None

With worldwide events since March 2020 causing major changes in the world of L&D, virtual training is receiving a massive boost in usage. Previously face-to-face workshops and topics are being run over Zoom, Microsoft Teams and a host of other platforms. But how do we make sure the learning experiences we design are right for virtual? In part one of our first-ever two-part episode, we have plenty of practical tips for you on creating excellent virtual training.

03:46 What do we mean by virtual training?

05:38 The challenge for virtual facilitators

06:35 Design in detail for virtual

08:03 The two biggest mistakes in virtual design

10:17 Getting the timings right

12:28 The tech challenge

16:23 Best practice: no shortcuts

17:30 The four pillars of good design

18:42 The 'why' of virtual design: what's the transformation?

20:19 The 'who' of virtual design: the target audience and their tech

23:09 The 'what' of virtual design: objectives, coverage and content

25:41 The 'how' of virtual design: structure and methods

26:18 Twelve ways to bring virtual to life

28:58 Top tips for virtual design

31:38 Learning new tools with non-important content

33:02 More instructions for facilitators

34:22 Summary

38:45 The mini-topic: writing for learning

Resource Links

Sheridan's TrainingZone article (on social learning): https://www.trainingzone.co.uk/lead/culture/why-social-learning-will-be-even-more-vital-in-the-future-of-work

Terry's TrainingZone article (on gamification, obviously): https://www.trainingzone.co.uk/deliver/training/gamification-beyond-the-buzzword-why-its-not-what-you-think

Sheridan's online courses, covering the four pilars and twelve ways to bring virtual to life: https://designing-training.teachable.com/courses?fbclid=IwAR3SzC8lzeCN9QKO8I9TCvC1To8E1jXezNJZZTLegSYjOiAjaU1n_Hwxa4M

Contact the Hosts

Our Facebook page: www.facebook.com/TrainingDesignPodcast

Terry Pearce LinkedIn: www.linkedin.com/in/terrypaulpearce

Sheridan Webb LinkedIn: www.linkedin.com/in/trainingdesigner

The Training Designers’ Club: www.trainingdesignersclub.co.uk

Untold Play: www.untoldplay.com - For game-based learning and gamified learning consultancy and design

360 Learning Design: 360learningdesign.com - For bespoke, creative and personalised learning design

Keystone Development: www.keystonedevelopment.co.uk - For bespoke learning and development programme design

Power Hour: www.power-hour.co.uk - For ready written bite-size training materials