In this episode I talk with Tyler Williams, Software Engineer at Home Game Poker, about the contents of a blog post he recently wrote entitled Heuristics for Object-Oriented Design in Ruby. Tyler and I discuss some of the ideas in his blog post, most of which came from Sandi Metz's book Practical Object-Oriented Design in Ruby (POODR).

Links:

  • Tyler's blog post
  • Intro to logical arguments for programmers