The generals of Atello, the god of punishment are putting up a good fight! Hopefully, a little planning will go a long way in helping Team Terminus survive the combat ahead and finally get their hands on a Divine Casket!
It's time to get to business and harvest our first Divine Casket but it won't be easy, the tomb of a fallen god is sure to have some dangerous protection. Will the team overcome the trials of the God of Punishment, Atello, or will the adventure end here?
Team Terminus has its hands full with a whole bask of Forest Crocs in the abandoned 'burn spot' town. In an effort to get to safety, however, they may have disturbed something far worse...
After leaving the Fleecen camp the team decides to use a nearby river to head towards their next destination, with a potentially dangerous pit stop in a strange, abandoned town.
Things are going well in the Fleecen Village, but one request threatens to undo all the goodwill the team has gained. Will the Village Elder throw the team out, or is there another reason to invite them into his tent?
The Fleecen (sheep-like creatures) need help getting their new campsite in order, so the team decides to roll up their sleeves and support. Hopefully, they can help while keeping a fellow teammate from biting one of their new friends.
The encounter with the Mur deer brings up a lot of questions, so the team sets off to find the 'Fleecen' who might have more information about New Mantel.
While the team may have taken care of the fish monster in the cave, the forest of Mur holds many dangers. A hungry team member steps out for a midnight snack but gets more than they bargained for.
A conversation with a Wood Dwarf named Nauru Rockhome opens the world of New Mantel to the team; they learn about cities, people, and dangers in the woods, and are asked to investigate a nearby water source that gives off an unsettling feeling.
An infestation of firey beetles makes the team's camp a battleground as they learn what they can do. It's time to get organized and figure out how they are going to handle exploration going forward. Will their new plans work when they run into the first person they have seen in the new Mantel?
Team Terminus inspects a mysterious obelisk, encounters some strange new wildlife, and makes an unexpected connection with an unlikely friend.
Team Terminus is outside the cave they have called home in a world that has changed a lot over the last 300 years! It's time to take inventory of skills and goods before they start off on their huge adventure. With a dangerous, unknown world it doesn't take long before they are in their first fight with some new creatures.
Leaving home has never been this difficult! Who knew opening a door would lead to fires, fangs, and a huge explosion or two?
Welcome to the world of Mantel! We learn about the history of the world that made the starting city, Nepheline, necessary. In our first episode, The Sage brings together a strange group of characters and makes them a team.
Our roleplay adventure begins with an exercise to get everyone into character and allow you to meet the team with introductions for each player.