The Level Design Lobby, breaks down game and level design techniques, showing how they are used within games, as well as how we can improve upon them. It also shares reading material to its audience, while providing interviews with industry professionals.
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Mixing it up for June but still have new recommendations for all you to check out and learn from. Sign up to Newletter: https://bit.ly/4eNPm8X ------------------------------------------------ Resources ------------------------------------------------ Designing Dagger Heart - https://youtu.be/T6TKIOozDTo?si=3Tp5nsUkxNRCySmb Company Layoffs: https://www.gamedeveloper.com/business/runescape-studio-jagex-lays-off-an-undisclosed-number-of-non-player-facing-staff https://www.gamedeveloper.com/business/subway-surfers-blast-developer-outplay-entertainment-has-laid-off-21-workers https://www.eurogamer.net/days-gone-studio-sony-bend-announces-layoffs-following-live-service-cancellation Growth In The Chinese Market:
https://www.gamedeveloper.com/business/what-s-driving-growth-in-the-chinese-video-game-industry- Mafia The Old Country: https://youtu.be/rtZkUh-I7ls?feature=shared Jeff Hamilton Blog: https://jhamilton.bearblog.dev/elders-scrolls/ ----------------------- Let's Design Books ------------------------ Ebook - https://bit.ly/39BakJD Physical Books - https://bit.ly/3mfOsbS ---------------------------------- Level Design Kit ---------------------------------- Purchase now: https://bit.ly/4gYaJ9d ----------------------------------- Contact Me ---------------------------------- Website: https://www.maxpears.com/ Email: leveldesignlobby@gmail.com Twitter: https://x.com/MaxPears Bluesky: https://bsky.app/profile/maxpears.bsk... #games #gamedev #gamedevelopment
A different style fo design but one still so interesting for us to check out learn more about. I am joined by Spencer and Rowan as we talk about how they crafted both the mechanics and narrative for DaggerHeart. --------------------------- DaggerHeart --------------------------- Pick up the game now - daggerheart.com --------------------------- Contact --------------------------- Spenser - https://x.com/SpenserStarke Rowan - https://x.com/TheRowanHall --------------------------- Contact Me --------------------------- Mailing List: https://bit.ly/4gYaJ9d ---------------------------- Let's Design Books ----------------------------- Ebook - https://bit.ly/39BakJD Physical Books - https://bit.ly/3mfOsbS ---------------------------------- Level Design Kit ---------------------------------- Purchase now: https://bit.ly/4gYaJ9d ----------------------------------- Contact Me ---------------------------------- Website: https://www.maxpears.com/ Email: leveldesignlobby@gmail.com Twitter: https://x.com/MaxPears Bluesky: https://bit.ly/42HX9Tt
This episode was a great to for me, as I was joined by the lovely Stuart Maine. A Veteran Designer who has been working on games for generations! We explore his thoughts on designing through times, different projects, and leadership. Join the Mailing List: https://bit.ly/4gYaJ9d ---------------------------- Pre-Orde Stu's Book ---------------------------- Designing Video Games: https://bit.ly/4msJNlq Discount Code: LDL15 ---------------------------- Contact Stu --------------------------- Twitter: https://x.com/maine_stuart Bluesky: https://bsky.app/profile/stuartmaine.bsky.social --------------------------- Let's Design Books ~------------------------------ Ebook - https://bit.ly/39BakJD Physical Books - https://bit.ly/3mfOsbS ---------------------------------- Level Design Kit ---------------------------------- Purchase now: https://bit.ly/4gYaJ9d ----------------------------------- Contact Me ---------------------------------- Website: https://www.maxpears.com/ Email: leveldesignlobby@gmail.com Twitter: https://x.com/MaxPears Bluesky: https://bit.ly/42HX9Tt
Second episode of May, I want to talk to you all about some of the hard realities of leadership and what needs to be considered. We talk about new ideas from the team vs that of production timelines.
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---------------------- Let's Design Books ----------------------- Ebook - https://bit.ly/39BakJD Physical Books - https://bit.ly/3mfOsbS ----------------------- Level Design Kit ----------------------- Purchase now: https://bit.ly/4gYaJ9d ----------------------- Contact Me ----------------------- Website: https://www.maxpears.com/ Email: leveldesignlobby@gmail.com Twitter: https://x.com/MaxPears Bluesky: https://bit.ly/42HX9Tt
May baby, which means it is the start of the month, for us to talk about all the other great resources we have seen that I want to share with all of you. Best way to learn is through other incredible designers. Sign up to Newletter: https://bit.ly/4eNPm8X ------------------------------------------------ Resources ------------------------------------------------ Narrative in games: https://youtu.be/tq2n-DEUiVw?feature=shared Death Stranding Art Book: https://amzn.eu/d/2oS58ed Chronos: New Dawn: https://youtu.be/u3cZDRAOMZc?feature=shared Silent Hill 2's Success: https://youtu.be/tmVni7SUT_A?feature=shared Grid Paper: https://gridpaper-maps.tumblr.com/ The Ouroboros Express: https://youtu.be/5PZgrIPQXVY?feature=shared ----------------------- Let's Design Books ------------------------ Ebook - https://bit.ly/39BakJD Physical Books - https://bit.ly/3mfOsbS ---------------------------------- Level Design Kit ---------------------------------- Purchase now: https://bit.ly/4gYaJ9d ----------------------------------- Contact Me ---------------------------------- Website: https://www.maxpears.com/ Email: leveldesignlobby@gmail.com Twitter: https://x.com/MaxPears Bluesky: https://bsky.app/profile/maxpears.bsk...
Hey All, It is not just me on today's episode! We have an incredible guest joining us with Tom Huges Lead Narrative Designer (Great Ape Studios) I really enjoyed this ep as we take a dive into his career and how he has developed from Game Design into that of Narrative Design. For more LD Info join the Mailing List: https://bit.ly/4eNPm8X ----------------------------- Game Dev Heroes ------------------------------ Vote for me - https://bit.ly/3E4Oa4L ---------------------------- Reachout to Tom ---------------------------- BlueSky: @tomhughesdesign.bsky.social Portfolio: https://www.tomhughesdesign.com/ LinkedIn: https://www.linkedin.com/in/tomhughesdesign/ ------------------------------ Let's Design Books ~------------------------------ Ebook - https://bit.ly/39BakJD Physical Books - https://bit.ly/3mfOsbS ---------------------------------- Level Design Kit ---------------------------------- Purchase now: https://bit.ly/4gYaJ9d ----------------------------------- Contact Me ---------------------------------- Website: https://www.maxpears.com/ Email: leveldesignlobby@gmail.com Twitter: https://x.com/MaxPears Bluesky: https://bit.ly/42HX9Tt
End of last year I launched the Level Design Kit, so I want to walk through the process of making the kit, markting & profit made. Follow for the process of making Level Design. For more LD Info join the Mailing List: https://bit.ly/4eNPm8X ----------------------------- Game Dev Heroes ------------------------------ Vote for me - https://bit.ly/3E4Oa4L ---------------------------- - Let's Design Books ------------------------------ Ebook - https://bit.ly/39BakJD Physical Books - https://bit.ly/3mfOsbS ---------------------------------- Level Design Kit ---------------------------------- Purchase now: https://bit.ly/4gYaJ9d ----------------------------------- Contact Me ---------------------------------- Website: https://www.maxpears.com/ Email: leveldesignlobby@gmail.com Twitter: https://x.com/MaxPears Bluesky: https://bit.ly/42HX9Tt
It may be April's fools, but there are no fools here! Let us go through some incredible resources by other amazing devs! Wanting to learn more, please join my mailing list: https://bit.ly/4eNPm8X -------------------------------------- GameDevHeroes ------------------------------------- Please vote for me: https://bit.ly/3E4Oa4L -------------------------------------- Resources -------------------------------------- Andrew Chambers: https://youtu.be/ixnKbtvCNZY?feature=shared 7months of gamedev https://www.youtube.com/watch?v=L6H34ox6Q4M&ab_channel=Challacade Greenheart Necromancer: https://www.gamedeveloper.com/design/greenheart-necromancer-reinvents-the-idle-game-shows-how-to-rethink-predatory-mechanics Doom: The Dark Ages: https://www.gamedeveloper.com/design/doom-the-dark-ages-development-details-shine-light-on-the-state-of-modern-triple-a-production ------------------------------ Let's Design Books ------------------------------ Ebook - https://bit.ly/39BakJD Physical Books - https://bit.ly/3mfOsbS ---------------------------------- Level Design Kit ---------------------------------- Purchase now: https://bit.ly/4gYaJ9d ----------------------------------- Contact Me ---------------------------------- Website: https://www.maxpears.com/ Email: leveldesignlobby@gmail.com Twitter: https://x.com/MaxPears Bluesky: https://bsky.app/profile/maxpears.bsk...
Standing out in a crowded space can be hard, I want to talk about tips I have seen by others to make great looking & eye catching portfolios which I want to share with all of you. Wanting to learn more, please join my mailing list: https://bit.ly/4eNPm8X -------------------------------------- GameDevHeroes ------------------------------------- Please vote for me: https://gamedevheroes.co/nominations-2025/ -------------------------------------- Let's Design Books ------------------------------ Ebook - https://bit.ly/39BakJD Physical Books - https://bit.ly/3mfOsbS ---------------------------------- Level Design Kit ---------------------------------- Purchase now: https://bit.ly/4gYaJ9d ----------------------------------- Contact Me ---------------------------------- Website: https://www.maxpears.com/ Email: leveldesignlobby@gmail.com Twitter: https://x.com/MaxPears Bluesky: https://bsky.app/profile/maxpears.bsky.social
Our industry is every changing as are the roles that are avalible for us. With that in mind, I want to talk about the different Roles and help you deicde what is best for you. Wanting to learn more, please join my mailing list: https://bit.ly/4eNPm8X -------------------------------------- GameDevHeroes ------------------------------------- Please vote for me: https://gamedevheroes.co/nominations-2025/ ------------------------------ Let's Design Books ------------------------------ Ebook - https://bit.ly/39BakJD Physical Books - https://bit.ly/3mfOsbS ---------------------------------- Level Design Kit ---------------------------------- Purchase now: https://bit.ly/4gYaJ9d ----------------------------------- Contact Me ---------------------------------- Website: https://www.maxpears.com/ Email: leveldesignlobby@gmail.com Twitter: https://x.com/MaxPears Bluesky: https://bsky.app/profile/maxpears.bsky.social
March is here, so we are kicking off with a great list of incredible resources for you to checkout & grow from! Wanting to learn more, please join my mailing list: https://bit.ly/4eNPm8X -------------------------------------- GameDevHeroes ------------------------------------- Please vote for me: https://gamedevheroes.co/nominations-2025/ -------------------------------------- Resources -------------------------------------- Aiming System: https://www.gamedeveloper.com/design/how-to-create-a-fair-auto-aiming-system-in-a-robot-shooter- Mechanics for TableTop RPG: https://youtu.be/6sXdCKd0XdE?feature=shared 9 Risks for Horro Development: https://www.gamedeveloper.com/business/gnarly-content-9-risks-for-horror-game-development Demystifying Creativity: https://youtu.be/rNM-2UFovYk?feature=shared Dying Light 2: https://www.gamedeveloper.com/production/deep-dive-harnessing-the-power-of-player-feedback-with-dying-light-2 ------------------------------ Let's Design Books ------------------------------ Ebook - https://bit.ly/39BakJD Physical Books - https://bit.ly/3mfOsbS ---------------------------------- Level Design Kit ---------------------------------- Purchase now: https://bit.ly/4gYaJ9d ----------------------------------- Contact Me ---------------------------------- Website: https://www.maxpears.com/ Email: leveldesignlobby@gmail.com Twitter: https://x.com/MaxPears Bluesky: https://bsky.app/profile/maxpears.bsky.social
I am still very early in my leadership role, but want to discuss what I have learned and what the role of a lead actually is! I hope you enjoy hearing what I have to say. Subscribe to my News Letterfor More LD Goodness: https://bit.ly/4eNPm8X ------------------------------ Level Design Products ------------------------------ Ebook - https://bit.ly/39BakJD Physical Books - https://bit.ly/3mfOsbS Level Design Kit: https://bit.ly/4gYaJ9d ---------------------------------- Contact Me ---------------------------------- Website: https://www.maxpears.com/ Email: leveldesignlobby@gmail.com Twitter: https://x.com/MaxPears Bluesky: https://bit.ly/42HX9Tt
Start of the new year is still in effect, and I am sure like many of you, you are itching to make new levels! With this video I want show you some of the best tools avalible to help improve your work for Unreal. Please subscribe to my News Letter: https://bit.ly/4eNPm8X ----------------------------- Resources ----------------------------- Advance Locomotion system: https://fab.com/s/0eb8afffb774 Jakub W ALS: https://patreon.com/JakubW?utm_medium=clipboard_copy&utm_source=copyLink&utm_campaign=creatorshare_fan&utm_content=join_link First Person Story Controller: https://fab.com/s/d59bbeee6864 Low Poly Shooter Template: https://fab.com/s/578036b16d6c Top-Down-RPG https://fab.com/s/87c7281d8efb Derby Racing: https://fab.com/s/3ac6d6f24c9a Electronic Nodes: https://fab.com/s/a1e5d2677acb Narrative 3: https://fab.com/s/539667a7f9f7 Level Design Kit: https://bit.ly/4gYaJ9d Ultra Dynamic Sky: https://fab.com/s/77a632ad8b62 ------------------------------ Let's Design Books ------------------------------ Ebook - https://bit.ly/39BakJD Physical Books - https://bit.ly/3mfOsbS ---------------------------------- Contact Me ---------------------------------- Website: https://www.maxpears.com/ Email: leveldesignlobby@gmail.com Twitter: https://x.com/MaxPearsBluesky: https://bit.ly/42HX9Tt
Start of Feb, so let us kick it off with more great resources for us to all grow & learn from! Wanting to learn more, please join my mailing list: https://bit.ly/4eNPm8X ----------------------------------------- Resources ----------------------------------------~ Preproduction Blueprint Book - https://www.worldofleveldesign.com/store/preproductionblueprint.php Thomas Brush Podcast - https://youtu.be/Sb-6Yk5zS8w?feature=shared Parasite Storyboards - https://www.amazon.co.uk/Parasite-Storyboards-Bong-Joon-Ho/dp/1538753251 (For video footage if you need https://youtu.be/JE26E4IM_-g?feature=shared ) 9 Months as a solo dev - https://youtu.be/L9JUAZcMsgg?feature=shared Create your own Meta Human https://youtu.be/7lAWhk_aVvc?feature=shared ------------------------------ Let's Design Books ------------------------------ Ebook - https://bit.ly/39BakJD Physical Books - https://bit.ly/3mfOsbS ---------------------------------- Level Design Kit ---------------------------------- Purchase now: https://bit.ly/4gYaJ9d ----------------------------------- Contact Me ---------------------------------- Website: https://www.maxpears.com/ Email: leveldesignlobby@gmail.com Twitter: https://x.com/MaxPears Bluesky: https://bsky.app/profile/maxpears.bsk... #games #gamedev #leveldesign #podcast
More great updates are here for the Level Design Kit: https://fab.com/s/1a71419591fc as I share the latest changes and why this is a great tool kit for all level designers to pick up Join the mailing list: https://skilled-composer-1309.kit.com/8f93fd3883 #podcast #gamesdev #leveldesign
It is no secret that our industry is going through a difficult time, and so much is and has changed that I wanted to share some of my thoughts on what has changed and what to keep your eyes open for. Join the mailing list: https://bit.ly/4eNPm8X---------------------------------- Level Design Products ---------------------------------- EBooks Physical Books Level Design Kit
---------------------------------- Contact Me ---------------------------------- Website: https://www.maxpears.com/ Email: leveldesignlobby@gmail.com Twitter: https://x.com/MaxPears Bluesky: https://bsky.app/profile/maxpears.bsk...
