Animator Chance Glasco is famous for his work on video games, most notably the Call of Duty Franchise. His newest venture, Doghead Simulations, is using Virtual Reality to replace and improve conference calls, video calls, and screen sharing. Imagine being worlds apart, yet able to meet together face to face, sharing data and information in real-time, through a virtual reality environment that works across a variety of platforms and operating systems.
TRANSCRIPT:
Intro: 0:01
Inventors and their inventions. Welcome to Radio Cade the podcast from the Cade Museum for Creativity and Invention in Gainesville, Florida , the museum is named after James Robert Cade, who invented Gatorade in 1965. My name is Richard Miles. We'll introduce you to inventors and the things that motivate them, we'll learn about their personal stories, how their inventions work, and how their ideas get from the laboratory to the marketplace.
James Di Virgilio: 0:38
I'm James de Virgilio in for Richard Miles . And today I get a chance to talk with a rather famous, and I heard you said this in a podcast Chance, a famous, but maybe not famous on the street, developer who's now doing some really interesting things. His name is Chance Glasco. He's sitting down with me here at the Cade Museum, and we're going to talk about a couple of things today, a Chance. Let me give you your bio. You're the Co-founder of Infinity War, that's what you're famous for, which produced Call of Duty and the really good Call of Duty games. I think it's important to say in there , and then you are now the Co - founder since 2016 of Doghead Simulations. And we're going to spend quite a bit of time talking about this today. What, first of all, why start Doghead? You were in Brazil for a while . You had kind of given yourself a little mental space. Why come back with this project?
Chance Glasco: 1:25
So after , um, 13 years of Call of Duty, 15 years of the game industry, I was just burned out. As you probably heard. The game industry is a lot of hours, a lot of crunching late nights. Yeah. They feed you, but you're there 12 hours a day, sometimes six days a week, and whatnot, it just kind of takes a toll on you. And you, you know, at a certain point, doesn't matter how much someone pays you. If you can't enjoy your life, what does it matter? Right. And so I guess I kind of pulled like a Dave Chappelle in a sense , right. I just kind of left the country and went to another place, which was Brazil , uh, lived there for , uh , overall, I close to three years, about two years in Rio and then , uh, six months or so, and , um , San Paulo and , uh , yeah , just enjoyed it and just kind of relaxed, recovered, and started working on a VR project remotely with a buddy of mine, Albert Perez, who's another Co - founder of Doghead. He was in Seattle, I was in Rio and we were working on this game called Bear Tinder. And it was actually a , um, animal bartending game. You're in virtual reality, you're a bear. And then animals come in and they order drinks and you actually reach behind you, grab the bottle, you know, and grab everything, start mixing stuff, get points, serve them. And eventually ended up with just this crazy drunk animal bar. So like, why am I not doing a drunk animal game now? Well, investors, would probably be the correct answer, right? You're a money guy. So, you know, like if someone came to you, with the background of Call of Duty is like, Hey, I've got this great idea. You can get drunk with a goat and a chinchilla in VR, or, Hey, I've got this idea that can revolutionize communication education. Like the investors are going to go with the second choice, most likely.
James Di Virgilio: 2:55