Like the many other tools we have at our disposal, working on a character trait can give you something to hold onto, something that is “playable.” Here’s what’s important to keep in mind: a character trait is not a plot. It has to be something we can “get” about the character, without the need for dialogue. This is an example of how working internally produces external results. Have a question for Milton? Email him at questionsformilton@gmail.com Brought to you by weaudition.com
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