Happy New year all! It is graet to be back in 2025 with some awesome new resources which I have found over the Xmas break. If you are looking to get back into the learning then check these out. Join the mailing list: https://skilled-composer-1309.kit.com/b1a408e208 ----------------------------------------------------- Resources ----------------------------------------------------- Resource 01: https://youtu.be/e54VbphftBM?feature=shared Resource 02: https://youtu.be/AXztnEVv_m8?feature=shared Resource 03: https://fab.com/s/1a71419591fc Resource 04: https://youtu.be/4zGVjpwrfYY?feature=shared Resource 05: https://youtu.be/DLY38_vJ0hc?feature=shared ---------------------------------------- Let's Design Books ------------------------------ Ebook - https://bit.ly/39BakJD Physical Books - https://bit.ly/3mfOsbS ----------------------------------- Contact Me ---------------------------------- Website: https://www.maxpears.com/ Email: leveldesignlobby@gmail.com Twitter: https://x.com/MaxPears Bluesky: https://bsky.app/profile/maxpears.bsky.social #games #gamedev #leveldesign #podcast
New month, new ways to level up! I have collected more resources for us to enjoy & learn from so I hope you enjoy! ----------------------------------------------------- Resources ----------------------------------------------------- Giving Effective Feedback Book: https://store.hbr.org/product/giving-effective-feedback-hbr-20-minute-manager-series/13999 99% Invisible City: https://99percentinvisible.org/book/ Unifying Vision: https://youtu.be/s13k_V6UV8Y?si=FV304Uj__H7_Z2Pd Silent Hill 2 Remake Design choices: https://www.gamedeveloper.com/design/fog-of-woe-what-the-silent-hill-2-remake-gets-right-about-immersing-players-in-its-world Deep Dive: Narrative of Slay the Princess: https://www.gamedeveloper.com/design/deep-dive-player-centered-narrative-design-in-slay-the-princess ---------------------------------------- Let's Design Books ------------------------------ Ebook - https://bit.ly/39BakJD Physical Books - https://bit.ly/3mfOsbS ----------------------------------- Contact Me ---------------------------------- Website: https://www.maxpears.com/ Email: leveldesignlobby@gmail.com Twitter: https://twitter.com/MaxPears
Happy Halloween All, I am very excited to talk about that of a horror game which released at the start of 2024 & what to take away from it. Silent Hill: A Short Message is not the perfect horror game, but has some great ideas which I was really impressed with. So let us sit down and discuss them. ----------------------------- Let's Design Books ------------------------------ Ebook - https://bit.ly/39BakJD Physical Books - https://bit.ly/3mfOsbS ----------------------------------- Contact Me ---------------------------------- Website: https://www.maxpears.com/ Email: leveldesignlobby@gmail.com Twitter: https://x.com/MaxPears
Some incredible new resources out there for us all to learn from, so I wanted to share ones that I have enjoyed from the last month: --------------------------------- Resources --------------------------------- Training Designers - https://www.gamedeveloper.com/design/training-the-game-designers-of-tomorrow-part-1-of-5- Level Design Course - https://youtu.be/ce4yNfn7GAc?si=eb_rEIga_JPtWTbf Power Progression In Games - https://www.gamedeveloper.com/design/power-progression-in-games-crafting-rewarding-player-experiences Allan Wake 2, Saga Anderson: https://www.gamedeveloper.com/design/why-remedy-entertainment-went-all-in-on-saga-anderson-in-i-alan-wake-2-i- Survival Guide for Devs: https://www.youtube.com/watch?v=Sx_IWZHcqUA&ab_channel=GDC QA Career Path: https://www.youtube.com/watch?v=Ohp-aEEupBg&ab_channel=GDC ----------------------------- Let's Design Books ------------------------------ Ebook - https://bit.ly/39BakJD Physical Books - https://bit.ly/3mfOsbS ----------------------------------- Contact Me ---------------------------------- Website: https://www.maxpears.com/ Email: leveldesignlobby@gmail.com Twitter: https://twitter.com/MaxPears
Myself & Jonny Wilson (Snr Level Designer) present our talk, as we discuss the challenges of contracting in Level Design & how we can quickly adapt per project. While also talking about how to best speed up/communicate with our own team members with other disciplines. (This is a talk, you can watch it online on the youtube page) ----------------------------- Let's Design Books ------------------------------ Ebook - https://bit.ly/39BakJD Physical Books - https://bit.ly/3mfOsbS ----------------------------------- Contact - Jonny ------------------------------------ Twitter - https://twitter.com/Omnislash92 Email: Jonathonwilson92@gmail.com ----------------------------------- Contact - Me ------------------------------------ Twitter: https://twitter.com/MaxPears Email: leveldesignlobby@gmail.com Website: https://www.maxpears.com/
We talk A LOT about how to improve our skills, which could be through editor, theory & communication. But we can also improve in other ways, by being creative in other ways. In this episode I talk about what I think are some handy & fun ways to improve. ----------------------------- Let's Design Books ------------------------------ Ebook - https://bit.ly/39BakJD Physical Books - https://bit.ly/3mfOsbS ----------------------------------- Contact Me ---------------------------------- Website: https://www.maxpears.com/ Email: leveldesignlobby@gmail.com Twitter: https://x.com/MaxPears
This show primarily foucses on that of Level and Game design, we have had many guests who are involved with other roles. In this ep we want to talk about how we communicate to one another in other disciplines. Support the channel: https://www.patreon.com/leveldesignlobby ----------------------------- Let's Design Books ------------------------------ Ebook - https://bit.ly/39BakJD Physical Books - https://bit.ly/3mfOsbS ----------------------------------- Contact Me ---------------------------------- Website: https://www.maxpears.com/ Email: leveldesignlobby@gmail.com Twitter: https://twitter.com/MaxPears
A start of a month, only means more materials I recommend for you all to check out! --------------------------------- Resources --------------------------------- Dami Lee - Distrubing Prisons: https://youtu.be/Yfo21u8bf-o?feature=shared Emergent Tokyo: https://amzn.eu/d/8JPSebj Little Kitty Big City: https://www.gamedeveloper.com/design/how-little-kitty-big-city-was-designed-to-steal-hearts-and-fish Keyboard Design: https://youtu.be/FLdCY4pKNV0?feature=shared Shaping Interior Spaces: https://www.whsmith.co.uk/products/shaping-interior-space-bundle-book--studio-access-card-4th-revised-edition/roberto-j-rengel/book/9781501326707.html?gad_source=1&gclid=Cj0KCQjwkdO0BhDxARIsANkNcrdc4F4v59n4aPDvTe6UUTWT_9oI9BFLZyMoF9-Xz68NHczh-q49ioIaAh-dEALw_wcB&gclsrc=aw.ds ----------------------------- Let's Design Books ------------------------------ Ebook - https://bit.ly/39BakJD Physical Books - https://bit.ly/3mfOsbS ----------------------------------- Contact Me ---------------------------------- Website: https://www.maxpears.com/ Email: leveldesignlobby@gmail.com
This episode I am joined by Lead Level Designer Leo Mah, who shares his journey to that of a Lead Designer. Breaking down what makes a good lead and work on his past projects. Support the show: http://bit.ly/33xpKbG ---------------------------------- Let's Design Books ----------------------------------- Ebook - https://bit.ly/39BakJD Physical Books - https://bit.ly/3mfOsbS ----------------------------------- Contact Leo Mah ----------------------------------- Website: https://www.leomah.com/ LinkedIn: https://uk.linkedin.com/in/leomah0308 --------------------------------- Contact Me ---------------------------------- Twitter: https://twitter.com/MaxPears Website: https://www.maxpears.com/ Email: leveldesignlobby@gmail.com -----------------------------------
In this episode, I have taken a deep dive on of my favourite levels to play when growing up which was stealth levels. I was a huge fan of both MGS & Splinter Cell franchises, now we see some form of stealth in many of our games. So I wish to share some tips which I have learned over my time. ----------------------------- Stealth Resources ---------------------------- Common Stealth Mistakes - https://youtu.be/ysXTQgHP-NY?feature=shared LD for Stealth Games - https://youtu.be/EIgwEZFEsB4?feature=shared ---------------------------- Let's Design Books ----------------------------------- Ebook - https://bit.ly/39BakJD Physical Books - https://bit.ly/3mfOsbS ----------------------------------- Contact Me ---------------------------------- Twitter: https://twitter.com/MaxPears Website: https://www.maxpears.com/ Email: leveldesignlobby@gmail.com -----------------------------------
A month of incredible resources avalible for us to learn from, I share some of my fav over the month: ------------------------------------- Resources ------------------------------------- Research for Caraclismo: https://www.gamedeveloper.com/art/cataclismo-shows-how-devs-can-be-inspired-by-their-home-regions Cyberpunk GDC Talk: https://youtu.be/lXLRd5Kah-I LD of Bloodborne: https://youtu.be/mPHbokODbeM Colour Book: https://store.philamuseum.org/papier-tigre-color-inspiration-book-volume-i/ Fireside Chat: https://youtu.be/UlckHuZQpNo Let's Design Books ----------------------------------- Ebook - https://bit.ly/39BakJD Physical Books - https://bit.ly/3mfOsbS ----------------------------------- Contact Me ---------------------------------- Twitter: https://twitter.com/MaxPears Website: https://www.maxpears.com/ Email: leveldesignlobby@gmail.com -----------------------------------
An aspect that is not always spoken about is the fact that during development, time is not always on the team's side. This can be because work is not split evenly, deadlines, holidays, or possibly someone leaving the company. Regardless of the reason you may end up taking over another work, which can be great but also challenging, so let us talk about what we can do once handed ownership. ------------------------------------------ Let's Design Books ----------------------------------- Ebook - https://bit.ly/39BakJD Physical Books - https://bit.ly/3mfOsbS ----------------------------------- Contact Me ---------------------------------- Twitter: https://twitter.com/MaxPears Website: https://www.maxpears.com/ Email: leveldesignlobby@gmail.com -----------------------------------
As we develop games there are multiple stages of processes we go through: - Preproduction - Production - Polish As LDs our role & focus will change to best meet those stages of production. I will talk through what it is that makes a good LD in each of these stages. ------------------------------------------ Let's Design Books ----------------------------------- Ebook - https://bit.ly/39BakJD Physical Books - https://bit.ly/3mfOsbS ----------------------------------- Contact Me ---------------------------------- Twitter: https://twitter.com/MaxPears Website: https://www.maxpears.com/ Email: leveldesignlobby@gmail.com ----------------------------------- #gamedev #leveldesign #podcast #leveldesignlobby
April is upon us, so let us celebrate it with an incredible list of great resources to help us all learn and grow from one another. ---------------------------------- Resources ----------------------------------- Industrial Design Trends:
https://youtu.be/Ieg5qv1JYuU?feature=shared Oki Sato Interview: https://youtu.be/c3TPbj2_Xjg?feature=shared LD Comparisons: https://www.gamedeveloper.com/design/level-design-compare-fps-vs-tps-games Immersion In Games: https://open.spotify.com/episode/6ZKEQe1Syp3TjBtRwRfLTy Architect Compares CP vs Starfiel vs StarCitizen: https://youtu.be/sbOFw1NgUj4?feature=shared ----------------------------------- Contact Me ---------------------------------- Twitter: https://twitter.com/MaxPears Website: https://www.maxpears.com/ Email: leveldesignlobby@gmail.com #gamedev #leveldesign #podcast
Design is not a solo journey but one in which to achieve the best designs possible we work with incredible other devs and disciplines. So we must figure out how to inspire, learn, compromise and design with others. ------------------------------------------ Let's Design Books ----------------------------------- Ebook - https://bit.ly/39BakJD Physical Books - https://bit.ly/3mfOsbS ----------------------------------- Contact Me ---------------------------------- Twitter: / maxpears Website: https://www.maxpears.com/ Email: leveldesignlobby@gmail.com -----------------------------------#gamedev #leveldesign #podcast #leveldesignlobby
While working on my GoW level I have currently been designing a boss arena. I received some questions on twitter and want to give some advice on how you should and would design. Questions: https://x.com/MaxPears/status/1745015457600471045?s=20 ------------------------------------------ Let's Design Books ----------------------------------- Ebook - https://bit.ly/39BakJD Physical Books - https://bit.ly/3mfOsbS ----------------------------------- Contact Me ---------------------------------- Twitter: / maxpears Website: https://www.maxpears.com/ Email: leveldesignlobby@gmail.com -----------------------------------#gamedev #leveldesign #podcast #leveldesignlobby
Start of the month and here are the recommended resources which I think are very much worth checking out to learn from! ---------------------------------- Resources ----------------------------------- Great Game Designer Book - https://www.amazon.co.uk/Role-Great-Game-Designer-Handbook/dp/1777993202 Return to Monkey Island - https://youtu.be/SdWzlDwxBmQ?feature=shared Graveyard of Features - https://www.gamedeveloper.com/design/the-graveyard-of-features-in-games-when-stuff-that-seemed-promising-just-doesn-t-work Suda 51 Career - https://www.gamedeveloper.com/design/suda51-on-25-years-of-making-strange-masterpieces-at-grasshopper-manufacture IGN Unionise - https://www.gamedeveloper.com/business/ign-workers-are-unionizing-under-newsguild-cwa ----------------------------------- Contact Me ---------------------------------- Twitter: maxpears Website: https://www.maxpears.com/ Email: leveldesignlobby@gmail.com #gamedev #leveldesign #podcast
I was not feeling good the week I recorded this as I am sure many of you have seen it had been nonstop layoffs for nearly the whole of January. This affected some good friends of mine as well as my own mental health. For this, I want to talk about the possibility of how Unionising as gamedevs could possibly help us in the future. That is by joining a union, here are some of the pages in a few different countries: UK GameDev Union: https://www.gameworkers.co.uk/ Poland: https://gamedevunion.pl/en/main-en/ France: https://www.stjv.fr/en/news-en/ Union Articles: https://www.polygon.com/gaming/23538801/video-game-studio-union-microsoft-activision-blizzard https://www.theguardian.com/politics/2024/jan/20/video-game-developers-union-membership-in-uk-soars-after-thousands-laid-off ----------------------------------- Contact Me ---------------------------------- Twitter: https://twitter.com/MaxPears Website: https://www.maxpears.com/ Email: leveldesignlobby@gmail.com -----------------------------------
In our career, we use a lot of different tools to construct and build our worlds. I wanted to talk about some that have helped in my experience. Each game is different & requires different equipment to improve our work. ---------------------------------- Let's Design Books ----------------------------------- Ebook - https://bit.ly/39BakJD Physical Books - https://bit.ly/3mfOsbS ----------------------------------- Contact Me ---------------------------------- Twitter: https://twitter.com/MaxPears Website: https://www.maxpears.com/ Email: leveldesignlobby@gmail.com ----------------------------------- #gamedev #leveldesign #podcast #leveldesignlobby
