In this episode, Paul talks to James Thomson about how to get featured on the App Store, creating a good work from home environment, and how to market indie apps successfully.

Detailed topics:

  • How to get featured on App Store
  • The effects of being featured by Apple
  • Promotional artwork request by Apple
  • Project management
  • How much should be in a release?
  • PCalc evolution and code sharing
  • Catalyst and code sharing
  • Spoiler alert! Star Trek the Motion Picture
  • New curser/hover button support for iOS coming
  • Functionality and aesthetics
  • PCalc about screen and work philosophy
  • How does one start with AR?
  • From SceneKit, moving onto AR
  • PCalc about screen
  • The byproducts of learning: new content and unintended new products
  • Dice and mental health, how to stay sane when working from home
  • Mental wellbeing: games and recreational coding
  • Solidarity with folks finding it difficult to work
  • Be kind to yourself
  • How to create a good working environment
  • Take care of yourselves
  • Is this Apple’s chance to use WWDC 2020 to create a good online conference experience?
  • Is SwiftUI going to be the future and is it going to replace UIKit?
  • Parallels between UIKit and SwiftUI advancing
  • What do you think of Apple’s own calculator apps?
  • What will Apple ship for iPadOS first: Xcode or Calculator?
  • What new tech is going to go into Dice/PCalc next?
  • Does advertising on other sites help?
  • Thoughts on marketing
  • Thoughts on subscriptions and Apple Arcade