally generated fantasy world in which the player indirectly controls a group of dwarves, and attempts to construct a successful underground fortress.
Tarn Adams works on Dwarf Fortress with his brother Zach.
Questions * What is the objective of Dwarf Fortress? * Does the way you’ve designed the gameplay reflect any philosophy about life that you have? * What language is Dwarf Fortress written in? * Do people build constructs in Dwarf Fortress that you would never have expected? * Did your studying complex math at Stanford affect how you’ve developed Dwarf Fortress? * What advice would you give to developers listening that want to create their own game?
Links * Dwarf Fortress * Infiniminer * Tarn on Wikipedia
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