It is no secret that we have seen the biggest job losses in the industry. With over 9000 lost in 2023 and currently 6000 in 2024. I sadly was one of these, so I wish to share my experience with you all alongside that which helped me to land jobs as well. ---------------------------------- Let's Design Books ----------------------------------- Ebook - https://bit.ly/39BakJD Physical Books - https://bit.ly/3mfOsbS ----------------------------------- Contact Me ---------------------------------- Twitter: https://twitter.com/MaxPears Website: https://www.maxpears.com/ Email: leveldesignlobby@gmail.com -----------------------------------
Happy 2024, we are back with the podcast and no better place to start than that of the resources we should read and enjoy! ----------------------------------- Resources ----------------------------------- GDC Boss Mode: https://www.youtube.com/watch?v=TO23gOGZkcA&ab_channel=GDC Anime Animation: https://www.youtube.com/watch?v=kZsboyfs-L4&ab_channel=NewFramePlus How to steal like an artist: https://rb.gy/dytul4 Gamedev Bussiness Book: https://rb.gy/nmuuo9 The Raid -Breakdown: https://www.youtube.com/watch?v=SNkeEZ1EHbo&ab_channel=Storytellers ----------------------------------- Contact Me ---------------------------------- Twitter: / maxpears Website: https://www.maxpears.com/ Email: leveldesignlobby@gmail.com
This year I have been fortunate enough to attend multiple conferences giving talks. So I felt that I had to share some tips I have found over the years which I have given talks and from me attending multiple talks out there. ----------------------------------- Let's Design Books ----------------------------------- Ebook - https://bit.ly/39BakJD Physical Books - https://bit.ly/3mfOsbS ----------------------------------- Contact Me ---------------------------------- Twitter: https://twitter.com/MaxPears Website: https://www.maxpears.com/ Email: leveldesignlobby@gmail.com #leveldesign #gamedev #podcast
Sorry guys, things have been a bit hectic and this video was supposed to be released a couple of weeks ago. I hope you enjoy it regardless and learn from these incredible resources. Let's Design Books ----------------------------------- Ebook - https://bit.ly/39BakJD Physical Books - https://bit.ly/3mfOsbS ----------------------------------- Resources ----------------------------------- Death of Unity - https://youtu.be/1zuZaJE3n-4?feature=shared Satoshi Kon Editing - https://www.youtube.com/watch?v=oz49vQwSoTE&ab_channel=EveryFrameaPainting Must play Baulders 3 quest - https://www.gamedeveloper.com/blogs/this-baldur-s-gate-3-quest-is-a-must-play-for-designers Spatial Composition - https://www.youtube.com/watch?v=RIsLDFD8E7s&ab_channel=LevelDesignLobby Lettering in Comics- https://www.youtube.com/shorts/9tbi4GaPNL8 ----------------------------------- Contact Me ---------------------------------- Twitter: https://twitter.com/MaxPears Website: https://www.maxpears.com/ Email: leveldesignlobby@gmail.com
Welcome to my 2023 talk on the level design process I went through, who I worked with, and the challenges we faced while developing the quest 'Chippin'In'. I breakdown, my personal design process I went through while making the level of Ebunike. ---------------------------------- Let's Design Books ----------------------------------- Ebook - https://bit.ly/39BakJD Physical Books - https://bit.ly/3mfOsbS ----------------------------------- Contact Me ---------------------------------- Twitter: https://twitter.com/MaxPears Website: https://www.maxpears.com/ Email: leveldesignlobby@gmail.com
Sharing my talk which I gave out in Norway back in Konsoll 2021. The topic I focus on is on how we can help guide players through our levels using spatial communication. As it allows players to build up their own mental map of our levels.
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It is a new month for the podcast, which means a whole bunch of new incredible resources for us to check out and enjoy. I hope you enjoy it. ---------------------------------- Let's Design Books ----------------------------------- Ebook - https://bit.ly/39BakJD Physical Books - https://bit.ly/3mfOsbS ----------------------------------- Resources ----------------------------------- Spider-Man Building NYC: https://youtu.be/Bix1nLgneR4?si=bRPPYI7mcmlwyZ6f Immortality Documentary https://www.youtube.com/watch?v=8ov00DFQ5gg&ab_channel=Noclip-VideoGameDocumentaries Where birds go to sleep https://www.gamedeveloper.com/design/designing-for-the-draw-of-evil-in-where-birds-go-to-sleep- Deltarune Analysis: https://www.youtube.com/watch?v=BtP7PnyuSw4&ab_channel=DarylTalksGames ----------------------------------- Contact Me ---------------------------------- Twitter: https://twitter.com/MaxPears Website: https://www.maxpears.com/ Email: leveldesignlobby@gmail.com
Great to hear people really enjoyed the first episode and wanted to hear more, so I come here to share more tips to help learn/grow and skills to develop to progress your career.
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I gave a talk at Konsoll back in 2020, during could breaking down how to best set up your levels for the use of Combat. Going through elements you need to consider and how to best set up your geometry.
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We will be talking about one of the less discussed or shared roles online which is that of a Narrative Designer. I am joined by my friend Keano Raubun, who has worked on some big titles and shares his experience with us.
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Instagram: https://www.instagram.com/minisbykeano/
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I thought I would share an old talk I gave back in 2018, where I talk about Mental Maps, how we can encourage players to better understand and learn the layout of your map. Support the show: http://bit.ly/33xpKbG
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For those who want to grow their careers in Level Design, it is not always about being the best LD, there is a lot that you need to learn and develop as you progress. Not many of these are discussed so I thought it would be best to bring them up for everyone's attention.
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Hitting July hard with great new resources. Talking about what I have read, watched, and listened to, which I think we can all learn from.
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Resources
Starwars:Outlaws - https://www.gamedeveloper.com/design/star-wars-outlaws-finally-makes-good-on-a-scum-villainy-fantasy
GDC Vault God of War Ragnorok - https://www.gdcvault.com/play/1029343/The-Final-Battle-of-God
Silent Hill 2 - https://www.youtube.com/watch?v=Xa1i06kVIVQ&ab_channel=TotallyPointlessTV
LD Test - https://www.youtube.com/watch?v=LTIiIZ-Agco&ab_channel=LevelDesignLearningwithPatrickHaslow
Contact Me
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Website: https://www.maxpears.com/
Email: leveldesignlobby@gmail.com
#LevelDesign #Podcast #GameDev
Hey all, I hope you are well it has been a busy and crazy one for me with all the contracts and I wanted to discuss what is next for the podcast, what is the plans for the show moving forward and what has slowed me down.
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I have the utmost pleasure of sitting down with the lovely Robin-Yann Storm, who is a Tools UX Designer, and discussing the tools that we use as designers and how he helps make them better for us. It is a complicated process but one that I believe is extremely eye-opening. Support the show: http://bit.ly/33xpKbG ---------------------------------- Let's Design Books ----------------------------------- Ebook - https://bit.ly/39BakJD Physical Books - https://bit.ly/3mfOsbS ----------------------------------- Contact Robin ----------------------------------- Twitter: https://twitter.com/RYStorm Website: https://rystorm.com/ Talk: https://youtu.be/VRm3d0TqMq4 ----------------------------------- Contact Me ---------------------------------- Twitter: https://twitter.com/MaxPears Website: https://www.maxpears.com/ Email: leveldesignlobby@gmail.com -----------------------------------
Throughout every year there are incredible conferences for us all to attend as either gamers or as devs. It is a brilliant opportunity for us to network and make new friends. In this episode, I will talk to you about how to best present yourselves and what I have learned over my time attending and presenting at these. Support the show: http://bit.ly/33xpKbG ---------------------------------- Let's Design Books ----------------------------------- Ebook - https://bit.ly/39BakJD Physical Books - https://bit.ly/3mfOsbS ------------------------------------- Contact Me ---------------------------------- Twitter: https://twitter.com/MaxPears Website: https://www.maxpears.com/ Email: leveldesignlobby@gmail.com #LevelDesign #Podcast #GameDev
As some of you will know, I have been working on a personal level for a while which is based on the God of War Universe. It has taken some time to work on it, gone through many iterations, and with more to come. But with this still, in development, I really wanted to talk about personal work its importance for us as LDs at all levels and how best to approach one. Support the show: http://bit.ly/33xpKbG ---------------------------------- Let's Design Books ----------------------------------- Ebook - https://bit.ly/39BakJD Physical Books - https://bit.ly/3mfOsbS ----------------------------------- Live Steams ----------------------------------- Part 1 - https://www.youtube.com/live/bOJeRJmjzy8?feature=share Part 2 - https://www.youtube.com/live/9yk4T2NBTgQ?feature=share ----------------------------------- Contact Me ---------------------------------- Twitter: https://twitter.com/MaxPears Website: https://www.maxpears.com/ Email: leveldesignlobby@gmail.com #LevelDesign #Podcast #GameDev
April starts with no fools, but with great resources. I talk about what I have read, watched, and listened to which I think will improve our skillsets. Support the show: http://bit.ly/33xpKbG ---------------------------------- Let's Design Books ----------------------------------- Ebook - https://bit.ly/39BakJD Physical Books - https://bit.ly/3mfOsbS ----------------------------------- Resources ----------------------------------- Unreal Engine 5.2: https://www.youtube.com/watch?v=teTroOAGZjM&ab_channel=UnrealEngine Photo as Narrative Tools: https://www.gamedeveloper.com/gdc2023/building-a-compelling-photography-mechanic-mexico-1921 Ai Dev Tools: https://www.youtube.com/watch?v=EJ6fALsLUKg&ab_channel=ThomasBrush Mental Mapping: https://www.youtube.com/watch?v=Q1Tczf8vxCM&ab_channel=GDC ----------------------------------- Contact Me ---------------------------------- Twitter: https://twitter.com/MaxPears Website: https://www.maxpears.com/ Email: leveldesignlobby@gmail.com #LevelDesign #Podcast #GameDev
New month, new reading material out there to help us all out and grow as designers! Support the show: http://bit.ly/33xpKbG ---------------------------------- Let's Design Books ----------------------------------- Ebook - https://bit.ly/39BakJD Physical Books - https://bit.ly/3mfOsbS ----------------------------------- Resources ----------------------------------- Emotional Design: https://www.gamedeveloper.com/road-to-igf-2023/telling-emotional-stories-through-evocative-scenes-in-rhett-tsai-s-how-deep-is-the-dark-water Level Design Book: https://www.routledge.com/A-Practical-Guide-to-Level-Design-From-Theory-to-Practice-Diplomacy-and/Bauer/p/book/9781032230894 Remaking Dead Space: https://www.gamedeveloper.com/design/diving-into-the-nightmarish-new-systems-of-the-dead-space-remake I expect you to die 2 https://www.youtube.com/watch?v=j_Ez3RpJUtw&ab_channel=GDC ----------------------------------- Contact Me ---------------------------------- Twitter: https://twitter.com/MaxPears Website: https://www.maxpears.com/ Email: leveldesignlobby@gmail.com
Many of you will know that I really am such a huge fan of GoW Franchise and I could not stop at just one episode, I had to do a few of these because their designs are just so well thought out. Support the show: http://bit.ly/33xpKbG ---------------------------------- Let's Design Books ----------------------------------- Ebook - https://bit.ly/39BakJD Physical Books - https://bit.ly/3mfOsbS ----------------------------------- Contact Me ---------------------------------- Twitter: https://twitter.com/MaxPears Website: https://www.maxpears.com/ Email: leveldesignlobby@gmail.com -----------------------------------
Joined by a good friend of mine Jobye-Kyle Karmaker, we talk about the dynamic between Level Design and Enviro Art, how the education side of the industry has changed and much more! Support the show: http://bit.ly/33xpKbG ---------------------------------- Let's Design Books ----------------------------------- Ebook - https://bit.ly/39BakJD Physical Books - https://bit.ly/3mfOsbS -----------------------------------Contact Jobye ----------------------------------- Twitter: https://twitter.com/jobyek Artstation: https://www.artstation.com/jobyek Mentorship: https://www.skilltreeinc.com/mentor/jobye-karmaker ----------------------------------- Contact Me ---------------------------------- Twitter: https://twitter.com/MaxPears Website: https://www.maxpears.com/ Email: leveldesignlobby@gmail.com -----------------------------------
After completing God of War Ragnarok, I wanted to take a closer look at their design choices as they tease how they as a studio would create open-world areas with their 'Crater' level. Support the show: http://bit.ly/33xpKbG ---------------------------------- Let's Design Books ----------------------------------- Ebook - https://bit.ly/39BakJD Physical Books - https://bit.ly/3mfOsbS ----------------------------------- Resources -----------------------------------Eric Williams Biggest Moments - https://youtu.be/gmXln1nUN4E Spoiler Cast - https://youtu.be/fOeWO26Dj5o ----------------------------------- Contact Me ---------------------------------- Twitter: https://twitter.com/MaxPears Website: https://www.maxpears.com/ Email: leveldesignlobby@gmail.com -----------------------------------
Happy New Year! What a better way to kick off the new year with some incredible resources that I have seen and wish to share with you all! Support the show: http://bit.ly/33xpKbG ---------------------------------- Let's Design Books ----------------------------------- Ebook - https://bit.ly/39BakJD Physical Books - https://bit.ly/3mfOsbS ----------------------------------- Resources -----------------------------------Creative Xp Game of 2022 - https://youtu.be/Ml5njHO-TpY
Art of DLC - https://youtu.be/NA1WjtGDzIU
Designing Romance - https://youtu.be/vlyH_NAs3f0
Designing Death Loops first hour - https://youtu.be/rTbGuDlzkNs
Call of Duty Map Design - https://youtu.be/6LjOSCLlf5s ----------------------------------- Contact Me ---------------------------------- Twitter: https://twitter.com/MaxPears Website: https://www.maxpears.com/ Email: leveldesignlobby@gmail.com -----------------------------------
Joined by Senior LD Jack Chapman to talk about his journey through the industry as well as what makes a good online presence when applying for jobs.
