The concepts of replayability and variety are often considered to be one and the same. I have previously looked at whether replayability and variety are linked. My article "Variable replayability" came to the conclusion that those two concepts are not necessarily related. A game can offer a lot of variety, but little replayability and vice versa, a game can be very replayable without much variety. However, in this article, I want to look at whether variety should be important to players or whether we should focus more on replayability.

Read the full article here: https://tabletopgamesblog.com/2023/01/31/repetitive-variety-a-game-doesnt-have-to-be-different-every-time-topic-discussion/

Useful Links

  • Variable replayability article: https://tabletopgamesblog.com/2022/02/15/variable-replayability-topic-discussion/
  • Tapestry review: https://tabletopgamesblog.com/2019/11/09/tapestry-saturday-review/
  • Clans of Caledonia review: https://tabletopgamesblog.com/2019/03/02/clans-of-caledonia/
  • Scythe review: https://tabletopgamesblog.com/2019/01/19/scythe/

Intro Music: Bomber (Sting) by Riot (https://www.youtube.com/audiolibrary/)

The following music was used for this media project:
Music: Relaxing Piano Improvisation by Alexander Nakarada
Free download: https://filmmusic.io/song/5978-relaxing-piano-improvisation
License (CC BY 4.0): https://filmmusic.io/standard-license
Artist website: https://www.serpentsoundstudios.com/

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