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Contact Jack
Twitter - https://twitter.com/ShakaInc
Website - https://www.jackchapmandesign.com/
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Email: leveldesignlobby@gmail.com
#Lego #starwars #gamedev #leveldesign #leveldesignlobby
I really love the FFVII universe as many of you know, so I took some time to look deeper into that of the latest DLC Intergrade. Breaking down its game and level design.
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Coming to you this month with some great resources which are super informative and great influences.
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Resources
Last of us 2: https://medium.com/@arnaldo42/the-escape-brewery-1690f81ff1e
Titan Fall 2: https://www.youtube.com/watch?v=279q6NzJkrk
Returnal: https://www.youtube.com/watch?app=desktop&v=lLEyp0QV9Ns&feature=youtu.be
Design Break Down: https://www.ketulmajmudar.com/design-analysis
Contact Me
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Email: leveldesignlobby@gmail.com
Hey all, been way too long since our last talk but I am back and wanted to share with you all some updates and what has been happening with the show recently.
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New month, means new incredible content for us all to learn from. I break down some of the great work that I have come across this month which I think will help all of us improve our quality of design.
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Resources
Apex LD Breakdown - https://youtu.be/yEyDzesNg20
Arkane Studios Level Design GDC - https://youtu.be/UrdZhnA-PaI
GoW Level Live Stream - https://youtu.be/bOJeRJmjzy8
Ryan Smith Apex - https://twitter.com/Iam_RyanSmith/status/1454608878579195917
Friction in Games - https://www.gamedeveloper.com/blogs/does-intentional-friction-work-in-videogames-
Contact Me
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When creating levels we want to make them impactful for players, but the first step to this is finding your inspiration for your levels and taking that inspiration and applying it to your work. I break down some of the inspirations I use and find when I am trying to design my work and levels.
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#podcast #leveldesignlobby #games #leveldesign
With not being able to play many AAA games recently I have been playing that of Indie and Mobile. Two of those games are 'Unpacking' and 'Assemble with Care'. Seeing how these two differ from the usual games I play I thought it would be great to break down how they tackle level design and delivering their narrative.
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#podcast #leveldesignlobby #games #leveldesign
An incredible month of fantastic resources released by other devs as I recommend 5 resources for all you game gurus to consume and enjoy.
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Resources
Death Loop Narrative Design - https://shorturl.at/jlJVX
Bunker Design Horizon Forbbiden West https://shorturl.at/rCHOX
Open World Exploration - https://shorturl.at/mwKS8
Readability - https://shorturl.at/mEGPS
Contact Me
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Website: https://www.maxpears.com/
Email: leveldesignlobby@gmail.com
The podcast is back with a vengeance as I return to talk about where I have been, brunout and how to regain one's passion as they suffer as well as what work is like when you become a contractor.
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I go through Elden Ring and discuss how they have designed their open world to encourage exploration and peak interest of the player. As well as talking about how and what other techniques can be used by developers to draw in players.
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It has been too long, since the last episode, and an essential reading one. So I decided to fix that and get the ball rolling on the episodes again!
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Resources
Skybridge - https://www.youtube.com/watch?v=tBgn2jxhYQ4&ab_channel=TheB1M
Enviro vs LD - https://www.gormandev.com/about-sean-gorman
Spatial Composition - https://www.youtube.com/watch?v=fyBSDbm0tv8&ab_channel=Konsoll
LoU2 The Flooded City - https://medium.com/@arnaldo42/the-flooded-city-mall-infiltration-e4aaee87735
Core Gameplay Loop - https://podcasts.apple.com/us/podcast/32-the-core-game-design-loop/id1533677626?i=1000533505542
Contact Me
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A short episode this time, but we talk about how narrative and storytelling have evolved over the years with the medium. Ways which were previously not used and how we can constantly evolve with our world-building.
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Really enjoyed this topic and feel that I only scratched the surface of it as I discuss how we can use more Architectural references in our blockouts to improve the emotion we wish players to feel within our layouts.
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Joined again by the ever passionate Kolbe Payne to talk about his work on the latest installment in the Hald franchise: Halo Infinite. He will break down his thought process and what he learned along the way. Join the community http://bit.ly/33xpKbG
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Contact Kolbe
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Website: https://kolbepayne.artstation.com/
Contact Me
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Today is a short episode, but a fun and educational one, nonetheless. I will go through the importance of scripting and why when you build your folio pieces you should implement some form of scripting.
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Email: leveldesignlobby@gmail.com
Here joining me on the show we have Lead Level Designer Ross Wilding. As we go through his journey into the game industry and his advice on how to not only break into the industry but tips on how to progress through your career.
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LDL - Store Store-https://bit.ly/39BakJD
Let's Design Books
Ebook - https://bit.ly/39BakJD
Physical Books - https://bit.ly/3mfOsbS
Contact Ross
Twitter - https://twitter.com/Scourged_Wolf
Example Folio
https://www.jtdesigner.com/
Contact Me
Twitter: https://twitter.com/MaxPears
Website: https://www.maxpears.com/
Email: leveldesignlobby@gmail.com
Back at it, as I suggest fantastic and educational resources which I have consumed over the past month. Going through what I have seen, I have 5 brilliant suggestions for you to all consume.
Support the show: http://bit.ly/33xpKbG
Level Design Store
https://bit.ly/39BakJD
Let's Design Books
Ebook - https://bit.ly/39BakJD
Physical Books - https://bit.ly/3mfOsbS
Resources
Bloodborne - https://www.youtube.com/watch?v=wRDSS0xQVd0&ab\_channel=TheEscapist Bubble Diagrams - https://www.youtube.com/watch?v=h-r6RFK8I7k&ab\_channel=timdoesleveldesign Push and Pull - https://www.clement-melendez.com/portfolio/articles/push-pull/introduction Applying for LD Jobs - https://www.youtube.com/watch?v=6ybTn3jGEZU&ab\_channel=LevelDesignLobby
Lessons from a disapointing game launch - https://www.gamedeveloper.com/marketing/lessons-from-a-disappointing-game-launch-spire-of-sorcery
Contact Me
Twitter: https://twitter.com/MaxPears
Website: https://www.maxpears.com/
Email: leveldesignlobby@gmail.com
A personal fav episode of mine as I am joined by the incredible and personal friend of mine Ken Wong. He has had an fascinating journey throughout his career. We talk about how he got started to where he is now, along with his work on my personal favorite game he made 'Florance'.
Please Support http://bit.ly/33xpKbG
LDL - Store Store-https://bit.ly/39BakJD
Let's Design Books
Ebook - https://bit.ly/39BakJD
Physical Books - https://bit.ly/3mfOsbS
Contact Ken
Twitter - https://twitter.com/kenwongart
Website - http://kenart.net/
Contact Me
Twitter: https://twitter.com/MaxPears
Website: https://www.maxpears.com/
Email: leveldesignlobby@gmail.com
In this episode, I answer some common questions I am asked when it comes to the application process for LD roles. I talk about what to expect, how best to tackle each stage.
Please Support http://bit.ly/33xpKbG
LDL - Store Store-https://bit.ly/39BakJD
Let's Design Books
Ebook - https://bit.ly/39BakJD
Physical Books - https://bit.ly/3mfOsbS
Salaries in the UK
https://www.skillsearch.com/assets/Games_and_Interactive_Salary_and_Satisfaction_Survey_2021.pdf
Contact Me
Twitter: https://twitter.com/MaxPears
Website: https://www.maxpears.com/
Email: leveldesignlobby@gmail.com
Had an absolute pleasure to have such a skilled and kind level designer who is always willing to share his knowledge and time with anyone, Senior Level Designer Shane Canning. Please Support http://bit.ly/33xpKbG
LDL - Store Store - https://bit.ly/39BakJD
Let's Design Books
Ebook - https://bit.ly/39BakJD
Physical Books - https://bit.ly/3mfOsbS
Contact Shane
Twitter - https://twitter.com/Zerocool1000
Website - https://www.shanecanninglevel.com/
Contact Me
Twitter: https://twitter.com/MaxPears
Website: https://www.maxpears.com/
Email: leveldesignlobby@gmail.com
#leveldesign #Gamedev #Podcast #leveldesignlobby #Games
Absolute blast having a big member of the LD community join me Snr Level Designer from Massive Julius. Julius has had an incredible career working on many games, formerly a lead level designer yet his passion is on the Open World Design of levels. Please Support http://bit.ly/33xpKbG
LDL - Store Store - https://bit.ly/39BakJD
Let's Design Books
Ebook - https://bit.ly/39BakJD
Physical Books - https://bit.ly/3mfOsbS
Contact Julius
Twitter - https://twitter.com/notimetoulose
Website - https://iuliu-cosmin-oniscu.medium.com/
Contact Me
Twitter: https://twitter.com/MaxPears
Website: https://www.maxpears.com/
Email: leveldesignlobby@gmail.com
It is part two of our mini-series with the incredible Mike Gonthier, level designer at Riot Games. He re-joins us to talk more about his experience and his approach to crafting levels.
Please Support http://bit.ly/33xpKbG
LDL - Store Store - https://bit.ly/39BakJD
Let's Design Books
Ebook - https://bit.ly/39BakJD
Physical Books - https://bit.ly/3mfOsbS
Contact Mike
Twitter - https://twitter.com/gonthiermike
Website - http://mikegonthier.com/
Contact Me
Twitter: https://twitter.com/MaxPears
Website: https://www.maxpears.com/
Email: leveldesignlobby@gmail.com
Today's guest is the experienced Mike Gonthier Level Designer at Riot games who breaks down his career as well tips that has helped to guide him through his career which you can apply to your own.
Please Support http://bit.ly/33xpKbG
LDL - Store Store - https://bit.ly/39BakJD
Let's Design Books
Ebook - https://bit.ly/39BakJD
Physical Books - https://bit.ly/3mfOsbS
Contact Mike
Twitter - https://twitter.com/gonthiermike
Website - http://mikegonthier.com/
Contact Me
Twitter: https://twitter.com/MaxPears
Website: https://www.maxpears.com/
Email: leveldesignlobby@gmail.com
#LevelDesign #GameDesign #Podcast
Joined by the extremely humble and ever-energetic Willem Kranendonk Level Designer over at Zynga. We talk about his design process as well as his work on Knockout City.
Please Support http://bit.ly/33xpKbG
Game Texutres
Link: https://gametextures.com/
Discount Code: Level99
Ebook - https://bit.ly/39BakJD
Physical Books - https://bit.ly/3mfOsbS
Contact Willem
Twitter: https://twitter.com/willem567
Website: https://www.willemkranendonk.com/
Contact Me
Twitter: https://twitter.com/MaxPears
Website: https://www.maxpears.com/
Email: leveldesignlobby@gmail.com
Joined by a good friend and great designer Liam Edwards as we talk about his career path as well as designing for video games and our train of thought as we design.
Please Support http://bit.ly/33xpKbG
Contact Liam
------------------------------------- T
witter - https://twitter.com/LiamBME
Cursed To Golf - https://store.steampowered.com/app/1726120/Cursed_to_Golf/
Podcast - https://podcasts.apple.com/us/podcast/dad-sons/id1326373561
LDL - Store Store - https://bit.ly/39BakJD
Let's Design Books
Ebook - https://bit.ly/39BakJD
Physical Books - https://bit.ly/3mfOsbS
Contact Me
Twitter: https://twitter.com/MaxPears
Website: https://www.maxpears.com/
Email: leveldesignlobby@gmail.com
#LevelDesign #GameDesign #Podcast
I was inspired to create this episode because of the great video by Mr Steve Lee - shorturl.at/pEGKM
As he discusses his thoughts on how portfolios and tech have changed the way aspiring LDs apply for work. I decided I would add my two cents to this and hopefully have some helpful suggestions.
Please Support http://bit.ly/33xpKbG
LDL - Store
Store - https://bit.ly/39BakJD
Let's Design Books
Ebook - https://bit.ly/39BakJD
Physical Books - https://bit.ly/3mfOsbS
Contact Me
Twitter: https://twitter.com/MaxPears
Website: https://www.maxpears.com/
Email: leveldesignlobby@gmail.com
Back for another great episode in which I discuss some of the incredible resources out there which I think would help anyone looking to learn more about level design.
Support the show: http://bit.ly/33xpKbG
Game Texutres
Link: https://gametextures.com/
Discount Code: Level99
Let's Design Books
Ebook - https://bit.ly/39BakJD
Physical Books - https://bit.ly/3mfOsbS
Resources
Tim Does Level Design - https://www.youtube.com/watch?v=ZMVnrbU0mIY&ab_channel=timdoesleveldesign
Rules of Play: https://www.youtube.com/watch?v=OkBy11yg0SM&ab_channel=RulesOfPlay
Game Dev Garden - https://www.youtube.com/watch?v=yUnYt1iRrik&ab_channel=GameDevGarden
Steve Lee - https://www.youtube.com/watch?v=-T73pq9YcOE&ab_channel=SteveLee%28TalkingaboutLevelDesign%29
Level Design Fire side chat - https://www.youtube.com/watch?v=UlckHuZQpNo&ab_channel=LevelDesignLobby
Contact Me
Twitter: https://twitter.com/MaxPears
Website: https://www.maxpears.com/
Email: leveldesignlobby@gmail.com
--------------------------------------------------------- #LevelDesignLobby #Podcast #GameDev
Four Years! Crazy to think where this time has gone! I wanted to share an update on what is going on with the channel and what our next steps are moving forward with the podcast!
Please Support: http://bit.ly/33xpKbG
Game Texutres
Link: https://gametextures.com/
Discount Code: Level99
Let's Design Books
Ebook - https://bit.ly/39BakJD
Physical Books - https://bit.ly/3mfOsbS
Contact Me
Twitter: https://twitter.com/MaxPears
Website: https://www.maxpears.com/
Email: leveldesignlobby@gmail.com
A true pleasure to have Senior MP Level Designer, former Lead Level Designer the incredible Michael How. He joins us all away from the land down under to talk about his experience in the industry and advice for level designers of all levels.
Please Support: http://bit.ly/33xpKbG
Game Texutres
Link: https://gametextures.com/
Discount Code: Level99
Let's Design Books
Ebook - https://bit.ly/39BakJD
Physical Books - https://bit.ly/3mfOsbS
Contact Mike
Twitter: https://twitter.com/MrHowDesigns
Website: http://www.mrhow.co.uk/
Contact Me
Twitter: https://twitter.com/MaxPears
Website: https://www.maxpears.com/
Email: leveldesignlobby@gmail.com
Another month, another great round-up of incredible resources for us all to learn from. In this mini-series I talk about some of my personal fav resources I have found over the past month for us to enjoy and grow from.
Support the show: http://bit.ly/33xpKbG
Game Texutres
Link: https://gametextures.com/
Discount Code: Level99
Let's Design Books
Ebook - https://bit.ly/39BakJD
Physical Books - https://bit.ly/3mfOsbS
Resources
upgrading OW Games
https://www.youtube.com/watch?v=T5lA1c9i-W4&ab_channel=UpgradingOpenWorldGames
Deakins
https://www.youtube.com/watch?v=iWecEjVP61E&ab_channel=StudioBinder
Our Dreams at Dusk
https://www.youtube.com/watch?v=qA3hg9e9z1g&ab_channel=linesinmotion
Kevin Penkin
https://www.youtube.com/watch?v=mTC6MwzVZaw&ab_channel=LevelDesignLobby
Resonant Arc
https://www.youtube.com/watch?v=q8YL7XfWQIs&ab_channel=ResonantArc
GDC Spatial Cinematography
https://www.youtube.com/watch?v=L27Qb20AYmc&ab_channel=GDC
Contact Me
Twitter: https://twitter.com/MaxPears
Website: https://www.maxpears.com/
Email: leveldesignlobby@gmail.com
Been too long, but Dan is back on the show to help us answer your questions about Level Design. We go through a few of your questions and do our best to answer them and point all of you lovely people in the right direction.
Ask Questions Via: http://bit.ly/33xpKbG
FloorPlan - https://floorplancreator.net/#
Dungeon Scrawl - https://probabletrain.itch.io/dungeon-scrawl
Inkcarnate - https://inkarnate.com/
World Anvil - https://www.worldanvil.com/
Game Texutres
Link: https://gametextures.com/
Discount Code: Level99
Let's Design Books
Ebook - https://bit.ly/39BakJD
Physical Books - https://bit.ly/3mfOsbS
Contact Me
Twitter: https://twitter.com/MaxPears
Website: https://www.maxpears.com/
Email: leveldesignlobby@gmail.com
Joining me today is a fantastic Journalist and Author Rob Dwiar who talks to us about his new upcoming book 'Genius Loci' and what we as level designers and world builders can learn about the nature around us and the virtual nature in games.
Please Support: http://bit.ly/33xpKbG
Game Texutres
Link: https://gametextures.com/
Discount Code: Level99
Support Genius Loci
---------------------------------------------------------- https://unbound.com/books/geniusloci/
10% Discount Code: CHEALSE10
Twitter: https://twitter.com/RobDwiar
Let's Design Books
Ebook - https://bit.ly/39BakJD
Physical Books - https://bit.ly/3mfOsbS
Contact Me
Twitter: https://twitter.com/MaxPears
Website: https://www.maxpears.com/
Email: leveldesignlobby@gmail.com
A great privilege to welcome on to the show the extremely skilled composer Kevin Penkin! Kevin is a game and anime composer who has worked on a number of titles in both fields, he talks to me about his creative process and what inspires him to write music, which best captures the emotion of the project.
Please Support: http://bit.ly/33xpKbG
Mudstack
Use Mudstack Now: https://mudstack.com/
Contact Kevin
Twitter - https://twitter.com/kevinpenkin
Website - https://www.kpenkmusic.com/
Twitch - https://www.twitch.tv/kevinpenkin
Contact Me
Twitter: https://twitter.com/MaxPears
Website: https://www.maxpears.com/
Email: leveldesignlobby@gmail.com
Publishing and releasing games is not always an element that we focus on when talking about our industry, but how and where we release can have a huge impact on your sales and success. Mike founder of Game Bake talks to us about that process in the Mobile Market and what could be next.
Please Support: http://bit.ly/33xpKbG
Mudstack
Use Mudstack Now: https://mudstack.com/
Contact Mike Hudson
Game Bake: https://www.gamebake.io/
LinkedIn - https://www.linkedin.com/in/michaelahudson/ Twitter - https://twitter.com/mikeahudson_ ---------------------------------------------------------- Contact Me ---------------------------------------------------------- Twitter: https://twitter.com/MaxPears Website: https://www.maxpears.com/ Email: leveldesignlobby@gmail.com ---------------------------------------------------------
Composition is a term we commonly use in photos, paintings, but it is something we can apply with level design by using spatial composition. In this episode, I talk about what is a spatial composition and how we can apply it to our levels to help guide the players.
Please Support: http://bit.ly/33xpKbG
Level Design Store
Gumroad - https://bit.ly/39BakJD
Physical Books - https://bit.ly/3mfOsbS
Contact Me
Twitter: https://twitter.com/MaxPears
Website: https://www.maxpears.com/
Email: leveldesignlobby@gmail.com
I have scoured the internet to help find some of the best content to help us all learn and grow as designers. I do not know everything, so it is great to shout out other incredible devs & researchers who share their knowledge with us.
Please Support: http://bit.ly/33xpKbG
Level Design Shop
Gumroad - https://bit.ly/2WvrTUR
Resources
CGMA Level Design Course - https://www.cgmasteracademy.com/courses/46-level-design-for-games/
Meaningful Geography - http://tombattey.com/meaningful-geography-in-breath-of-the-wild/
Extra Credits Level Design 1-1
https://www.youtube.com/watch?v=pNvUWHquSHc&t=7s&ab_channel=ExtraCredits
Knockout City - https://kranendonk-willem.medium.com/knockout-city-conception-to-execution-of-an-original-multiplayer-level-9fbb816dfc40
LD Livestream - https://www.youtube.com/watch?v=qtxSnTv0d3c&t=1313s&ab_channel=LevelDesignLobby
------------------------------------------ Level Design Books ------------------------------------------ Ebook - https://bit.ly/39BakJD Physical Books - https://bit.ly/3mfOsbS -------------------------------------------- Contact Me -------------------------------------------- Twitter: https://twitter.com/MaxPears Website: https://www.maxpears.com/ Email: leveldesignlobby@gmail.com -------------------------------------------- #LevelDesign #LevelDesignLobby #Podcast
This is a first for the LDL as we have Three guests at once to talk about the launch of Zool Redimensioned! Zool was orginally created in 1992 but now with the original creator Ian & Sumo Digital they have teamed up for the academy which allowed Students and passionate aspiring devs to re-make and transform Zool into what it is today! Jacob runs the academy and shares how it helps those aspiring devs, along with Emma talking about her experience working on the game!
Please Support: http://bit.ly/33xpKbG
Zool Game
Game - https://store.steampowered.com/app/1647730/Zool_Redimensioned/
Trailer - https://youtu.be/tezdvnTqqrA
Sumo Academy
Story of the academy - https://youtu.be/ni6LOTW_fMk
Website - https://www.sumo-academy.com/
Level Design Books
Ebook - https://bit.ly/39BakJD
Physical Books - https://bit.ly/3mfOsbS
Contact Me
Twitter: https://twitter.com/MaxPears
Website: https://www.maxpears.com/
Email: leveldesignlobby@gmail.com
Starting Aug off with a bang! New month, new resources for us to all learn & grow from! Here are some of my fav resources of this past month.
Please Support: http://bit.ly/33xpKbG
Sponsor - GameTextures
Link: https://gametextures.com/
Discount Code: Level99
Resources
Binger or Drifter - https://www.youtube.com/watch?v=GIDc_g7hydY
Naughty Dog Guitar - https://gamasutra.com/view/news/385591/How_Naughty_Dog_prototyped_the_interactive_guitar_in_The_Last_of_Us_Part_II.php
Jason Lee Interview - https://www.youtube.com/watch?v=-a6GgqH0iUE
Master Shots - https://www.amazon.com/Master-Shots-Vol-2nd-Techniques/dp/1615930876
UI Fundamentals - https://www.youtube.com/watch?v=swsMtoUDH8g
Level Design Books
Ebook - https://bit.ly/39BakJD
Physical Books - https://bit.ly/3mfOsbS
Contact Me
Twitter: https://twitter.com/MaxPears
Website: https://www.maxpears.com/
Email: leveldesignlobby@gmail.com
Very very excited to be joined by the kind-hearted Justine from Atomhawk, as she informs us all about Atomhawk's art competition 'The Return' in which you have a chance to enter, and to win some great prizes.
Please Support: http://bit.ly/33xpKbG
The Return Competition Details
Brief - https://atomhawk.com/thereturn
Sponsor - GameTextures
Link: https://gametextures.com/
Discount Code: Level99
Level Design Books
Ebook - https://bit.ly/39BakJD
Physical Books - https://bit.ly/3mfOsbS
Contact Me
Twitter: https://twitter.com/MaxPears
Website: https://www.maxpears.com/
Email: leveldesignlobby@gmail.com
A great honor as we are joined by Cheif Creative Officer at Pixelmatic, Jason Lee to talk about their game Infinite Fleet. We discuss the design decisions they have made and what goes through the mechanics and level design with such a giant project. Please Support: http://bit.ly/33xpKbG
Sponsor - GameTextures
Link: https://gametextures.com/
Discount Code: Level99
Contact Jason Lee
LinkedIn - https://www.linkedin.com/in/jason-lee-b270a44/
Pixelmatic - https://pixelmatic.com/
Infinite Fleet - https://infinitefleet.com/
Contact Me
Twitter: https://twitter.com/MaxPears
Website: https://www.maxpears.com/
Email: leveldesignlobby@gmail.com
Jonny was kind enough to invite me to collaborate with him on a talk about our time in level design. This was for EGX Rezzed 2021, we hope you enjoy it.
Join the community: http://bit.ly/33xpKbG
Sponsor - GameTextures
Link: https://gametextures.com/
Discount Code: Level99
Level Design Books
Ebook- https://bit.ly/39BakJD
Physical Books - https://bit.ly/3mfOsbS
Contact - Jonny
Twitter - https://twitter.com/Omnislash92
Contact Me
----------------------------------------------------------- T
witter: https://twitter.com/MaxPears
Website: https://www.maxpears.com/
Email: leveldesignlobby@gmail.com
------------------------------------------------------------- #LevelDesignLobby #EGXRezzed #Interview
The start of the month means more incredible resources for us all to checkout and great resources to learn from!!
Please Support: http://bit.ly/33xpKbG
Sponsor - GameTextures
Link: https://gametextures.com/
Discount Code: Level99
Resources
Resource 1 - https://www.youtube.com/watch?v=LGyx-G4HPnc Resource 2 - https://www.youtube.com/watch?v=gcyrrTud3x4 Resource 3 - https://www.youtube.com/watch?v=z0-ddTqz0XE&list=RDCMUC0JB7TSe49lg56u6qH8y_MQ&start_radio=1
Resource 4 - https://www.youtube.com/watch?v=Ol_Estszew0
Resource 5 - https://www.gamasutra.com/view/news/197132/QA_Learning_from_Shadowrun_Returns_Kickstarter_success.php
Contact Me
Twitter: https://twitter.com/MaxPears
Website: https://www.maxpears.com/
Email: leveldesignlobby@gmail.com
----------------------------------------------------------- #LevelDesignLobby #LevelDesign # Podcast
I sit down with Lead Game Designer Jamie Smith to talk about game design, what he has learned through his career, and how he tries to teach it to Jrs. As well as talking bout his most recent title Hood: Outlaw & Legends.
CGMA - Course
------------------------------------------------- https://bit.ly/3bNY9tS
Level Design Books
Ebook- https://bit.ly/39BakJD
Physical Books - https://bit.ly/3mfOsbS
Contact - Jamie
Twitter - https://twitter.com/smithst0ck
Website - https://www.jamiesmith.dev/
Contact Me
Twitter: https://twitter.com/MaxPears
Website: https://www.maxpears.com/
Email: leveldesignlobby@gmail.com
We get a chance to sit down with all of you lovely designers and answer your questions! Dan joins us as the question master as we try to help you through your incredible journey as LDs. Ask Questions Via: http://bit.ly/33xpKbG
---------------------------------------------------------------------- Contact Dan
--------------------------------------------------------------------- Twitter: https://twitter.com/Doward24
-------------------------------------------------------------------- Contact me
-------------------------------------------------------------------- Twitter: https://twitter.com/MaxPears
Website: https://www.maxpears.com/
Email: leveldesignlobby@gmail.com
In this episode, I go through some of the tips to help make a readable and understandable Blockout. Things that I have learned throughout my journey as an LD, hopefully, it will help you as well. Join the community: http://bit.ly/33xpKbG
Sponsor
Level Design Course https://www.cgmasteracademy.com/courses/46-level-design-for-games/
Buy The Book
Ebook - https://bit.ly/39BakJD
Physical - https://bit.ly/3tsgQtO
Contact Me
Twitter: https://twitter.com/MaxPears
Website: https://www.maxpears.com/
Email: leveldesignlobby@gmail.com
New month, new resources for all of us to grow and learn from. I recommend to all of you incredible game gurus some resources which have inspired and helped me improve as an LD
Join the community: http://bit.ly/33xpKbG
Sponsor
-------------------------------------------------------- https://www.powellgroupconsulting.com/indiegamebusiness/
Resources
Amin, Camping - https://twitter.com/aminmontaze/status/1383590240879669259?s=20
Shot Deck - https://shotdeck.com/
Resident Evil 8 - https://www.youtube.com/watch?v=Z6qHlFZ3S3s
Level Design Podcast - https://anchor.fm/leveldesign/episodes/LD036---Gone-Home--Tacoma-and-more-with-Steve-Gaynor-esn5t9
Game Design Deep Dive - https://www.gamasutra.com/view/news/228326/Game_Design_Deep_Dive_How_Rogue_Legacy_handles_tutorials_without_being_boring.php
Contact Me
Twitter: https://twitter.com/MaxPears
Website: https://www.maxpears.com/
Email: leveldesignlobby@gmail.com
We get a chance to sit down with all of you lovely designers and answer your questions! Dan joins us as the question master as we try to help you through your incredible journey as LDs.
Ask Questions Via: http://bit.ly/33xpKbG
Resources
Rodger Deakins Podcast - https://teamdeakins.libsyn.com/
Camera Shots - https://www.studiobinder.com/blog/types-of-camera-shot-angles-in-film/
------------------------------------------------------------------------Contact Dan
Twitter: https://twitter.com/Doward24
-------------------------------------------------------------------- Contact me
-------------------------------------------------------------------- Twitter: https://twitter.com/MaxPears
Website: https://www.maxpears.com/
Email: leveldesignlobby@gmail.com
I am joined by the incredible, energetic, designer Lauryn Ash! Lauryn has been in the industry over many years, we talk about how to design for certain emotions, as well as what to consider as you itterate!
Please Support the show: http://bit.ly/33xpKbG
Contact Lauryn
Twitter: https://twitter.com/thelaurynash
Podcast: https://podcasts.apple.com/us/podcast/furidashi-w-lauryn-and-nicholas/id1533677626
Website: http://laurynash.com/
-------------------------------------------------------------------- Contact me
-------------------------------------------------------------------- Twitter: https://twitter.com/MaxPears
Website: https://www.maxpears.com/
Email: leveldesignlobby@gmail.com
I wanted to explore theming and how we as level designers convey this through our work and communicate it to all of our teammates. I will break down the level flow, as well as how theming can shape our design choices.
Support the show - http://bit.ly/33xpKbG
Level Design Book Series
------------------------------------------------------------------- Ebook - https://bit.ly/39BakJD
Physical - https://bit.ly/3tsgQtO -------------------------------------------------------------------- Contact me
Twitter: https://twitter.com/MaxPears
Website: https://www.maxpears.com/
Email: leveldesignlobby@gmail.com --------------------------------------------------------------------
We are back!! Not only are we back, but I am also joined by Dan Howard as we talk about that of creation of the second instalment into the 'Let's Design' Series.
Buy The Book
Ebook - https://bit.ly/39BakJD
Physical - https://bit.ly/3tsgQtO
Contact me
Twitter: https://twitter.com/MaxPears
Website: https://www.maxpears.com/
Email: leveldesignlobby@gmail.com
Contact Dan (Video Editing)
Twitter: https://twitter.com/Doward24
Joined by the lovely Inari as she talks with me about Narrative Design. We discuss how the two disciplines intertwine as well as her experience within the game industry.
Please Support: http://bit.ly/33xpKbG
------------------------------------------------------
Level Design Store
------------------------------------------------------ https://bit.ly/2WvrTUR
Contact Inari
Twitter: https://twitter.com/inari_tnd
---------------------------------------------------------
Contact me
Twitter: https://twitter.com/MaxPears
Website: https://www.maxpears.com/
Email: leveldesignlobby@gmail.com
Re-joined by the ever fantastic Chris Totten, as we talk more about Level Design and his new game Little Nemo and what design challenges it brings, and how to prepare your game for Kickstarter.
Join The Community: http://bit.ly/33xpKbG
Level Design Store
https://bit.ly/2WvrTUR
Contact Chris
Little Nemo Kickstarter - https://www.kickstarter.com/projects/littlenemogame/little-nemo-and-the-nightmare-fiends
Studio Site - https://www.pfbstudios.com/
Twitter - https://twitter.com/Totter87
Contact me
Twitter: https://twitter.com/MaxPears
Website: https://www.maxpears.com/
Email: leveldesignlobby@gmail.com
Incredible gamedevs are out there sharing their knowledge, so I gathered up some of my top resources and recommend them to you all!
Please Support: http://bit.ly/33xpKbG
------------------------------------------------------------------ Sponsor - LDL
Level design store - https://bit.ly/2WvrTUR
----------------------------------------------------------------- Resources
Open World Encounter: https://iuliu-cosmin-oniscu.medium.co... How ND Decides your Decision: https://www.youtube.com/watch?v=jTiG5...
Year 4 Indie Life - https://www.gamasutra.com/blogs/Kevin...
Operative Design Anthony Di Mari - https://www.amazon.co.uk/Operative-De...
Kai Interview - https://www.youtube.com/watch?v=JWanW...
Contact me
-------------------------------------------------------------------- Twitter: https://twitter.com/MaxPears
Website: https://www.maxpears.com/
Email: leveldesignlobby@gmail.com
First QA of 2021, Dan and I answer your burning questions on what are common mistakes in folios and how we think about different levels in different design philosophies. Aks Questions Via: http://bit.ly/33xpKbG
-------------------------------------------------------------------- Contact me
-------------------------------------------------------------------- Twitter: https://twitter.com/MaxPears Website: https://www.maxpears.com/
Email: leveldesignlobby@gmail.com
-------------------------------------------------------------------- Contact Dan (Video Editing)
------------------------------------------------------------------- Twitter: https://twitter.com/Doward24
I get a chance to sit down with Principal Level Designer Kai Zheng who has had an incredible 12 years in the industry, who explains his theory of LD is like cooking. Very nice man and super educational. Join the Community: http://bit.ly/33xpKbG
------------------------------------------------------------------------ Contact Kai Zheng
------------------------------------------------------------------------ Twitter - https://twitter.com/devilpie
------------------------------------------------------------------------ Contact Me
------------------------------------------------------------------------Twitter: https://twitter.com/MaxPears
Website: https://www.maxpears.com/
Email: leveldesignlobby@gmail.com
I wanted to take a moment to talk more about something a little more serious, sadly with these times, I have noticed a more serious issue in our community about mental health. I wanted to help put some minds at rest and just hopefully make you feel a lot more calm. This episode was recorded before the tragic loss of Mike Nash, our deepest sympathies to his loved ones. Join the community: http://bit.ly/33xpKbG
-------------------------------------------------------------------- Sponsor
LDL Store: https://bit.ly/2WvrTUR
-------------------------------------------------------------------- Contact Me
-------------------------------------------------------------------- Twitter: https://twitter.com/MaxPears
Website: https://www.maxpears.com/
Email: leveldesignlobby@gmail.com
------------------------------------------------------------------- Equipment
Mic Shure SM7b - https://amzn.to/2TFvEoL
GOXLR Mini - https://amzn.to/3mFCqas
Stream Deck mini - https://amzn.to/37SMtF8
Mic Arm - https://amzn.to/34JIc4P
Incredible gamedevs are out there sharing their knowledge, so I gathered up some of my top resources and recommend them to you all!
Please Support: http://bit.ly/33xpKbG
------------------------------------------------------------------ Sponsor - LDL
Level design store - https://bit.ly/2WvrTUR
----------------------------------------------------------------- Resources
Open World Encounter: https://iuliu-cosmin-oniscu.medium.com/open-world-encounter-design-b0bc2123996d
How ND Decides your Decision: https://www.youtube.com/watch?v=jTiG5GWsQ08&feature=emb_logo
Year 4 Indie Life - https://www.gamasutra.com/blogs/KevinGiguere/20210223/377524/Year_4_My_full_time_indie_developer_life.php
Operative Design Anthony Di Mari - https://www.amazon.co.uk/Operative-Design-Catalog-Spatial-Verbs/dp/9063692897/ref=sr_1_1?crid=OMFF2OLNT3BX&dchild=1&keywords=operative+design&qid=1614530605&sprefix=Operative+des%2Caps%2C166&sr=8-1
Kai Interview - https://www.youtube.com/watch?v=JWanWi9_n4g -------------------------------------------------------------
Contact me
-------------------------------------------------------------------- Twitter: https://twitter.com/MaxPears
Website: https://www.maxpears.com/
Email: leveldesignlobby@gmail.com
I take time to share some of the great resources I searched through the net to find and let you know what I believe is worth the read. All links down below.
Join the Community: http://bit.ly/33xpKbG
LDL Store
https://bit.ly/2WvrTUR
Reading List
Job System - https://www.youtube.com/watch?v=CFq2M4ytxBc&ab_channel=GameWisdom
Final Fantasy Logo - https://www.youtube.com/watch?v=rrlKpKrqsf4&ab_channel=FinalFantasyUnion
Psychology of FF - https://www.psychologyofgames.com/2020/12/podcast-64-psychology-and-final-fantasy/
Art of Suspense - https://www.youtube.com/watch?v=wB77ee5jntY&ab_channel=MasonMiller
Early Access - https://www.gamasutra.com/blogs/JoshBycer/20210113/376120/The_Successful_Steps_of_Early_Access_Games.php
Hades Super Giant Games - https://interactive.libsyn.com/hades-with-supergiant-games-amir-rao-and-greg-kasavin
Contact Me
------------------------------------------------------------------------Twitter: https://twitter.com/MaxPears
Website: https://www.maxpears.com/
Email: leveldesignlobby@gmail.com
For this episode, I am joined by Zen Studios Game Director Chris Studios! We go through and break down his career and what he is currently cooking up at the fantastic Zen Studios. Chris shares his wealth of knowledge and his career journey. Join the Community: http://bit.ly/33xpKbG
LDL - Store - https://bit.ly/2WvrTUR
------------------------------------------------------------------------Contact Chris
------------------------------------------------------------------------Twitter - https://twitter.com/cbake76
Website - http://www.christopher-baker.com/
Contact Me
-------------------------------------------------------------------- Twitter: https://twitter.com/MaxPears
Website: https://www.maxpears.com/
Email: leveldesignlobby@gmail.com
------------------------------------------------------------------- Equipment
Mic Shure SM7b - https://amzn.to/2TFvEoL
GOXLR Mini - https://amzn.to/3mFCqas
Stream Deck mini - https://amzn.to/37SMtF8
Mic Arm - https://amzn.to/34JIc4P
After the last video of the year, I thought why not dive deeper into more incredible designs throughout the year of 2020, so please enjoy some of my personal fav designs.
Please Support: http://bit.ly/33xpKbG
GameDev.TV
UE4 C++ - https://bit.ly/3fg591q UE4 Blueprint - https://bit.ly/3jYvG71
Untiy 3D C# - https://bit.ly/3fmaJ2F
Unity 2D C# - https://bit.ly/33ngQRZ
Games
Last of Us 2 - https://amzn.to/3ssS50D Dreams - https://amzn.to/3bGVfYy Resident Evil 3 - https://amzn.to/3qpA6GI FFVII - https://amzn.to/39xvU0M
--------------------------------------------------------------------- Contact Me
-------------------------------------------------------------------- Twitter: https://twitter.com/MaxPears Website: https://www.maxpears.com/ Email: leveldesignlobby@gmail.com ------------------------------------------------------------------- Equipment
Mic Shure SM7b - https://amzn.to/2TFvEoL
GOXLR Mini - https://amzn.to/3mFCqas
Stream Deck mini - https://amzn.to/37SMtF8
Mic Arm - https://amzn.to/34JIc4P
Happy New Year everyone! Let's start the new year with a bang, as I recommend some great new LD materials for you all. Hope you enjoy and if you have some to share, leave a comment. Please Support: http://bit.ly/33xpKbG
------------------------------------------------------------------- GameDev.TV
UE4 C++ - https://bit.ly/3fg591q
UE4 Blueprint - https://bit.ly/3jYvG71
Untiy 3D C# - https://bit.ly/3fmaJ2F
Unity 2D C# - https://bit.ly/33ngQRZ
-------------------------------------------------------------------- Reading Materials
------------------------------------------------------------------- Engagement Game - https://www.enbook.pl/catalog/product/view/id/5239431?gclid=Cj0KCQiA88X_BRDUARIsACVMYD8TZojWG65Uc5EbOp2lynCeiV-9VNG_bvHny8JAjbCLTkGQEHLjc4QaAqxKEALw_wcB
Miyamoto Interview - https://www.newyorker.com/culture/the-new-yorker-interview/shigeru-miyamoto-wants-to-create-a-kinder-world
Outpost Design - https://iuliu-cosmin-oniscu.medium.com/outpost-design-gating-and-layering-ee8875d528cd
Steve Lee - https://www.youtube.com/watch?v=8TqwlNPG3dE
CreativeXP Unreal Design - https://www.youtube.com/watch?v=XcN8K2YRsFs&feature=youtu.be
--------------------------------------------------------------------- Contact Me
-------------------------------------------------------------------- Twitter: https://twitter.com/MaxPears
Website: https://www.maxpears.com/
Email: leveldesignlobby@gmail.com
------------------------------------------------------------------- Equipment
Mic Shure SM7b - https://amzn.to/2TFvEoL
GOXLR Mini - https://amzn.to/3mFCqas
Stream Deck mini - https://amzn.to/37SMtF8
Mic Arm - https://amzn.to/34JIc4P
It is the final ep of the year, I just want to talk about some of the cool designs I have seen this year and give them some praise.
Support the show: bit.ly/33xpKbG
Sponsor - LDL Store
bit.ly/2WvrTUR
Contact Me
Twitter: twitter.com/MaxPears
Website: www.maxpears.com/
Email: leveldesignlobby@gmail.com
Equipment
Mic Shure SM7b - amzn.to/2TFvEoL
GOXLR Mini - amzn.to/3mFCqas
Stream Deck mini - amzn.to/37SMtF8
Mic Arm - amzn.to/34JIc4P
This Video Contains no Secrets Nor Bashes Or Mentions Any Controversy, Or Spoilers In the last Q+A of the year, I and Dan thought we would have a nice time chatting but we wanted to talk about the feeling devs have around released a game and what it is on the mind of a gamedev. Please Support: http://bit.ly/33xpKbG
-------------------------------------------------------------------- Sponsor - LDL Store
------------------------------------------------------------------- https://bit.ly/2WvrTUR
-------------------------------------------------------------------- Contact Me
-------------------------------------------------------------------- Twitter: https://twitter.com/MaxPears Website: https://www.maxpears.com/ Email: leveldesignlobby@gmail.com ------------------------------------------------------------------- Equipment
-------------------------------------------------------------------- Mic Shure SM7b - https://amzn.to/2TFvEoL GOXLR Mini - https://amzn.to/3mFCqas Stream Deck mini - https://amzn.to/37SMtF8 Mic Arm - https://amzn.to/34JIc4P
Our lovely guest Steve Thornton joins us all the way from Russia to talk about Game Design and how he has grown through his career, sharing with us, how we can all improve.
Please Support: bit.ly/33xpKbG
Sponsor - LDL Store
bit.ly/2WvrTUR
Lego Games
Skywalker Saga - amzn.to/2WtWVMx
Force Awakens - amzn.to/2K8QSKD
Contact Steve
Twitter: twitter.com/_SteveThornton
Contact Me
Twitter: twitter.com/MaxPears
Website: www.maxpears.com/
Email: leveldesignlobby@gmail.com
Equipment
Mic Shure SM7b - amzn.to/2TFvEoL
GOXLR Mini - amzn.to/3mFCqas
Stream Deck mini - amzn.to/37SMtF8
Mic Arm - amzn.to/34JIc4P
In this episode, I try my best to explain what I think makes a strong Level Design portfolio and how you should best communicate your work when looking for work.
Support the show: bit.ly/33xpKbG
Sponsor - LDL Store
bit.ly/2WvrTUR
Level Design Portfolio
Max Pears - www.maxpears.com/
Barnaby Zoller - barnabyzoeller.carbonmade.com/
Ryan Smith - www.rsmithleveldesign.com/
Manny Diaz - www.mannydiazdesign.com/
Blake Rebouche - bigrebo.webs.com/mywork.htm
Kolbe Payne - kolbepayne.artstation.com/
Stuart Scott- www.creativexp.co.uk/
Matt Bradley - www.artstation.com/paperpolymath
Michael Barclay -www.artstation.com/motleygrue
James Walton - jameswaltondesign.wixsite.com/home
Andreas Springare -www.springare.net/
monster-clip.com/default.html
Contact Me
Twitter: twitter.com/MaxPears
Website: www.maxpears.com/
Email: leveldesignlobby@gmail.com
Equipment
Mic Shure SM7b - amzn.to/2TFvEoL
GOXLR Mini - amzn.to/3mFCqas
Stream Deck mini - amzn.to/37SMtF8
Mic Arm - amzn.to/34JIc4P
Happy December, we are getting closer to Christmas so why not start the gift of giving, by sharing more incredible resources with this great community.
Please Support: bit.ly/33xpKbG
Sponsor - LDL Store
bit.ly/2WvrTUR
Resources
Compelling Characters - bit.ly/2VvM5F0
Industry Idiots - industryidiots.com/podcast/
Great HUB world design - bit.ly/37xq0M9
Story through barks - bit.ly/3lyb70I
Level Design Podcast - bit.ly/36xkFVS
Contact Me
Twitter: twitter.com/MaxPears
Website: www.maxpears.com/
Email: leveldesignlobby@gmail.com
Equipment
Mic Shure SM7b - amzn.to/2TFvEoL
GOXLR Mini - amzn.to/3mFCqas
Stream Deck mini - amzn.to/37SMtF8
Mic Arm - amzn.to/34JIc4P
You amazing Game Guru's have sent in questions for us to answer. Dan joins me as we try help to answer as much as we can, if you have any more questions, please leave them down below.
Please Support: bit.ly/33xpKbG
Sponsor - LDL Store
bit.ly/2WvrTUR
Contact Me
Twitter: twitter.com/MaxPears
Website: www.maxpears.com/
Email: leveldesignlobby@gmail.com
Equipment
Mic Shure SM7b - amzn.to/2TFvEoL
GOXLR Mini - amzn.to/3mFCqas
Stream Deck mini - amzn.to/37SMtF8
Mic Arm - amzn.to/34JIc4P
I answer one of I most asked questions when it comes to what is the difference between Open World LD compared to linear LD. I break it down on some of the reasons why and how they differ.
Please Support: bit.ly/33xpKbG
Sponsor - LDL Store
bit.ly/2WvrTUR
Contact Me
Twitter: twitter.com/MaxPears
Website: www.maxpears.com/
Email: leveldesignlobby@gmail.com
Equipment
Mic Shure SM7b - amzn.to/2TFvEoL
GOXLR Mini - amzn.to/3mFCqas
Stream Deck mini - amzn.to/37SMtF8
Mic Arm - amzn.to/34JIc4P
I sit down and talk to Urban Designer and newly published Author Konstantinos Dimopoulos to talk about his brand new book 'Virtual Cities' breaking down his thought process and much more.
Join the community: bit.ly/33xpKbG
Virtual Cities Book
amazon.co.uk/Virtual-Cities-Atl…deo/dp/1783528486/
bookdepository.com/Virtual-Cities/9781783528486
waterstones.com/book/virtual-citi…aki/9781783528486
Contact Konstantions
Twitter - twitter.com/gnomeslair
Website - www.game-cities.com/
Contact Me
Twitter: twitter.com/MaxPears
Website: www.maxpears.com/
Email: leveldesignlobby@gmail.com
Equipment
Mic Shure SM7b - amzn.to/2TFvEoL
GOXLR Mini - amzn.to/3mFCqas
Stream Deck mini - amzn.to/37SMtF8
Mic Arm - amzn.to/34JIc4P
Sharing more incredible resources created by our brother and sisters in the industry. As I have searched the globe for some which I feel will offer educational guidance for us all.
Support the show: bit.ly/33xpKbG
Games Featured in the episode
FFVII Remake - amzn.to/37ZM5EW
Witcher 3 - amzn.to/35JG2kQ
Outerworlds - amzn.to/3oHRo1y
Resources
FFVII Super Eye Patch Wolf - www.youtube.com/watch?v=9V68GCZ61…SuperEyepatchWolf
Level Up System - www.youtube.com/watch?v=Ae_zvm0-C…channel=DesignDoc
LD Witcher Analysis - gamecareerguide.com/features/1949/l…xenfurt_in_.php
Directing Outerworld Expansion - www.gamasutra.com/view/news/370220…il_on_Gorgon.php
Playmaker vs Bolt - www.youtube.com/watch?v=OqHM0ZNtZ…l=GameDevUnlocked
Equipment
Mic Shure SM7b - amzn.to/2TFvEoL
GOXLR Mini - amzn.to/3mFCqas
Stream Deck mini - amzn.to/37SMtF8
Mic Arm - amzn.to/34JIc4P
Contact Me
Twitter: twitter.com/MaxPears
Website: www.maxpears.com/
Email: leveldesignlobby@gmail.com
Platforms
iTunes: goo.gl/RDWSmX
YouTube: goo.gl/2pdpjg
SoundCloud: goo.gl/9pb4DW
You sent in your LD questions and I get to answer them! Joined by one of our fantastic editors Dan, we team up to answer your burning questions about level design. Join The Community: https://bit.ly/33xpKbG
----- Contact ----- Twitter: https://twitter.com/MaxPears Website: https://www.maxpears.com/ Email: leveldesignlobby@gmail.com ----- Platforms ----- iTunes: https://goo.gl/RDWSmX YouTube: https://goo.gl/2pdpjg SoundCloud: https://goo.gl/9pb4DW
Joined by a good friend and a designer I respect very much the fantastic Evan Hill! His latest work the Last of Us 2 has been a huge success and we talk about our design process, where he takes his inspiration and much more.
Support the show: http://bit.ly/33xpKbG
Sponsor - LDL Store
https://bit.ly/2WvrTUR
Contact Evan
Twitter - https://twitter.com/EHillGameDesign
Website - https://ehilldesign.com/
Contact Me
Twitter: twitter.com/MaxPears
Website: www.maxpears.com/
Email: leveldesignlobby@gmail.com
Platforms
iTunes: goo.gl/RDWSmX
YouTube: goo.gl/2pdpjg
SoundCloud: goo.gl/9pb4DW
I have fun communicating the variety of ways we as LDs can tell our stories to the player, letting them know what has happened as well as how to leave it up to their imagination.
Join The Community:http://bit.ly/33xpKbG
Sponsor - LDL Store
bit.ly/2WvrTUR
Contact Me
Twitter: twitter.com/MaxPears
Website: www.maxpears.com/
Email: leveldesignlobby@gmail.com
Platforms
iTunes: goo.gl/RDWSmX
YouTube: goo.gl/2pdpjg
SoundCloud: goo.gl/9pb4DW
It is the RETURN of the LDL podcast and no better way to return than be giving some of the best materials I have been checking out during my time off!
Support the podcast: http://bit.ly/33xpKbG
Sponsor - LDL Store
https://bit.ly/2WvrTUR
Resources
Pacing LD https://bit.ly/339FTqN
AC Parkour https://bit.ly/3n1N4tl
101 things I learned and engineering school https://amzn.to/2GkAJzf
Anotmy of stealth encounter https://bit.ly/338W6fV
Gamedev.tv CSharp Course https://bit.ly/3fmaJ2F
Contact Me
Twitter: twitter.com/MaxPears
Website: www.maxpears.com/
Email: leveldesignlobby@gmail.com
Platforms
iTunes: goo.gl/RDWSmX
YouTube: goo.gl/2pdpjg
SoundCloud: goo.gl/9pb4DW
Joined by two brilliant guests Jonathan and Blake as we discuss our passion for the new 2020 FFVII Remake and our thoughts on the design changes they have made to update the design.
Support the podcast: bit.ly/33xpKbG
Sponsor GameDev TV
bit.ly/3fmaJ2F - 3d C#
bit.ly/33ngQRZ - 2d C#
bit.ly/3g9Wqzc - RPG System C#
bit.ly/2XbkF8Q - Break into Industry
bit.ly/3jYvG71 - UE4 Blueprint
Contact Guests
Jonathan Twitter - twitter.com/Omnislash92
Blake Rebouche - twitter.com/Bigrebo
Contact me
Twitter: twitter.com/MaxPears
Website: www.maxpears.com/
Email: leveldesignlobby@gmail.com
Platforms
iTunes: goo.gl/RDWSmX
YouTube: goo.gl/2pdpjg
SoundCloud: goo.gl/9pb4DW
A fantastic episode as we talk about the evolution of how Naughty Dog have mastered linear level design to more open HUB world level design. Breaking down Seattle level design.
Support the podcast: bit.ly/33xpKbG
Sponsor GameDev TV
bit.ly/3fmaJ2F - 3d C#
bit.ly/33ngQRZ - 2d C#
bit.ly/2XbkF8Q - Break into Industry
bit.ly/33bKLMv - Unity RPG Combat
bit.ly/3jYvG71 - UE4 Blueprint
Contact me
Twitter: twitter.com/MaxPears
Website: www.maxpears.com/
Email: leveldesignlobby@gmail.com
Platforms
iTunes: goo.gl/RDWSmX
YouTube: goo.gl/2pdpjg
SoundCloud: goo.gl/9pb4DW
Honored and thrilled to have the fantastic and inspiring Peter Field. An experienced level designer who has worked on a range of incredible titles as he talks about his process, inspirations and what is was like to work on Dreams (2020)
Please Support:
bit.ly/33xpKbG
Sponsor GameDev TV
bit.ly/3fmaJ2F - 3d C#
bit.ly/33ngQRZ - 2d C#
bit.ly/3g9Wqzc - RPG System C#
bit.ly/2XbkF8Q - Break into Industry
bit.ly/33bKLMv - Unity RPG Combat
bit.ly/3jYvG71 - UE4 Blueprint
bit.ly/3fg591q - UE4 C++
Contact Peter
Twitter - twitter.com/Peter__Field
Website - peterfieldgamedesign.blogspot.com/
YouTube - www.youtube.com/watch?v=oGM8lR9znDY
Contact me
Twitter: twitter.com/MaxPears
Website: www.maxpears.com/
Email: leveldesignlobby@gmail.com
Platforms
iTunes: goo.gl/RDWSmX
YouTube: goo.gl/2pdpjg
SoundCloud: goo.gl/9pb4DW
I have found some fantastic resources on game development and wish to share them with you all. Some more amazing work from the game dev community.
Join The Community - bit.ly/33xpKbG
Sponsor - GameDev.TV
bit.ly/3fmaJ2F - 3d C#
bit.ly/33ngQRZ - 2d C#
bit.ly/3g9Wqzc - RPG System C#
bit.ly/2XbkF8Q - Break into Industry
bit.ly/33bKLMv - Unity RPG Combat
bit.ly/3jYvG71 - UE4 Blueprint
bit.ly/3fg591q - UE4 C++
Resources
Sarah Bonser - www.youtube.com/watch?v=TLIreTSGqgk&t=2s
Ketul Design Analysis - www.ketulmajmudar.com/design-analysis
Ketul Blog - Functional Traversal - www.ketulmajmudar.com/design-analysis
Let's Design COmbat - gumroad.com/leveldesignlobby
Book (Hirohiko Araki) Manga in THeory & Practise - www.amazon.com/Manga-Theory-Prac…ing/dp/1421594072
Contact Me
Twitter: twitter.com/MaxPears
Website: www.maxpears.com/
Email: leveldesignlobby@gmail.com
Platforms
iTunes: goo.gl/RDWSmX
YouTube: goo.gl/2pdpjg
SoundCloud: goo.gl/9pb4DW
Joined by the fantastic and passionate architect Sarah Bonser, who is a passionate gamer. With her profession & passion, she crossed them over to release her new fantastic book Verticular Vernacular.
Join the Community - bit.ly/33xpKbG
Verticular Vernacular - Book
www.routledge.com/Virtual-Vernacul…ok/9780367002190
Contact Sarah
Twitter - twitter.com/Scriptkittie
Contact me
Twitter: twitter.com/MaxPears
Website: www.maxpears.com/
Email: leveldesignlobby@gmail.com
Platforms
iTunes: goo.gl/RDWSmX
YouTube: goo.gl/2pdpjg
SoundCloud: goo.gl/9pb4DW
My book is finally out! It has been one hell of a journey but I am so excited for you all to get your hands on it. I sit down with the books Editor Dan Howard as we discuss how the book was made and what it was like.
Buy The Book
Ebook: bit.ly/2WvrTUR
Physical Copy: Physical Book - bit.ly/3fBQ2k9
Contact me
Twitter: twitter.com/MaxPears
Website: www.maxpears.com/
Email: leveldesignlobby@gmail.com
Platforms
iTunes: goo.gl/RDWSmX
YouTube: goo.gl/2pdpjg
SoundCloud: goo.gl/9pb4DW
This topic has been on my mind for the last few weeks, thinking about how to create an engaging tutorial for players to both learn and enjoy. I go through some of my personal favorites to break it down.
Join the Community: https://bit.ly/33xpKbG
----- Contact me -----
Twitter: https://twitter.com/MaxPears
Website: https://www.maxpears.com/
Email: leveldesignlobby@gmail.com
----- Platforms -----
iTunes: https://goo.gl/RDWSmX
YouTube: https://goo.gl/2pdpjg
SoundCloud: https://goo.gl/9pb4DW
Its the start of the month, which means more amazing resources for us all to enjoy by our brothers and sisters in the industry
Join The Community: bit.ly/33xpKbG
Links
Quest Design - bit.ly/3iAkTzl
Persona 5 Relationship Manger - bit.ly/38vMFbu
Outpost Design - bit.ly/2NWteiO
Rebranded Games - bit.ly/38xFxeM
Contact me
Twitter: twitter.com/MaxPears
Website: www.maxpears.com/
Email: leveldesignlobby@gmail.com
Platforms
iTunes: goo.gl/RDWSmX
YouTube: goo.gl/2pdpjg
SoundCloud: goo.gl/9pb4DW
Although E3 may have been canceled sadly due to COVID, that does not stop this magnificent industry from rolling, I talk about all the cool announcements of games we saw, which ones I am excited for and much much more.
Support the Show: bit.ly/33xpKbG
Contact me
Twitter: twitter.com/MaxPears
Website: www.maxpears.com/
Email: leveldesignlobby@gmail.com
Platforms
iTunes: goo.gl/RDWSmX
YouTube: goo.gl/2pdpjg
SoundCloud: goo.gl/9pb4DW
A fantastic guest joins me for the podcast, the lovely Andrei Dubinin who breaks down the design choices behind mobile and hyper-casual games. Not only this to inform you all of a great opportunity of their own Game Jam: my.games/jam
Patreon
bit.ly/33xpKbG
Contact me
Twitter: twitter.com/MaxPears
Website: www.maxpears.com/
Email: leveldesignlobby@gmail.com
Platforms
iTunes: goo.gl/RDWSmX
YouTube: goo.gl/2pdpjg
SoundCloud: goo.gl/9pb4DW
Joined by a great guest Josh Bycer, host of Game Wisdom, we take a deep look at how Control uses amazing techniques to tell its mysterious and strange story through its environments.
Support the Podcast: bit.ly/33xpKbG
Contact Josh Bycer
Twitter: twitter.com/GWBycer
YouTube: www.youtube.com/c/game-wisdom
Contact me
Twitter: twitter.com/MaxPears
Website: www.maxpears.com/
Email: leveldesignlobby@gmail.com
Platforms
iTunes: goo.gl/RDWSmX
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This topic was recommended by one of our members of our great community, as I talk about the overall game making process, zooming out to talk about how a game goes from an idea to the box.
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Twitter: twitter.com/MaxPears
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Email: leveldesignlobby@gmail.com
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It's the start of the month which now means more amazing resources for all of you to check out and enjoy!
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Resources
Surviving the Indiepocalypse - https://bit.ly/2XmTJTP
Independent by Design - https://bit.ly/36P6zgM
The Point of Status Effects - https://bit.ly/2ZXAFxb
Transitor Story -https://bit.ly/2MlSTAs
Design of Gears 5 - https://bit.ly/2XQ7Wrt
Contact me
Twitter: twitter.com/MaxPears
Website: www.maxpears.com/
Email: leveldesignlobby@gmail.com
Platforms
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Another great round of questions for the podcast, where I am joined by Dan Howard, as we answer your questions as best we can about game dev and level design.
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Contact
Twitter: twitter.com/MaxPears
Website: www.maxpears.com/
Email: leveldesignlobby@gmail.com
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A true pleasure for me, to sit down with a friend but also a man who had a huge role in giving me my break into the AAA Game Industry Andy Willans. He is the Game Director at Sumo Digital Newcastle, working on many fantastic titles.
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Contact Andy
Twitter: twitter.com/Doobivoos
Contact me
Twitter: twitter.com/MaxPears
Website: www.maxpears.com/
Email: leveldesignlobby@gmail.com
Platforms
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In this episode, I get a chance to talk about how important it is to give the player choices! By giving the player agency we allow them to take control and keep them more engaged, I discuss a few ways to provide choice.
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Contact me
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Email: leveldesignlobby@gmail.com
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It is that time peeps, we sit down to share more amazing Dev resources for all of us to learn from!
Join the community - http://bit.ly/33xpKbG
Resources
GMTK Stealth - https://bit.ly/2L083uQ
Darkest Dungeon - https://bit.ly/2KYL9DZ
Planning for Planning - https://bit.ly/2WESHRV
Virtual Vernacular - https://bit.ly/3fm4ooM
Layout & Composition - https://www.youtube.com/watch?v=YqQx75OPRa0
Contact me
Twitter: twitter.com/MaxPears
Website: www.maxpears.com/
Email: leveldesignlobby@gmail.com
Platforms
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Joined by another great LD named Kolbe, who has worked on the Halo series. As he breaks down what he has learned and found useful during his process, really fun conversation
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Contact Kolbe
Twitter: twitter.com/kolbepayne
Portfolio: kolbepayne.artstation.com/
Contact me
Twitter: twitter.com/MaxPears
Website: www.maxpears.com/
Email: leveldesignlobby@gmail.com
Platforms
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In this episode, I will be breaking down a great technique used mostly in Linear Level Design but also useful in environmental storytelling. Looking at some great examples of Black Messa and The Metro Series
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Travis's Blog
www.gamasutra.com/blogs/TravisHoff…n_Principles.php
Contact me
Twitter: twitter.com/MaxPears
Website: www.maxpears.com/
Email: leveldesignlobby@gmail.com
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Nice time to answer some of your amazing questions! The LDL Community asks more great questions about game development.
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Contact me
Twitter: twitter.com/MaxPears
Website: www.maxpears.com/
Email: leveldesignlobby@gmail.com
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With the remake of RE3 launched I thought it would be cool to take a look over their hub level design, how it all combines to make a very good horror xp.
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Contact me
Twitter: twitter.com/MaxPears
Website: www.maxpears.com/
Email: leveldesignlobby@gmail.com
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During this time we now all have at home, why not spend it checking in more amazing work for amazing Devs.
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Reading Materials
Half Life 2 Post Mortum - bit.ly/2JszP2i
Level Tips - https//bit.ly/2wNp6N3
GameDev.TV Podcast - spoti.fi/3dE2Gyk
Game Replayability - bit.ly/33XG87t
Contact me
Twitter: twitter.com/MaxPears
Website: www.maxpears.com/
Email: leveldesignlobby@gmail.com
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Part 2 of the design break down for Kingdom Hearts 3, as this time I talk more about Level Design, as well as their system design. Hope you all enjoy. Please support: bit.ly/33xpKbG
Sponsor Outstandly
Outstandly -bit.ly/2sGYuuP
Article
gamasutra.com/blogs/MaxPears/201…cter_Evolution.php
Contact me
Twitter: twitter.com/MaxPears
Website: www.maxpears.com/
Email: leveldesignlobby@gmail.com
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This week I had a chanceto play through the FFVII Demo, so I thought I would break down my thoughts on the Demo as well as the level design in it.
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Sponsor
Outstandly -bit.ly/2sGYuuP
Contact me
Twitter: twitter.com/MaxPears
Website: www.maxpears.com/
Email: leveldesignlobby@gmail.com
Platforms
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Hey everyone, happy to be back (Sorry it is a day late) but I get a chance to sit down and suggest more amazing more by fantastic devs
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Sponsor
Outstandly -bit.ly/2sGYuuP
Reading Materials
Story Telling in Level Design - bit.ly/2VSCFVN
BloodRoots Combat - bit.ly/2x2rO0Q
Level Design Illusion of Choice - bit.ly/2wtx7GA
FFVII Remake - bit.ly/39pBscg
Subverting Space - bit.ly/32RksJp
Open World Design - bit.ly/3aqomM1
Contact me
Twitter: twitter.com/MaxPears
Website: www.maxpears.com/
Email: leveldesignlobby@gmail.com
Platforms
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Joined by one of the level design community's most active members, the Lead Level Designer of Machine Games Mitja! I am sure most of you will be aware of how much of a big impact Mitja has, always willing to talk and share info on Level Design, we finally get to talk level design and I am super excited.
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Sponsor - GameDev.Tv
Unity 3D C# - bit.ly/2GIO8y5
UE BluePrint - bit.ly/2u8CKZF
Contact Mitja
Twitter - twitter.com/MitjaRoskaric
Twitter: twitter.com/MaxPears
Website: www.maxpears.com
Email: leveldesignlobby@gmail.com
Finally getting a chance to sit down and discuss one of my favorite gaming franchises, breaking down the Kingdom Hearts finale and the design choices they made, the ones that we should respect.
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Sponsor - GameDev.Tv
Unity 3D C# - bit.ly/2GIO8y5
UE BluePrint - bit.ly/2u8CKZF
Kingdom Hearts Article
bit.ly/2Sxzxex
Contact me
Twitter: twitter.com/MaxPears
Website: www.maxpears.com/
Email: leveldesignlobby@gmail.com
It is the first of February so you all know that I must deliver to you amazing Guru's a reading list by other incredible devs!
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GameDev.TV
Unity 3D C# - bit.ly/2GIO8y5
Unity 2D C# - bit.ly/38TeCZS
Unity NoCode - bit.ly/2GHd09v
UE BluePrint - bit.ly/2u8CKZF
UE4 Cinematics - bit.ly/2RLUVgI
Reading Materials
Kingdom Hearts 3 Story - bit.ly/2RTS3yr
God of War Camera - bit.ly/2GN8V3M
Use for Cover - bit.ly/2vMNcqo
Modular Level Design - bit.ly/36UkeSj
Contact me
Twitter: twitter.com/MaxPears
Website: www.maxpears.com/
Email: leveldesignlobby@gmail.com
Platforms
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Joined by the fantastic guest Jonathon Wilson, an experienced level designer, who comes to discuss more level design tips which will be extremely helpful.
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Contact Jonathon
Twitter: twitter.com/Omnislash92
Contact me
Twitter: twitter.com/MaxPears
Website: www.maxpears.com/
Email: leveldesignlobby@gmail.com
Traversal is such an important part of design, here is looking and great games which really take traversal and push it with exciting gameplay loops and mechanics.
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Sponsor
bit.ly/2sGYuuP
For great art for your games, look no further than the service of Outstandly.
Contact me
Twitter: twitter.com/MaxPears
Website: www.maxpears.com/
Email: leveldesignlobby@gmail.com
Happy New Year 2020 is here and this is the first episode of 2020 and what better way to start it by discussing great work from other amazing devs.
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Sponsor
Outstandly.com - bit.ly/2sGYuuP
Reading List
Psychology of Zelda - amzn.to/2R7lKe7
GameDev Business Handbook - amzn.to/2s6XyQu
Creative Inc - amzn.to/2T1TbkP
Indie Game Marketing - ubm.io/2QXqfrc
Psychology of Video Games Podcast - bit.ly/35w4iow
Contact me
Twitter: twitter.com/MaxPears
Website: www.maxpears.com/
Email: leveldesignlobby@gmail.com
Platforms
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Surprise! I am back to talk one more time before 2020 kicks in. Answering some of the community's questions so Happy New Year to you all and hope you enjoy the show.
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Contact me
Twitter: twitter.com/MaxPears
Website: www.maxpears.com/
Email: leveldesignlobby@gmail.com
Platforms
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Final episode of the year and why not leave it with a good one, by having a sit down with my friend Adam and discussing game development.
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Pixel Mystique
Channel:www.youtube.com/channel/UCTJEPN_xKeLoFhxQmTTwAyg
Twitter: twitter.com/pixelmystique
Contact me
Twitter: twitter.com/MaxPears
Website: www.maxpears.com/
Email: leveldesignlobby@gmail.com
Platforms
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It has been an incredible year! This is the pinulitame episode of the year so I discuss some of the biggest games of the year and some of the biggest events of the year
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Sponsor
GamerBorn - bit.ly/2sfyiqK
Discount Code: LevelDesignLobby
Contact me
Twitter: twitter.com/MaxPears
Website: www.maxpears.com/
Email: leveldesignlobby@gmail.com
Platforms
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The final essential reading of the year 2019 so last one with some good ones! Sharing more knowledge from the amazing game developers hope you enjoy them as much as I did.
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Sponsor - GamerBorn
GamerBron - bit.ly/2sfyiqK
Discount Code: LevelDesignLobby
Articles
Designing Drunk Dialog - gamasutra.com/view/news/354272/D…ios_Afterparty.php
What makes good combat - www.youtube.com/watch?v=8X4fx-YncqA
Control Narrative - www.gamasutra.com/view/news/350785…_linear_game.php
Art Gallery Stream - www.youtube.com/watch?v=SutQfwKiu54
God of War Podcast -www.youtube.com/watch?v=ew4wVJSML5g
Contact me
Twitter: twitter.com/MaxPears
Website: www.maxpears.com/
Email: leveldesignlobby@gmail.com
A fantastic guest joins me on the podcast to discuss her career and the role of a UX designer. Celia is one of the most respected in her field, as well as doing a lot of talks worldwide. Please support: https://www.patreon.com/leveldesignlobby ----- Contact Celia ---- Twitter: https://twitter.com/CeliaHodent LinkedIn: https://www.linkedin.com/in/celiahodent Book: amzn.to/34lFzmY ----- Contact me ----- Twitter: https://twitter.com/MaxPears Website: https://www.maxpears.com/ Email: leveldesignlobby@gmail.com ----- Platforms ----- iTunes: goo.gl/RDWSmX YouTube: goo.gl/2pdpjg SoundCloud: goo.gl/9pb4DW
I am answering one of the most commonly asked questions with how does Level Design work with Enviro Art. ----- Sponsor ----- www.outstandly.com/art_for_games/ For great art for your games, look no further than the service of Outstandly. ----- Contact me ----- Twitter: twitter.com/MaxPears Website: www.maxpears.com/ Email: leveldesignlobby@gmail.com ----- Platforms ----- iTunes: goo.gl/RDWSmX YouTube: goo.gl/2pdpjg SoundCloud: goo.gl/9pb4DW
It has been a fantastic month of not just pigging out on sweets, but we got to look over 100s if not 1000s of amazing blockouts from many level designers. I discuss some tips to help with blockouts in the future. Please Support: www.patreon.com/leveldesignlobby ----- My Blockout ----- Part 1 - www.youtube.com/watch?v=EHOC02u0PZM&t=6s Part 2 - www.youtube.com/watch?v=bfmZki0glTQ&t=3260s Part 3 - www.youtube.com/watch?v=6Z5O19E2YWQ&t=6s ----- Contact me ----- Twitter: twitter.com/MaxPears Website: www.maxpears.com/ Email: leveldesignlobby@gmail.com ----- Platforms ----- iTunes: goo.gl/RDWSmX YouTube: goo.gl/2pdpjg SoundCloud: goo.gl/9pb4DW
Start of the month, which means it is time to recommend some amazing reading materials from the great community of developers out there. Please Support: www.patreon.com/leveldesignlobby ----- Nord VPN ----- Link 75% off 3 Year Plan: bit.ly/2HDolbA ----- Reading Materials ----- Lisa Brown Talk: www.youtube.com/watch?v=dc36cGaIr…&feature=youtu.be
The world of Hollow Night: www.youtube.com/watch?v=7ITtPPE-pXE
Combat of Indivisible: gamasutra.com/view/news/352755/T…of_Indivisible.php
Dos and Dont's of CSGO Level Design: www.nextleveldesign.org/index.php?/co…-exodus-r186/
Game Makers Notebook: interactive.libsyn.com/kiki-wolfkill…halo-universe ----- Contact me ----- Twitter: twitter.com/MaxPears Website: www.maxpears.com/ Email: leveldesignlobby@gmail.com ----- Platforms ----- iTunes: goo.gl/RDWSmX YouTube: goo.gl/2pdpjg SoundCloud: goo.gl/9pb4DW
It has been too long, so we are back to answer your questions about game development. For the first time joining me at the table is a prime man in our community, Mr Game Dev Mark. Please Support: www.patreon.com/leveldesignlobby ----- Contact Mark ----- Twitter: twitter.com/GameDevMark ----- Contact me ----- Twitter: twitter.com/MaxPears Website: www.maxpears.com/ Email: leveldesignlobby@gmail.com ----- Platforms ----- iTunes: goo.gl/RDWSmX YouTube: goo.gl/2pdpjg SoundCloud: goo.gl/9pb4DW
Joined by Jr LD Oliver from Just Add Water, as he talks about his first couple of years within the industry and what he has taken from his journey thus far. Please Support: https://www.patreon.com/leveldesignlobby ----- Contact Oliver ----- Twitter: https://twitter.com/OliverGameDev ----- Contact me ----- Twitter: twitter.com/MaxPears Website: www.maxpears.com/ Email: leveldesignlobby@gmail.com ----- Platforms ----- iTunes: goo.gl/RDWSmX YouTube: goo.gl/2pdpjg SoundCloud: goo.gl/9pb4DW
As request of the community, I was asked about how to build levels for replayability. I break down my own work on the Division and as an example look at MGS V. Please Support: www.patreon.com/leveldesignlobby ----- Contact me ----- Twitter: twitter.com/MaxPears Website: www.maxpears.com/ Email: leveldesignlobby@gmail.com ----- Platforms ----- iTunes: goo.gl/RDWSmX YouTube: goo.gl/2pdpjg SoundCloud: goo.gl/9pb4DW